Player Matchup

Sobek
Sobek
Bronze V
NoboDao
Sobek
Bronze V
Level 157
God Stats
4W - 4L
1,272 SR
Queue Stats
113W - 104L
1,500 MMR
Solo
Pele
Pele
Platinum V
Skse
Pele
Platinum V
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
372W - 354L
1,554 MMR
Solo
Thanatos
Thanatos
Platinum IV
luisangano99
Thanatos
Platinum IV
Level 144
God Stats
7W - 3L
1,468 SR
Queue Stats
56W - 55L
1,676 MMR
Solo
Janus
Janus
Platinum IV
mo3tasem
Janus
Platinum IV
Level 158
God Stats
12W - 15L
1,601 SR
Queue Stats
143W - 142L
1,614 MMR
Solo
Skadi
Skadi
Silver I
无情的叶子
Skadi
Silver I
Level 77
God Stats
12W - 15L
1,565 SR
Queue Stats
344W - 358L
1,555 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,481 SR
1,580 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,624 SR
1,580 MMR
Izanami
Izanami
Platinum V
DERADLERQ
Izanami
Platinum V
Level 65
God Stats
4W - 2L
1,915 SR
Queue Stats
273W - 278L
1,648 MMR
Solo
Ra
Ra
Silver II
Franbs
Ra
Silver II
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 26L
1,540 MMR
Solo
Odin
Odin
Gold III
Godhandler
Odin
Gold III
Level 160
God Stats
13W - 14L
1,503 SR
Queue Stats
467W - 475L
1,498 MMR
Solo
Geb
Geb
Gold I
MyZelo
Geb
Gold I
Level 159
God Stats
3W - 7L
1,523 SR
Queue Stats
203W - 236L
1,553 MMR
Solo
Shiva
Shiva
Gold I
PooSmigBalls
Shiva
Gold I
Level 155
God Stats
4W - 2L
1,680 SR
Queue Stats
153W - 145L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NoboDao
Sobek
20
7 / 1 / 18
14,610
584
11,709
21,511
34,826
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
Skse
Pele
20
5 / 7 / 3
15,372
615
9,102
18,632
11,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
luisangano99
Thanatos
20
15 / 3 / 14
15,724
629
28,275
21,700
8,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
mo3tasem
Janus
20
9 / 1 / 14
16,297
652
21,610
15,536
5,776
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 6 / 9
13,827
553
10,624
15,557
4,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AtlasAgniAthenaBastet

VS

Bans
ThothCliodhnaSetChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DERADLERQ
Izanami
19
5 / 5 / 0
12,517
501
9,921
15,402
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
17
1 / 9 / 1
11,126
445
8,486
18,467
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 7 / 2
12,143
486
14,107
19,088
22,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
MyZelo
Geb
13
1 / 10 / 5
9,822
393
11,311
24,072
21,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 7 / 2
12,440
498
10,854
27,461
12,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
38
Kills
18
18
Deaths
38
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
DERADLERQ
Izanami
5
5
0
1
L
Ra
1
9
1
0.17
L
6
7
2
1
L
Geb
MyZelo
Geb
1
10
5
0.35
W
Sobek
NoboDao
Sobek
7
1
18
16
L
5
7
2
0.86
W
Pele
Skse
Pele
5
7
3
0.93
W
Thanatos
luisangano99
Thanatos
15
3
14
7.33
W
Janus
mo3tasem
Janus
9
1
14
16
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,320
Damage
54,679
92,936
Taken
104,490
65,780
Mitigated
68,366
42,203
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DERADLERQ
Izanami
9,921
5,981
0
4,083
15,402
4,667
0
5,902
9,400
0
112,155
L
Ra
8,486
465
653
4,403
18,467
6,053
427
9,843
8,354
83,931
0
L
14,107
3,841
0
1,631
19,088
22,987
248
3,386
15,666
0
72,113
L
Geb
MyZelo
Geb
11,311
999
0
1,119
24,072
21,911
0
8,425
15,525
31,614
0
W
Sobek
NoboDao
Sobek
11,709
1,205
0
9,605
21,511
34,826
401
5,845
15,666
53,901
6,404
L
10,854
3,521
252
6,503
27,461
12,748
0
3,970
23,373
0
91,895
W
Pele
Skse
Pele
9,102
2,129
0
4,029
18,632
11,411
2,506
1,457
15,775
0
116,714
W
Thanatos
luisangano99
Thanatos
28,275
12,286
0
20,993
21,700
8,977
4,417
4,853
16,847
0
115,682
W
Janus
mo3tasem
Janus
21,610
1,176
0
3,762
15,536
5,776
675
5,719
9,817
130,590
0
W
10,624
4,738
0
3,814
15,557
4,790
4,893
4,721
10,836
0
113,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,830
Gold Earned
58,048
784
Minions Killed
680
0
Camps Cleared
0
2,637,934
Distance Traveled
2,110,901
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,517
501
198
8
0
376,310
3
L
Ra
11,126
445
173
7
0
405,487
3
L
Odin
12,143
486
143
6
0
451,480
5
L
Geb
9,822
393
34
1
0
413,352
11
W
Sobek
14,610
584
77
3
0
500,391
8
L
Shiva
12,440
498
132
5
0
464,272
6
W
Pele
15,372
615
199
8
0
519,355
3
W
Thanatos
15,724
629
118
5
0
581,906
3
W
Janus
16,297
652
206
8
0
577,961
2
W
Skadi
13,827
553
184
7
0
458,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role