Player Matchup

Xing Tian
Xing Tian
Dr delirious32
Xing Tian
Level 48
God Stats
1W - 1L
1,713 SR
Queue Stats
158W - 173L
1,402 Elo+
Solo
Da Ji
Da Ji
IGN Guide
Da Ji
Level 60
God Stats
3W - 3L
1,579 SR
Queue Stats
132W - 137L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
RaySabaku
Kukulkan
Level 21
God Stats
0W - 1L
1,259 SR
Queue Stats
35W - 49L
1,110 Elo+
Party 2
Cernunnos
Cernunnos
ShineDawg
Cernunnos
Level 129
God Stats
20W - 17L
1,503 SR
Queue Stats
46W - 60L
1,503 Elo+
Solo
Hercules
Hercules
Snow4532
Hercules
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,498 Elo+
Party 2
Team Averages
Level 63
1,511 SR
1,396 Elo+

VS

Team Averages
Level 74
1,502 SR
1,410 Elo+
Ymir
Ymir
DEBAY26C
Ymir
Level 13
God Stats
5W - 6L
1,463 SR
Queue Stats
10W - 14L
1,304 Elo+
Party 1
Chaac
Chaac
Fruitblazer
Chaac
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
37W - 47L
1,304 Elo+
Party 1
Skadi
Skadi
Kingtak3ova
Skadi
Level 49
God Stats
39W - 33L
1,579 SR
Queue Stats
44W - 35L
1,550 Elo+
Solo
Neith
Neith
Poisonous3372
Neith
Level 45
God Stats
21W - 25L
1,377 SR
Queue Stats
42W - 53L
1,408 Elo+
Solo
Freya
Freya
Taishakten
Freya
Level 105
God Stats
10W - 11L
1,590 SR
Queue Stats
569W - 589L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dr delirious32
Xing Tian
18
0 / 3 / 3
12,363
824
3,433
6,110
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
IGN Guide
Da Ji
20
9 / 8 / 4
15,751
1,050
27,395
19,023
7,634
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
RaySabaku
Kukulkan
20
3 / 5 / 7
15,367
1,024
17,313
16,353
5,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
ShineDawg
Cernunnos
20
3 / 3 / 6
15,495
1,033
12,745
10,436
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Snow4532
Hercules
20
3 / 8 / 8
14,391
959
14,069
37,214
40,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
0 / 1 / 8
13,509
901
898
10,871
13,965
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 3 / 15
16,317
1,088
23,299
22,839
18,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
11 / 7 / 8
16,694
1,113
22,338
16,511
4,701
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 4 / 18
14,497
966
7,668
10,581
3,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
20
9 / 3 / 15
17,374
1,158
29,999
23,507
7,954
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
91
18
Kills
27
27
Deaths
18
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
8
4
L
Xing Tian
Dr delirious32
Xing Tian
0
3
3
0.5
W
6
3
15
4.5
L
Da Ji
IGN Guide
Da Ji
9
8
4
1.38
W
11
7
8
2.14
W
1
4
18
2.5
L
Kukulkan
RaySabaku
Kukulkan
3
5
7
1.3
L
Cernunnos
ShineDawg
Cernunnos
3
3
6
2
L
Hercules
Snow4532
Hercules
3
8
8
0.88
W
Freya
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,955
Damage
84,202
89,136
Taken
84,309
60,527
Mitigated
48,962
18,034
Healing
22,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
898
215
0
766
10,871
13,965
0
3,348
5,962
2,428
0
L
Xing Tian
Dr delirious32
Xing Tian
3,433
227
201
60
6,110
3,026
0
1,882
4,228
14,949
0
W
23,299
3,652
0
9,473
22,839
18,461
0
6,546
16,088
0
59,717
L
Da Ji
IGN Guide
Da Ji
27,395
5,488
0
1,982
19,023
7,634
0
7,817
11,206
0
38,133
W
22,338
12,171
0
0
16,511
4,701
0
3,699
12,729
0
51,139
W
7,668
3,072
0
884
10,581
3,881
0
1,806
8,775
0
23,357
L
Kukulkan
RaySabaku
Kukulkan
17,313
1,733
0
1,143
16,353
5,720
0
4,970
11,383
57,444
0
L
Cernunnos
ShineDawg
Cernunnos
12,745
6,253
0
2,204
10,436
3,856
0
1,292
9,144
0
44,588
L
Hercules
Snow4532
Hercules
14,069
2,047
152
12,292
37,214
40,291
0
14,936
22,278
0
20,964
W
Freya
29,999
14,806
0
11,821
23,507
7,954
0
5,347
17,571
63,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,367
Gold Earned
78,391
229
Minions Killed
264
10
Camps Cleared
9
1,156,706
Distance Traveled
1,352,092
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,509
901
3
0
1
262,668
1
L
Xing Tian
12,363
824
9
1
0
107,547
0
W
Chaac
16,317
1,088
100
7
2
312,045
0
L
Da Ji
15,751
1,050
17
1
5
278,096
0
W
Skadi
16,694
1,113
57
4
4
255,416
0
W
Neith
14,497
966
39
3
0
262,606
5
L
Kukulkan
15,367
1,024
107
7
1
271,812
0
L
Cernunnos
15,495
1,033
74
5
4
184,017
1
L
Hercules
14,391
959
22
1
0
315,234
2
W
Freya
17,374
1,158
65
4
2
259,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role