Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Gitokumi
Awilix
Level 136
God Stats
18W - 14L
1,515 SR
Queue Stats
132W - 118L
1,503 Elo+
Solo
Discordia
Discordia
Hakob
Discordia
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 59L
1,476 Elo+
Solo
King Arthur
King Arthur
Pollydeukes
King Arthur
Level 38
God Stats
4W - 3L
1,473 SR
Queue Stats
9W - 15L
1,353 Elo+
Solo
Team Averages
Level 120
1,498 SR
1,476 Elo+

VS

Team Averages
Level 101
1,438 SR
1,470 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Edche
Izanami
Level 56
God Stats
2W - 5L
1,555 SR
Queue Stats
10W - 24L
1,264 Elo+
Solo
Ra
Ra
Fazatron81
Ra
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 182L
1,522 Elo+
Solo
Sol
Sol
Stormy06
Sol
Level 145
God Stats
7W - 10L
1,071 SR
Queue Stats
374W - 404L
1,549 Elo+
Solo
Fenrir
Fenrir
W00D3
Fenrir
Level 46
God Stats
18W - 18L
1,500 SR
Queue Stats
264W - 290L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 3 / 3
7,236
1,206
4,872
3,839
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
 
Ra
12
4 / 3 / 3
7,236
1,206
4,872
3,839
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
 
Heimdallr
12
1 / 1 / 9
6,967
1,161
5,859
4,814
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
 
Heimdallr
12
1 / 1 / 9
6,967
1,161
5,859
4,814
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
Gitokumi
Awilix
12
2 / 1 / 5
7,409
1,235
2,210
5,923
2,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Hakob
Discordia
12
3 / 2 / 5
7,329
1,222
6,411
3,087
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Pollydeukes
King Arthur
12
2 / 2 / 7
7,023
1,171
2,632
5,533
4,914
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

346

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 1 / 4
7,783
1,297
5,888
7,362
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
 
Ares
12
4 / 1 / 4
7,783
1,297
5,888
7,362
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Edche
Izanami
9
0 / 0 / 0
5,537
923
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 1
6,680
1,113
3,521
5,314
2,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 5
7,272
1,212
8,438
7,237
2,256
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
W00D3
Fenrir
12
1 / 4 / 3
6,602
1,100
2,235
7,865
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
17
Kills
13
13
Deaths
13
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
3
1.83
W
Ra
 
Ra
4
3
3
1.83
W
Heimdallr
 
Heimdallr
1
1
9
5.5
W
Heimdallr
 
Heimdallr
1
1
9
5.5
L
Ares
 
Ares
4
1
4
6
L
Ares
 
Ares
4
1
4
6
L
Izanami
Edche
Izanami
0
0
0
0
L
2
4
1
0.63
W
Awilix
Gitokumi
Awilix
2
1
5
4.5
W
Discordia
Hakob
Discordia
3
2
5
2.75
W
King Arthur
Pollydeukes
King Arthur
2
2
7
2.75
L
2
3
5
1.5
L
Fenrir
W00D3
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,715
Damage
25,970
31,849
Taken
35,140
14,694
Mitigated
20,270
5,385
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,872
443
813
379
3,839
1,415
0
2,850
957
13,977
0
W
Ra
 
Ra
4,872
443
813
379
3,839
1,415
0
2,850
957
13,977
0
W
Heimdallr
 
Heimdallr
5,859
3,520
0
732
4,814
1,878
0
3,974
808
0
14,795
W
Heimdallr
 
Heimdallr
5,859
3,520
0
732
4,814
1,878
0
3,974
808
0
14,795
L
Ares
 
Ares
5,888
67
0
250
7,362
5,733
0
3,162
4,058
16,220
0
L
Ares
 
Ares
5,888
67
0
250
7,362
5,733
0
3,162
4,058
16,220
0
L
Izanami
Edche
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
3,521
322
159
258
5,314
2,084
0
2,489
2,781
15,971
0
W
Awilix
Gitokumi
Awilix
2,210
1,062
0
1,337
5,923
2,174
0
4,146
1,777
0
18,516
W
Discordia
Hakob
Discordia
6,411
139
0
200
3,087
1,020
0
2,452
600
14,178
0
W
King Arthur
Pollydeukes
King Arthur
2,632
352
0
0
5,533
4,914
0
4,425
1,050
0
8,807
L
8,438
3,646
0
1,668
7,237
2,256
0
2,168
4,951
27,303
0
L
Fenrir
W00D3
Fenrir
2,235
390
0
712
7,865
4,464
0
3,034
4,705
0
7,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,167
Gold Earned
41,657
144
Minions Killed
108
8
Camps Cleared
4
835,633
Distance Traveled
598,954
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,236
1,206
18
3
0
118,459
0
W
Ra
7,236
1,206
18
3
0
118,459
0
W
Heimdallr
6,967
1,161
15
3
1
121,845
0
W
Heimdallr
6,967
1,161
15
3
1
121,845
0
L
Ares
7,783
1,297
16
3
1
125,132
2
L
Ares
7,783
1,297
16
3
1
125,132
2
L
Izanami
5,537
923
0
0
0
0
0
L
Ra
6,680
1,113
24
4
1
102,146
3
W
Awilix
7,409
1,235
45
8
5
119,963
0
W
Discordia
7,329
1,222
20
3
1
119,000
0
W
King Arthur
7,023
1,171
13
2
0
116,062
0
L
Sol
7,272
1,212
44
7
1
133,589
1
L
Fenrir
6,602
1,100
8
1
0
112,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role