Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
HerbManMarcus
Olorun
Level 40
God Stats
3W - 1L
1,742 SR
Queue Stats
3W - 7L
1,358 Elo+
Solo
Merlin
Merlin
SaladSIM
Merlin
Level 87
God Stats
7W - 2L
1,588 SR
Queue Stats
38W - 44L
1,528 Elo+
Solo
Team Averages
Level 102
1,582 SR
1,471 Elo+

VS

Team Averages
Level 30
1,421 SR
1,578 Elo+
Cthulhu
Cthulhu
AaronDesings
Cthulhu
Level 37
God Stats
0W - 1L
1,264 SR
Queue Stats
10W - 9L
1,588 Elo+
Party 2
Persephone
Persephone
ElLobo19
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Party 2
Hou Yi
Hou Yi
zChusi
Hou Yi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
4 / 1 / 8
8,492
849
9,047
11,162
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
 
Guan Yu
12
4 / 1 / 8
8,492
849
9,047
11,162
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 1 / 7
7,235
724
6,829
4,074
1,546
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
SaladSIM
Merlin
12
6 / 0 / 5
8,237
824
8,701
4,179
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AaronDesings
Cthulhu
10
0 / 5 / 2
6,098
610
3,701
12,150
7,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
ElLobo19
Persephone
10
0 / 4 / 2
6,451
645
3,167
7,202
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
zChusi
Hou Yi
11
2 / 2 / 0
6,940
694
7,634
8,443
2,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
2
3
Deaths
11
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
8
8
W
Guan Yu
 
Guan Yu
4
1
8
8
L
Cthulhu
AaronDesings
Cthulhu
0
5
2
0.2
L
Persephone
ElLobo19
Persephone
0
4
2
0.25
W
2
1
7
5.5
W
Merlin
SaladSIM
Merlin
6
0
5
8.5
L
Hou Yi
zChusi
Hou Yi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
14,502
30,577
Taken
27,795
25,009
Mitigated
12,032
12,251
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,047
780
899
4,265
11,162
10,957
0
3,691
7,278
2,644
20,424
W
Guan Yu
 
Guan Yu
9,047
780
899
4,265
11,162
10,957
0
3,691
7,278
2,644
20,424
L
Cthulhu
AaronDesings
Cthulhu
3,701
280
0
210
12,150
7,767
0
7,707
4,443
10,768
0
L
Persephone
ElLobo19
Persephone
3,167
483
0
1,415
7,202
1,840
0
4,253
2,945
14,387
0
W
6,829
3,548
143
1,280
4,074
1,546
195
1,315
2,675
20,963
0
W
Merlin
SaladSIM
Merlin
8,701
49
0
500
4,179
1,549
0
1,938
2,203
26,017
0
L
Hou Yi
zChusi
Hou Yi
7,634
4,079
0
2,251
8,443
2,425
0
4,713
3,730
0
29,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,456
Gold Earned
19,489
132
Minions Killed
95
8
Camps Cleared
4
780,704
Distance Traveled
512,256
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,492
849
25
3
3
204,656
3
W
Guan Yu
8,492
849
25
3
3
204,656
3
L
Cthulhu
6,098
610
14
1
0
184,510
3
L
Persephone
6,451
645
30
3
0
161,060
1
W
Olorun
7,235
724
38
4
0
171,377
3
W
Merlin
8,237
824
44
4
2
200,015
3
L
Hou Yi
6,940
694
51
5
4
166,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role