Player Matchup

Morgan Le Fay
Morgan Le Fay
CoLa_2601
Morgan Le Fay
Level 30
God Stats
1W - 4L
1,139 SR
Queue Stats
4W - 9L
1,259 Elo+
Solo
He Bo
He Bo
HORT_On_Fire-_-
He Bo
Level 29
God Stats
13W - 18L
1,587 SR
Queue Stats
200W - 239L
1,492 Elo+
Party 1
Hachiman
Hachiman
IchHab_3Beine187
Hachiman
Level 88
God Stats
14W - 8L
1,919 SR
Queue Stats
174W - 179L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
btw_sakus
Tsukuyomi
Level 29
God Stats
17W - 19L
1,497 SR
Queue Stats
200W - 247L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
dragonpoo69
Sylvanus
Level 123
God Stats
6W - 8L
1,755 SR
Queue Stats
537W - 601L
1,373 Elo+
Solo
Team Averages
Level 60
1,579 SR
1,424 Elo+

VS

Team Averages
Level 53
1,399 SR
1,298 Elo+
Neith
Neith
Austinsfinger
Neith
Level 14
God Stats
0W - 7L
1,038 SR
Queue Stats
12W - 24L
1,231 Elo+
Party 2
Hel
Hel
Hatfam02
Hel
Level 19
God Stats
21W - 40L
1,413 SR
Queue Stats
22W - 42L
1,251 Elo+
Party 2
Gilgamesh
Gilgamesh
Nomics666
Gilgamesh
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 47L
1,292 Elo+
Party 2
Nu Wa
Nu Wa
PuntingPuppy
Nu Wa
Level 146
God Stats
2W - 5L
1,409 SR
Queue Stats
121W - 112L
1,459 Elo+
Solo
Cabrakan
Cabrakan
TTV_BranchWooD
Cabrakan
Level 66
God Stats
13W - 13L
1,636 SR
Queue Stats
42W - 67L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CoLa_2601
Morgan Le Fay
11
0 / 2 / 1
6,824
455
4,132
6,103
1,846
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
7 / 4 / 1
8,651
577
7,680
8,267
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 4
8,410
561
8,867
9,350
3,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
btw_sakus
Tsukuyomi
12
2 / 2 / 8
7,810
521
8,803
12,071
5,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sylvanus
dragonpoo69
Sylvanus
17
7 / 1 / 2
10,018
668
9,260
10,054
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
6,573
438
4,551
10,271
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 4
6,642
443
6,228
8,924
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Nomics666
Gilgamesh
11
2 / 2 / 3
6,818
455
5,292
9,543
3,572
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 5 / 5
6,678
445
7,384
10,304
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
10
1 / 6 / 1
6,463
431
4,660
13,380
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
21
Kills
10
10
Deaths
21
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Morgan Le Fay
CoLa_2601
Morgan Le Fay
0
2
1
0.25
W
7
4
1
1.88
L
2
4
4
1
W
5
1
4
7
L
Gilgamesh
Nomics666
Gilgamesh
2
2
3
1.75
L
2
5
5
0.9
L
Cabrakan
1
6
1
0.25
W
Tsukuyomi
btw_sakus
Tsukuyomi
2
2
8
3
W
Sylvanus
dragonpoo69
Sylvanus
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,742
Damage
28,115
45,845
Taken
52,422
18,561
Mitigated
24,823
15,301
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,551
2,425
0
1,318
10,271
3,004
0
3,477
6,690
0
31,909
W
Morgan Le Fay
CoLa_2601
Morgan Le Fay
4,132
496
106
185
6,103
1,846
1,122
2,326
3,777
37,849
0
W
7,680
100
90
2,229
8,267
2,227
0
2,377
5,890
51,079
0
L
6,228
909
4,850
4,362
8,924
2,559
0
3,473
5,333
23,754
0
W
8,867
4,090
398
4,136
9,350
3,338
2,622
3,867
5,483
0
53,323
L
Gilgamesh
Nomics666
Gilgamesh
5,292
1,557
0
1,850
9,543
3,572
0
1,547
7,966
0
28,432
L
7,384
1,325
103
1,715
10,304
2,891
0
4,743
5,389
38,109
0
L
Cabrakan
4,660
972
74
1,006
13,380
12,797
189
5,940
7,394
26,180
0
W
Tsukuyomi
btw_sakus
Tsukuyomi
8,803
1,054
164
3,344
12,071
5,797
772
4,717
7,354
0
35,771
W
Sylvanus
dragonpoo69
Sylvanus
9,260
3,001
37
4,612
10,054
5,353
458
4,985
5,069
52,320
22,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
33,174
451
Minions Killed
257
0
Camps Cleared
0
1,429,326
Distance Traveled
1,358,511
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,573
438
48
3
0
266,811
6
W
Morgan Le Fay
6,824
455
55
4
0
251,616
0
W
He Bo
8,651
577
82
5
0
285,777
6
L
Hel
6,642
443
53
4
0
286,219
5
W
Hachiman
8,410
561
114
8
0
277,762
2
L
Gilgamesh
6,818
455
49
3
0
324,025
4
L
Nu Wa
6,678
445
53
4
0
255,636
4
L
Cabrakan
6,463
431
54
4
0
225,820
3
W
Tsukuyomi
7,810
521
53
4
0
330,348
1
W
Sylvanus
10,018
668
147
10
0
283,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role