Player Matchup

Hachiman
Hachiman
D4nielBrown
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,806 Elo+
Party 2
Horus
Horus
Dior47
Horus
Level 28
God Stats
6W - 8L
1,309 SR
Queue Stats
346W - 317L
1,511 Elo+
Party 1
Ra
Ra
Kirε
Ra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,668 Elo+
Party 2
Da Ji
Da Ji
MrFreezeYT
Da Ji
Level 155
God Stats
16W - 9L
1,670 SR
Queue Stats
319W - 302L
1,500 Elo+
Party 1
Hades
Hades
Tanak
Hades
Level 68
God Stats
5W - 5L
1,512 SR
Queue Stats
77W - 74L
1,492 Elo+
Party 1
Team Averages
Level 86
1,498 SR
1,596 Elo+

VS

Team Averages
Level 46
1,573 SR
1,444 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
DogGamer04
Tyr
Level 46
God Stats
6W - 5L
1,500 SR
Queue Stats
234W - 207L
1,415 Elo+
Solo
Charybdis
Charybdis
ITZzHELLFIRE
Charybdis
Level 32
God Stats
1W - 1L
1,495 SR
Queue Stats
3W - 3L
1,409 Elo+
Party 3
Arachne
Arachne
MCBubi
Arachne
Level 33
God Stats
62W - 50L
1,762 SR
Queue Stats
458W - 498L
1,431 Elo+
Solo
Ymir
Ymir
NoCannon
Ymir
Level 106
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 3L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D4nielBrown
Hachiman
15
0 / 1 / 5
9,165
482
4,802
8,308
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Dior47
Horus
14
6 / 3 / 5
9,878
520
7,295
15,437
14,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
17
8 / 1 / 9
10,933
575
18,861
11,732
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
17
17 / 2 / 8
11,493
605
18,889
15,590
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
Tanak
Hades
17
0 / 4 / 7
10,204
537
10,006
15,520
8,217
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 11 / 1
6,733
354
5,539
12,931
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
 
Janus
10
0 / 11 / 1
6,733
354
5,539
12,931
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 2
9,338
491
11,378
21,042
11,422
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ITZzHELLFIRE
Charybdis
13
2 / 2 / 3
8,160
429
10,993
9,217
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
MCBubi
Arachne
16
3 / 8 / 5
9,825
517
5,905
18,459
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
2 / 5 / 3
7,625
401
3,887
17,102
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
31
Kills
10
11
Deaths
42
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
11
1
0.05
L
Janus
 
Janus
0
11
1
0.05
W
Hachiman
D4nielBrown
Hachiman
0
1
5
2.5
W
Horus
Dior47
Horus
6
3
5
2.83
L
3
5
2
0.8
L
Charybdis
ITZzHELLFIRE
Charybdis
2
2
3
1.75
W
Ra
8
1
9
12.5
L
Arachne
MCBubi
Arachne
3
8
5
0.69
W
Da Ji
17
2
8
10.5
L
Ymir
2
5
3
0.7
W
Hades
Tanak
Hades
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,853
Damage
43,241
66,587
Taken
91,682
35,581
Mitigated
32,248
31,143
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,539
339
0
746
12,931
2,386
0
4,926
8,005
28,699
0
L
Janus
 
Janus
5,539
339
0
746
12,931
2,386
0
4,926
8,005
28,699
0
W
Hachiman
D4nielBrown
Hachiman
4,802
2,267
0
3,543
8,308
2,266
1,444
1,325
6,983
0
59,744
W
Horus
Dior47
Horus
7,295
2,870
3,292
3,665
15,437
14,133
181
1,616
13,821
0
40,485
L
11,378
3,466
0
5,558
21,042
11,422
155
9,119
11,923
0
59,436
L
Charybdis
ITZzHELLFIRE
Charybdis
10,993
4,856
0
2,894
9,217
2,176
0
2,961
6,256
0
59,834
W
Ra
18,861
1,973
1,237
6,313
11,732
4,831
2,568
2,304
9,428
84,785
0
L
Arachne
MCBubi
Arachne
5,905
4,410
0
4,794
18,459
5,534
0
5,482
12,977
0
66,666
W
Da Ji
18,889
5,097
0
5,461
15,590
6,134
137
2,920
12,670
0
60,451
L
Ymir
3,887
384
0
2,159
17,102
8,344
0
6,379
10,723
17,823
0
W
Hades
Tanak
Hades
10,006
3,045
527
7,105
15,520
8,217
1,730
1,261
14,259
67,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,673
Gold Earned
48,414
529
Minions Killed
466
0
Camps Cleared
0
1,760,333
Distance Traveled
2,077,885
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,733
354
52
3
0
308,191
4
L
Janus
6,733
354
52
3
0
308,191
4
W
Hachiman
9,165
482
115
6
0
334,165
4
W
Horus
9,878
520
66
3
0
381,938
1
L
Tyr
9,338
491
116
6
0
356,618
2
L
Charybdis
8,160
429
127
7
0
365,703
4
W
Ra
10,933
575
127
7
0
387,525
2
L
Arachne
9,825
517
105
6
0
379,123
5
W
Da Ji
11,493
605
77
4
0
388,588
2
L
Ymir
7,625
401
14
1
0
360,059
4
W
Hades
10,204
537
144
8
0
268,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role