Player Matchup

Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Donzello7
Hel
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
321W - 331L
1,399 Elo+
Solo
Charybdis
Charybdis
JuCarter17
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,438 Elo+
Solo
Chiron
Chiron
Zathuria
Chiron
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 138L
1,443 Elo+
Solo
Anhur
Anhur
elzar1301
Anhur
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 198L
1,446 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,454 Elo+

VS

Team Averages
Level 86
1,450 SR
1,434 Elo+
Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
FozaFana
Artemis
Level 108
God Stats
3W - 2L
1,463 SR
Queue Stats
142W - 131L
1,419 Elo+
Solo
Hou Yi
Hou Yi
Kurama_Bijuu_
Hou Yi
Level 64
God Stats
1W - 1L
1,238 SR
Queue Stats
26W - 33L
1,349 Elo+
Party 2
Amaterasu
Amaterasu
TheMysteryy_
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,349 Elo+
Party 2
Sobek
Sobek
ebal-tvou-rot-ok
Sobek
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 303L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
6 / 6 / 8
11,397
760
20,528
27,772
32,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
 
Ymir
18
6 / 6 / 8
11,397
760
20,528
27,772
32,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 3 / 11
10,200
680
7,639
12,876
4,618
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
JuCarter17
Charybdis
17
6 / 6 / 8
10,728
715
13,447
15,387
5,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Zathuria
Chiron
18
3 / 4 / 12
10,294
686
18,977
14,923
6,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
elzar1301
Anhur
17
2 / 3 / 14
10,093
673
9,502
15,877
6,123
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
2 / 3 / 9
11,184
746
6,503
11,036
8,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
 
Yemoja
18
2 / 3 / 9
11,184
746
6,503
11,036
8,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
FozaFana
Artemis
20
9 / 2 / 10
12,129
809
28,649
11,478
4,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 3 / 9
12,163
811
21,987
12,136
4,515
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
TheMysteryy_
Amaterasu
19
4 / 5 / 13
10,838
723
8,138
15,499
10,126
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 6 / 17
11,053
737
12,963
33,036
28,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
91
25
Kills
24
28
Deaths
22
61
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
6
8
1.67
L
Ymir
 
Ymir
6
6
8
1.67
W
Yemoja
 
Yemoja
2
3
9
2.17
W
Yemoja
 
Yemoja
2
3
9
2.17
L
2
3
11
2.5
W
Artemis
FozaFana
Artemis
9
2
10
7
L
Charybdis
JuCarter17
Charybdis
6
6
8
1.67
W
7
3
9
3.83
W
Amaterasu
TheMysteryy_
Amaterasu
4
5
13
2.1
L
Chiron
Zathuria
Chiron
3
4
12
2.25
W
0
6
17
1.42
L
Anhur
elzar1301
Anhur
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,621
Damage
84,743
114,607
Taken
94,221
88,597
Mitigated
65,506
44,028
Healing
51,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
20,528
2,248
906
4,007
27,772
32,956
0
4,015
23,757
31,927
0
L
Ymir
 
Ymir
20,528
2,248
906
4,007
27,772
32,956
0
4,015
23,757
31,927
0
W
Yemoja
 
Yemoja
6,503
1,734
11,630
2,687
11,036
8,704
1,020
4,554
6,482
23,135
0
W
Yemoja
 
Yemoja
6,503
1,734
11,630
2,687
11,036
8,704
1,020
4,554
6,482
23,135
0
L
7,639
238
7,759
4,987
12,876
4,618
401
3,806
9,070
24,543
0
W
Artemis
FozaFana
Artemis
28,649
12,706
2,635
3,182
11,478
4,919
1,984
4,774
6,704
0
50,288
L
Charybdis
JuCarter17
Charybdis
13,447
8,041
2,731
4,306
15,387
5,912
0
3,848
11,539
0
23,248
W
21,987
9,751
735
753
12,136
4,515
1,598
5,825
6,311
0
48,027
W
Amaterasu
TheMysteryy_
Amaterasu
8,138
2,822
383
891
15,499
10,126
389
5,656
9,843
0
15,556
L
Chiron
Zathuria
Chiron
18,977
5,324
3,237
3,948
14,923
6,032
1,211
3,773
10,994
0
34,619
W
12,963
792
1,969
12,526
33,036
28,538
352
7,358
25,678
19,426
0
L
Anhur
elzar1301
Anhur
9,502
7,026
1,939
5,295
15,877
6,123
372
4,024
11,853
0
21,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,109
Gold Earned
68,551
172
Minions Killed
198
0
Camps Cleared
0
1,523,617
Distance Traveled
1,514,394
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,397
760
25
2
0
238,037
1
L
Ymir
11,397
760
25
2
0
238,037
1
W
Yemoja
11,184
746
40
3
0
208,067
0
W
Yemoja
11,184
746
40
3
0
208,067
0
L
Hel
10,200
680
30
2
0
262,760
0
W
Artemis
12,129
809
38
3
0
229,101
1
L
Charybdis
10,728
715
21
1
0
237,425
0
W
Hou Yi
12,163
811
54
4
0
272,073
0
W
Amaterasu
10,838
723
16
1
0
315,361
0
L
Chiron
10,294
686
43
3
0
260,470
3
W
Sobek
11,053
737
10
1
0
281,725
2
L
Anhur
10,093
673
28
2
0
286,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role