Player Matchup

Jing Wei
Jing Wei
JAC4R
Jing Wei
Level 160
God Stats
0W - 2L
1,257 SR
Queue Stats
57W - 72L
1,527 Elo+
Solo
Odin
Odin
RaTskhi
Odin
Level 155
God Stats
6W - 8L
1,744 SR
Queue Stats
105W - 73L
1,778 Elo+
Party 2
Bastet
Bastet
Ravnnn
Bastet
Level 51
God Stats
33W - 22L
1,654 SR
Queue Stats
206W - 203L
1,506 Elo+
Solo
Cerberus
Cerberus
Tra5hB0at
Cerberus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,669 Elo+
Solo
Eset
Eset
ricesnot
Eset
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 52L
1,778 Elo+
Party 2
Team Averages
Level 119
1,531 SR
1,652 Elo+

VS

Team Averages
Level 98
1,525 SR
1,543 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
LokiDad
Ares
Level 128
God Stats
15W - 8L
1,692 SR
Queue Stats
30W - 23L
1,577 Elo+
Solo
Poseidon
Poseidon
Silvamillion
Poseidon
Level 43
God Stats
2W - 2L
1,392 SR
Queue Stats
146W - 156L
1,525 Elo+
Solo
King Arthur
King Arthur
Trashter
King Arthur
Level 65
God Stats
7W - 7L
1,563 SR
Queue Stats
71W - 54L
1,606 Elo+
Solo
Agni
Agni
Zoticus
Agni
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JAC4R
Jing Wei
15
1 / 0 / 8
9,404
940
3,926
2,365
725
Odin
RaTskhi
Odin
16
1 / 3 / 12
11,006
1,101
8,818
17,701
21,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Ravnnn
Bastet
16
4 / 4 / 8
11,052
1,105
6,840
10,525
5,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Tra5hB0at
Cerberus
17
6 / 1 / 6
10,959
1,096
10,245
14,703
19,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
17
4 / 5 / 12
11,391
1,139
14,749
10,719
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

215

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 1 / 9
10,627
1,063
12,640
9,123
3,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
16
2 / 1 / 9
10,627
1,063
12,640
9,123
3,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
LokiDad
Ares
16
5 / 3 / 8
11,333
1,133
10,756
9,271
9,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Silvamillion
Poseidon
16
2 / 4 / 8
10,590
1,059
12,214
7,499
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Trashter
King Arthur
16
3 / 2 / 9
10,816
1,082
8,698
11,256
8,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Agni
Zoticus
Agni
16
1 / 6 / 6
9,870
987
7,777
10,695
3,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
64
16
Kills
15
13
Deaths
17
46
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
9
6.5
W
Neith
 
Neith
2
1
9
6.5
L
Jing Wei
JAC4R
Jing Wei
1
0
8
5
W
Ares
LokiDad
Ares
5
3
8
3
L
Odin
RaTskhi
Odin
1
3
12
2.33
L
Bastet
Ravnnn
Bastet
4
4
8
2
W
Poseidon
Silvamillion
Poseidon
2
4
8
1.5
L
Cerberus
Tra5hB0at
Cerberus
6
1
6
9
W
King Arthur
Trashter
King Arthur
3
2
9
3.75
W
Agni
Zoticus
Agni
1
6
6
0.67
L
Eset
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,578
Damage
64,725
56,013
Taken
56,967
52,380
Mitigated
28,633
10,221
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,640
6,702
0
1,003
9,123
3,168
0
4,123
4,822
0
30,743
W
Neith
 
Neith
12,640
6,702
0
1,003
9,123
3,168
0
4,123
4,822
0
30,743
L
Jing Wei
JAC4R
Jing Wei
3,926
1,861
0
0
2,365
725
0
1,090
1,275
0
12,982
W
Ares
LokiDad
Ares
10,756
149
0
0
9,271
9,015
0
4,015
5,071
17,118
0
L
Odin
RaTskhi
Odin
8,818
2,416
1,203
3,262
17,701
21,726
0
9,357
8,344
0
17,525
L
Bastet
Ravnnn
Bastet
6,840
1,194
0
789
10,525
5,022
0
6,796
3,729
0
16,612
W
Poseidon
Silvamillion
Poseidon
12,214
1,654
362
971
7,499
1,669
0
3,808
3,542
42,972
0
L
Cerberus
Tra5hB0at
Cerberus
10,245
444
0
2,058
14,703
19,835
0
7,955
6,748
20,109
0
W
King Arthur
Trashter
King Arthur
8,698
1,389
0
0
11,256
8,065
0
6,783
4,413
0
19,423
W
Agni
Zoticus
Agni
7,777
406
165
298
10,695
3,548
0
5,574
5,002
29,225
0
L
Eset
14,749
430
1,468
1,441
10,719
5,072
0
5,549
5,170
57,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,812
Gold Earned
63,863
209
Minions Killed
234
6
Camps Cleared
11
909,151
Distance Traveled
1,188,911
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,627
1,063
39
4
1
187,113
1
W
Neith
10,627
1,063
39
4
1
187,113
1
L
Jing Wei
9,404
940
22
2
0
79,130
0
W
Ares
11,333
1,133
10
1
1
215,701
2
L
Odin
11,006
1,101
16
2
0
220,020
0
L
Bastet
11,052
1,105
25
3
4
214,214
0
W
Poseidon
10,590
1,059
72
7
6
198,031
0
L
Cerberus
10,959
1,096
33
3
2
204,119
0
W
King Arthur
10,816
1,082
15
2
2
210,390
0
W
Agni
9,870
987
59
6
0
190,563
0
L
Eset
11,391
1,139
113
11
0
191,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role