Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FearMyNemesis
Morgan Le Fay
Level 89
God Stats
7W - 5L
1,649 SR
Queue Stats
341W - 347L
1,577 Elo+
Solo
Shiva
Shiva
FrostFox27
Shiva
Level 105
God Stats
17W - 18L
1,511 SR
Queue Stats
93W - 91L
1,509 Elo+
Party 2
Atlas
Atlas
RobertQRingo
Atlas
Level 153
God Stats
104W - 47L
1,728 SR
Queue Stats
749W - 440L
1,701 Elo+
Party 1
Apollo
Apollo
Sazeleo
Apollo
Level 20
God Stats
9W - 2L
1,321 SR
Queue Stats
297W - 154L
1,701 Elo+
Party 1
Team Averages
Level 97
1,535 SR
1,581 Elo+

VS

Team Averages
Level 89
1,562 SR
1,519 Elo+
He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Deoa
Jing Wei
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,557 Elo+
Solo
Khepri
Khepri
FlameNebula
Khepri
Level 128
God Stats
88W - 62L
1,633 SR
Queue Stats
381W - 362L
1,582 Elo+
Solo
Pele
Pele
JackTheLemon01
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,430 Elo+
Solo
Cliodhna
Cliodhna
MarioToast
Cliodhna
Level 99
God Stats
8W - 3L
1,737 SR
Queue Stats
96W - 94L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 1 / 3
6,311
631
4,309
8,382
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
 
Bakasura
11
3 / 1 / 3
6,311
631
4,309
8,382
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
FearMyNemesis
Morgan Le Fay
10
2 / 1 / 0
5,811
581
3,790
3,965
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
12
1 / 1 / 4
6,614
661
6,444
6,291
4,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 8
6,494
649
2,503
6,284
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Sazeleo
Apollo
12
9 / 1 / 1
7,434
743
8,122
5,646
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 3 / 0
5,821
582
6,174
6,158
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
 
He Bo
10
2 / 3 / 0
5,821
582
6,174
6,158
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Deoa
Jing Wei
7
0 / 6 / 1
4,537
454
2,795
7,502
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
8
1 / 3 / 2
5,266
527
1,746
4,940
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 2
5,716
572
3,564
6,639
1,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cliodhna
MarioToast
Cliodhna
9
2 / 3 / 0
5,510
551
4,954
8,180
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
7
6
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
3
4.5
W
Bakasura
 
Bakasura
3
1
3
4.5
L
He Bo
 
He Bo
2
3
0
0.67
L
He Bo
 
He Bo
2
3
0
0.67
L
Jing Wei
Deoa
Jing Wei
0
6
1
0.08
W
Morgan Le Fay
FearMyNemesis
Morgan Le Fay
2
1
0
2
L
Khepri
1
3
2
0.67
W
Shiva
1
1
4
3
L
0
2
2
0.5
L
Cliodhna
MarioToast
Cliodhna
2
3
0
0.67
W
2
1
8
6
W
Apollo
Sazeleo
Apollo
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,477
Damage
25,407
38,950
Taken
39,577
16,780
Mitigated
10,940
9,537
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,309
2,802
0
1,555
8,382
2,380
0
2,502
5,880
0
27,509
W
Bakasura
 
Bakasura
4,309
2,802
0
1,555
8,382
2,380
0
2,502
5,880
0
27,509
L
He Bo
 
He Bo
6,174
352
0
960
6,158
1,842
0
2,892
2,961
37,896
0
L
He Bo
 
He Bo
6,174
352
0
960
6,158
1,842
0
2,892
2,961
37,896
0
L
Jing Wei
Deoa
Jing Wei
2,795
1,786
0
1,126
7,502
1,060
0
841
6,661
0
15,636
W
Morgan Le Fay
FearMyNemesis
Morgan Le Fay
3,790
461
0
1,668
3,965
1,194
0
2,525
1,440
26,429
0
L
Khepri
1,746
223
0
716
4,940
2,508
0
1,218
3,570
9,257
0
W
Shiva
6,444
1,167
0
985
6,291
4,772
20
508
5,783
0
40,468
L
3,564
837
0
1,901
6,639
1,681
0
0
6,504
0
34,053
L
Cliodhna
MarioToast
Cliodhna
4,954
1,128
0
1,419
8,180
2,007
0
878
7,001
0
24,402
W
2,503
854
0
1,725
6,284
4,416
0
1,881
4,403
14,235
715
W
Apollo
Sazeleo
Apollo
8,122
4,448
0
2,049
5,646
1,638
352
504
5,142
0
49,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
32,671
419
Minions Killed
328
0
Camps Cleared
0
1,282,536
Distance Traveled
1,219,312
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,311
631
74
7
0
236,237
1
W
Bakasura
6,311
631
74
7
0
236,237
1
L
He Bo
5,821
582
75
8
0
201,118
1
L
He Bo
5,821
582
75
8
0
201,118
1
L
Jing Wei
4,537
454
30
3
0
193,175
0
W
Morgan Le Fay
5,811
581
70
7
0
202,374
3
L
Khepri
5,266
527
13
1
0
221,687
5
W
Shiva
6,614
661
88
9
0
207,397
2
L
Pele
5,716
572
82
8
0
197,556
0
L
Cliodhna
5,510
551
53
5
0
204,658
0
W
Atlas
6,494
649
22
2
0
211,384
3
W
Apollo
7,434
743
91
9
0
188,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role