Player Matchup

Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Appash
Ares
Level 105
God Stats
11W - 12L
1,418 SR
Queue Stats
150W - 187L
1,455 Elo+
Solo
Agni
Agni
GrumperWolf
Agni
Level 109
God Stats
5W - 7L
1,731 SR
Queue Stats
499W - 547L
1,477 Elo+
Solo
Anhur
Anhur
Hyexos
Anhur
Level 45
God Stats
16W - 18L
1,376 SR
Queue Stats
97W - 96L
1,482 Elo+
Solo
Team Averages
Level 81
1,504 SR
1,488 Elo+

VS

Team Averages
Level 57
1,486 SR
1,490 Elo+
Da Ji
Da Ji
InfiniteSlayer
Da Ji
Level 45
God Stats
2W - 6L
1,427 SR
Queue Stats
44W - 43L
1,530 Elo+
Solo
Hel
Hel
XxGangsTer-ZaixX
Hel
Level 127
God Stats
0W - 3L
1,204 SR
Queue Stats
443W - 446L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
ZaykoSensei
Sun Wukong
Level 14
God Stats
1W - 1L
1,892 SR
Queue Stats
3W - 13L
1,281 Elo+
Party 1
Charybdis
Charybdis
地瓜烤不熟
Charybdis
Level 40
God Stats
1W - 2L
1,402 SR
Queue Stats
3W - 7L
1,782 Elo+
Solo
Cthulhu
Cthulhu
萌新萌新而已
Cthulhu
Level 61
God Stats
7W - 7L
1,506 SR
Queue Stats
107W - 128L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 1 / 4
6,684
668
3,742
6,709
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
 
Pele
12
5 / 1 / 4
6,684
668
3,742
6,709
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
 
Shiva
12
2 / 0 / 1
6,587
659
3,832
4,101
3,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Shiva
 
Shiva
12
2 / 0 / 1
6,587
659
3,832
4,101
3,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Ares
Appash
Ares
10
1 / 0 / 7
6,059
606
3,509
8,504
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 1 / 3
7,049
705
4,291
4,838
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Hyexos
Anhur
11
6 / 2 / 2
6,376
638
6,281
5,250
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,197
520
1,990
7,052
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 1
6,112
611
3,888
6,415
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ZaykoSensei
Sun Wukong
8
0 / 2 / 0
4,657
466
844
4,797
2,286
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
地瓜烤不熟
Charybdis
8
1 / 4 / 1
5,157
516
2,163
6,581
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
4,665
467
1,789
8,644
3,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
26
Kills
3
5
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
4
7
W
Pele
 
Pele
5
1
4
7
W
Shiva
 
Shiva
2
0
1
2.5
W
Shiva
 
Shiva
2
0
1
2.5
W
Ares
Appash
Ares
1
0
7
4.5
W
5
1
3
6.5
W
Anhur
Hyexos
Anhur
6
2
2
3.5
L
1
4
1
0.38
L
1
4
1
0.38
L
Sun Wukong
ZaykoSensei
Sun Wukong
0
2
0
0
L
Charybdis
地瓜烤不熟
Charybdis
1
4
1
0.38
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,229
Damage
10,674
40,212
Taken
33,489
20,153
Mitigated
10,639
14,664
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,742
918
0
3,539
6,709
1,926
208
1,512
5,197
0
36,877
W
Pele
 
Pele
3,742
918
0
3,539
6,709
1,926
208
1,512
5,197
0
36,877
W
Shiva
 
Shiva
3,832
850
0
1,318
4,101
3,171
154
0
3,965
0
31,976
W
Shiva
 
Shiva
3,832
850
0
1,318
4,101
3,171
154
0
3,965
0
31,976
W
Ares
Appash
Ares
3,509
107
0
2,049
8,504
6,971
710
1,667
6,837
16,763
0
W
4,291
206
0
1,439
4,838
1,394
0
1,815
3,023
40,370
0
W
Anhur
Hyexos
Anhur
6,281
2,685
0
1,462
5,250
1,594
1,820
683
4,567
0
35,568
L
1,990
571
0
2,201
7,052
2,180
0
958
6,061
0
22,420
L
3,888
634
109
1,749
6,415
1,618
0
3,022
3,393
36,073
0
L
Sun Wukong
ZaykoSensei
Sun Wukong
844
0
0
1,402
4,797
2,286
0
0
4,516
0
12,644
L
Charybdis
地瓜烤不熟
Charybdis
2,163
1,311
0
1,793
6,581
991
0
1,116
5,465
0
22,234
L
1,789
173
60
672
8,644
3,564
0
2,704
5,940
11,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,026
Gold Earned
25,788
477
Minions Killed
227
0
Camps Cleared
0
1,391,450
Distance Traveled
945,398
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,684
668
70
7
0
219,676
2
W
Pele
6,684
668
70
7
0
219,676
2
W
Shiva
6,587
659
78
8
0
180,343
1
W
Shiva
6,587
659
78
8
0
180,343
1
W
Ares
6,059
606
22
2
0
198,540
6
W
Agni
7,049
705
93
9
0
215,897
2
W
Anhur
6,376
638
66
7
0
176,975
0
L
Da Ji
5,197
520
49
5
0
181,862
0
L
Hel
6,112
611
75
8
0
192,629
5
L
Sun Wukong
4,657
466
38
4
0
172,789
0
L
Charybdis
5,157
516
50
5
0
202,751
2
L
Cthulhu
4,665
467
15
2
0
195,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role