Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
SillyPlays
Chernobog
Level 63
God Stats
3W - 4L
1,553 SR
Queue Stats
147W - 138L
1,629 Elo+
Solo
Chronos
Chronos
X0FrozenBlade0X
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,478 Elo+
Party 1
Ganesha
Ganesha
gilmordor3791
Ganesha
Level 129
God Stats
26W - 28L
1,564 SR
Queue Stats
112W - 120L
1,538 Elo+
Party 1
Tyr
Tyr
woobulu
Tyr
Level 105
God Stats
5W - 6L
1,630 SR
Queue Stats
53W - 42L
1,601 Elo+
Party 1
Team Averages
Level 120
1,541 SR
1,541 Elo+

VS

Team Averages
Level 130
1,546 SR
1,597 Elo+
Ullr
Ullr
FabyElCrack
Ullr
Level 160
God Stats
8W - 3L
1,838 SR
Queue Stats
17W - 5L
1,853 Elo+
Solo
The Morrigan
The Morrigan
JaisunXO
The Morrigan
Level 159
God Stats
2W - 1L
1,326 SR
Queue Stats
257W - 249L
1,514 Elo+
Solo
Bacchus
Bacchus
SmallMeatSince02
Bacchus
Level 69
God Stats
11W - 5L
1,724 SR
Queue Stats
719W - 654L
1,557 Elo+
Solo
Tyr
Tyr
TossedXfactor
Tyr
Level 160
God Stats
1W - 2L
1,344 SR
Queue Stats
319W - 291L
1,640 Elo+
Solo
Yemoja
Yemoja
alexfreeman04_
Yemoja
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 39L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 5 / 1
9,070
534
5,621
13,564
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
 
Mercury
16
3 / 5 / 1
9,070
534
5,621
13,564
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
SillyPlays
Chernobog
15
3 / 6 / 3
8,724
513
9,519
15,435
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 7 / 2
7,833
461
3,135
11,891
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
12
0 / 7 / 6
7,631
449
5,738
14,565
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
16
6 / 4 / 3
10,171
598
12,921
19,276
12,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 6
10,765
633
12,403
13,391
4,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
JaisunXO
The Morrigan
17
11 / 1 / 8
10,648
626
13,149
6,167
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
6 / 2 / 7
9,383
552
9,422
11,076
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 9
10,170
598
14,916
17,690
14,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 1 / 12
8,798
518
4,567
8,536
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
15
Kills
29
34
Deaths
12
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
1
0.7
L
Mercury
 
Mercury
3
5
1
0.7
W
8
4
6
2.75
W
The Morrigan
JaisunXO
The Morrigan
11
1
8
15
L
Chernobog
SillyPlays
Chernobog
3
6
3
0.75
W
6
2
7
4.75
W
3
4
9
1.88
L
0
7
2
0.14
W
1
1
12
7
L
Ganesha
0
7
6
0.43
L
Tyr
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,555
Damage
54,457
88,295
Taken
56,860
43,951
Mitigated
39,701
23,532
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,621
3,280
0
4,288
13,564
5,053
0
4,538
9,026
0
61,562
L
Mercury
 
Mercury
5,621
3,280
0
4,288
13,564
5,053
0
4,538
9,026
0
61,562
W
12,403
6,327
2
776
13,391
4,640
120
625
12,723
0
96,437
W
The Morrigan
JaisunXO
The Morrigan
13,149
4,307
0
1,274
6,167
4,472
158
575
5,589
71,809
9,455
L
Chernobog
SillyPlays
Chernobog
9,519
5,184
0
4,209
15,435
4,710
0
2,294
13,141
0
69,773
W
9,422
965
0
4,838
11,076
6,323
0
1,890
9,057
48,110
0
W
14,916
2,060
0
5,477
17,690
14,672
831
2,505
14,376
12,593
54,789
L
3,135
848
0
1,116
11,891
3,897
267
7,486
4,405
45,615
0
W
4,567
626
1,683
2,173
8,536
9,594
140
2,747
5,751
18,955
0
L
Ganesha
5,738
226
0
1,013
14,565
12,625
0
7,130
7,435
19,175
3,000
L
Tyr
12,921
1,756
0
8,618
19,276
12,613
0
6,931
12,345
0
60,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,499
Gold Earned
49,764
590
Minions Killed
528
0
Camps Cleared
0
2,036,847
Distance Traveled
1,653,452
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,070
534
111
7
0
390,923
4
L
Mercury
9,070
534
111
7
0
390,923
4
W
Ullr
10,765
633
161
9
0
326,841
3
W
The Morrigan
10,648
626
122
7
0
322,002
4
L
Chernobog
8,724
513
129
8
0
289,103
3
W
Bacchus
9,383
552
73
4
0
361,615
6
W
Tyr
10,170
598
132
8
0
328,385
3
L
Chronos
7,833
461
111
7
0
300,738
2
W
Yemoja
8,798
518
40
2
0
314,609
1
L
Ganesha
7,631
449
8
0
0
318,276
4
L
Tyr
10,171
598
120
7
0
346,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role