Player Matchup

Heimdallr
Heimdallr
GTS_Aiden_GTS
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
Oreo-Incarnate
Agni
Level 27
God Stats
6W - 5L
1,858 SR
Queue Stats
34W - 44L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Swodahs
Nu Wa
Level 40
God Stats
6W - 8L
1,779 SR
Queue Stats
14W - 16L
1,679 Elo+
Solo
Cerberus
Cerberus
gts_undead_gts
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
themightychamp21
Tyr
Level 47
God Stats
15W - 37L
1,374 SR
Queue Stats
328W - 307L
1,501 Elo+
Solo
Team Averages
Level 26
1,602 SR
1,507 Elo+

VS

Team Averages
Level 80
1,657 SR
1,451 Elo+
Ares
Ares
Dashxslayer
Ares
Level 65
God Stats
30W - 20L
1,604 SR
Queue Stats
354W - 360L
1,531 Elo+
Solo
Medusa
Medusa
DeathCough
Medusa
Level 98
God Stats
64W - 42L
1,640 SR
Queue Stats
169W - 131L
1,607 Elo+
Solo
Kukulkan
Kukulkan
MattPaigeDamon
Kukulkan
Level 120
God Stats
10W - 6L
1,736 SR
Queue Stats
183W - 188L
1,440 Elo+
Solo
Izanami
Izanami
Mimron188
Izanami
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 17L
1,282 Elo+
Solo
Fenrir
Fenrir
Run hanzo
Fenrir
Level 108
God Stats
2W - 0L
1,802 SR
Queue Stats
111W - 130L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GTS_Aiden_GTS
Heimdallr
14
0 / 9 / 4
7,887
657
4,237
12,829
4,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 2
7,735
645
4,636
8,111
2,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Swodahs
Nu Wa
17
5 / 4 / 2
9,201
767
14,067
11,399
3,776
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
13
1 / 8 / 2
7,719
643
5,580
17,788
9,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 2
8,055
671
4,677
13,722
15,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 12
11,123
927
11,739
14,234
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
DeathCough
Medusa
20
15 / 0 / 5
12,292
1,024
21,351
11,766
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
18
3 / 0 / 17
10,323
860
13,463
7,756
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Mimron188
Izanami
14
0 / 4 / 7
8,632
719
2,818
8,537
2,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Run hanzo
Fenrir
15
2 / 4 / 12
9,210
768
5,889
8,237
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
9
Kills
30
30
Deaths
9
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
W
Medusa
DeathCough
Medusa
15
0
5
17.5
L
Heimdallr
GTS_Aiden_GTS
Heimdallr
0
9
4
0.22
W
Kukulkan
3
0
17
11.5
W
Izanami
Mimron188
Izanami
0
4
7
0.88
L
1
4
2
0.5
W
Fenrir
Run hanzo
Fenrir
2
4
12
2
L
Nu Wa
Swodahs
Nu Wa
5
4
2
1.5
L
Cerberus
1
8
2
0.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,197
Damage
55,260
63,849
Taken
50,530
34,923
Mitigated
32,651
7,998
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,739
627
593
3,466
14,234
16,363
778
4,964
9,270
17,200
0
W
Medusa
DeathCough
Medusa
21,351
12,585
0
5,629
11,766
5,313
5,530
5,224
6,272
0
74,154
L
Heimdallr
GTS_Aiden_GTS
Heimdallr
4,237
1,993
0
607
12,829
4,057
0
6,024
6,736
0
17,444
W
Kukulkan
13,463
1,030
0
2,159
7,756
3,152
1,986
3,946
3,810
55,236
0
W
Izanami
Mimron188
Izanami
2,818
2,062
394
1,043
8,537
2,644
1,212
5,084
3,453
0
17,591
L
4,636
528
51
1,545
8,111
2,652
0
3,391
4,689
17,061
0
W
Fenrir
Run hanzo
Fenrir
5,889
228
0
1,524
8,237
5,179
414
5,065
3,172
0
20,261
L
Nu Wa
Swodahs
Nu Wa
14,067
2,772
0
912
11,399
3,776
0
5,418
5,783
45,749
0
L
Cerberus
5,580
165
0
2,087
17,788
9,113
0
7,387
10,287
15,959
0
L
4,677
956
0
2,796
13,722
15,325
0
2,982
10,702
0
13,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
51,580
166
Minions Killed
262
0
Camps Cleared
0
1,010,417
Distance Traveled
1,234,534
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,123
927
13
1
0
283,406
0
W
Medusa
12,292
1,024
118
10
0
291,599
1
L
Heimdallr
7,887
657
33
3
0
212,810
0
W
Kukulkan
10,323
860
87
7
0
251,508
3
W
Izanami
8,632
719
25
2
0
200,102
0
L
Agni
7,735
645
31
3
0
155,209
0
W
Fenrir
9,210
768
19
2
0
207,919
2
L
Nu Wa
9,201
767
62
5
0
200,939
2
L
Cerberus
7,719
643
26
2
0
225,378
0
L
Tyr
8,055
671
14
1
0
216,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role