Player Matchup

Morgan Le Fay
Morgan Le Fay
Jthedog37
Morgan Le Fay
Level 138
God Stats
12W - 11L
1,600 SR
Queue Stats
50W - 40L
1,602 Elo+
Solo
Danzaburou
Danzaburou
LaFlair45
Danzaburou
Level 148
God Stats
16W - 13L
1,537 SR
Queue Stats
179W - 180L
1,524 Elo+
Solo
Terra
Terra
RyiRyi15
Terra
Level 111
God Stats
9W - 8L
1,514 SR
Queue Stats
133W - 143L
1,421 Elo+
Solo
Horus
Horus
T3Games
Horus
Level 124
God Stats
1W - 2L
1,635 SR
Queue Stats
78W - 87L
1,666 Elo+
Party 1
Baron Samedi
Baron Samedi
TheWiseTurtle
Baron Samedi
Level 97
God Stats
7W - 6L
1,330 SR
Queue Stats
60W - 56L
1,637 Elo+
Party 1
Team Averages
Level 124
1,523 SR
1,570 Elo+

VS

Team Averages
Level 140
1,591 SR
1,525 Elo+
Bastet
Bastet
ChrisFonC
Bastet
Level 146
God Stats
4W - 3L
1,580 SR
Queue Stats
49W - 57L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flutenoises
Ah Muzen Cab
Level 152
God Stats
12W - 7L
1,681 SR
Queue Stats
198W - 209L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Rayden2800
Nu Wa
Level 108
God Stats
27W - 27L
1,502 SR
Queue Stats
54W - 63L
1,446 Elo+
Solo
Bacchus
Bacchus
TupuDuBout
Bacchus
Level 143
God Stats
10W - 10L
1,661 SR
Queue Stats
494W - 475L
1,555 Elo+
Solo
Aphrodite
Aphrodite
rumrumrumour
Aphrodite
Level 150
God Stats
18W - 17L
1,532 SR
Queue Stats
305W - 276L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jthedog37
Morgan Le Fay
17
1 / 8 / 5
10,869
639
14,502
17,403
7,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LaFlair45
Danzaburou
18
1 / 7 / 1
10,916
642
8,980
19,515
5,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
RyiRyi15
Terra
18
4 / 2 / 2
12,132
714
7,719
18,111
26,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
T3Games
Horus
18
2 / 5 / 4
10,969
645
13,662
19,258
14,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
TheWiseTurtle
Baron Samedi
17
1 / 4 / 2
10,462
615
12,061
17,645
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ChrisFonC
Bastet
20
8 / 1 / 14
13,449
791
19,520
16,328
6,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Flutenoises
Ah Muzen Cab
20
10 / 1 / 11
14,213
836
23,588
17,923
7,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
20
2 / 3 / 15
13,065
769
19,413
10,097
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
TupuDuBout
Bacchus
18
1 / 1 / 17
12,617
742
8,134
16,774
21,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
rumrumrumour
Aphrodite
20
5 / 3 / 15
12,915
760
9,929
14,400
8,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
9
Kills
26
26
Deaths
9
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bastet
ChrisFonC
Bastet
8
1
14
15
W
Ah Muzen Cab
Flutenoises
Ah Muzen Cab
10
1
11
15.5
L
Morgan Le Fay
Jthedog37
Morgan Le Fay
1
8
5
0.44
L
Danzaburou
LaFlair45
Danzaburou
1
7
1
0.21
W
Nu Wa
2
3
15
3.17
L
Terra
RyiRyi15
Terra
4
2
2
2.5
L
Horus
T3Games
Horus
2
5
4
0.8
L
Baron Samedi
TheWiseTurtle
Baron Samedi
1
4
2
0.5
W
Bacchus
TupuDuBout
Bacchus
1
1
17
9.5
W
Aphrodite
rumrumrumour
Aphrodite
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,924
Damage
80,584
91,932
Taken
75,522
62,113
Mitigated
47,309
27,115
Healing
37,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ChrisFonC
Bastet
19,520
4,476
0
2,953
16,328
6,837
1,562
6,080
10,248
0
44,657
W
Ah Muzen Cab
Flutenoises
Ah Muzen Cab
23,588
6,654
0
6,968
17,923
7,838
6,670
7,365
10,558
0
97,985
L
Morgan Le Fay
Jthedog37
Morgan Le Fay
14,502
576
0
1,726
17,403
7,828
398
5,540
11,469
48,183
0
L
Danzaburou
LaFlair45
Danzaburou
8,980
3,248
0
5,669
19,515
5,732
1,100
6,309
12,802
0
54,696
W
Nu Wa
19,413
3,784
266
2,069
10,097
3,089
1,441
5,809
4,288
66,634
0
L
Terra
RyiRyi15
Terra
7,719
1,183
2,041
2,731
18,111
26,751
0
8,301
9,246
31,576
0
L
Horus
T3Games
Horus
13,662
5,947
2,160
4,680
19,258
14,746
0
8,073
10,755
0
32,526
L
Baron Samedi
TheWiseTurtle
Baron Samedi
12,061
899
2,166
5,942
17,645
7,056
0
7,263
9,991
38,753
0
W
Bacchus
TupuDuBout
Bacchus
8,134
501
635
2,327
16,774
21,296
820
7,551
9,223
20,805
0
W
Aphrodite
rumrumrumour
Aphrodite
9,929
399
11,976
9,934
14,400
8,249
1,270
7,477
6,923
37,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,348
Gold Earned
66,259
343
Minions Killed
356
0
Camps Cleared
0
1,519,906
Distance Traveled
1,888,639
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,449
791
53
3
0
411,592
4
W
Ah Muzen Cab
14,213
836
123
7
0
369,834
0
L
Morgan Le Fay
10,869
639
71
4
0
313,396
8
L
Danzaburou
10,916
642
113
7
0
274,113
4
W
Nu Wa
13,065
769
99
6
0
352,880
2
L
Terra
12,132
714
49
3
0
305,465
0
L
Horus
10,969
645
45
3
0
332,846
0
L
Baron Samedi
10,462
615
65
4
0
294,086
1
W
Bacchus
12,617
742
20
1
0
380,522
2
W
Aphrodite
12,915
760
61
4
0
373,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role