Player Matchup

Thanatos
Thanatos
AndresproHD
Thanatos
Level 156
God Stats
2W - 3L
1,552 SR
Queue Stats
71W - 52L
1,772 Elo+
Party 1
Terra
Terra
Consome UwUr
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,658 Elo+
Party 1
Ah Puch
Ah Puch
Dixuz
Ah Puch
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
287W - 289L
1,533 Elo+
Party 1
Hou Yi
Hou Yi
IRascabucheI
Hou Yi
Level 156
God Stats
2W - 1L
1,416 SR
Queue Stats
66W - 41L
1,718 Elo+
Party 1
Horus
Horus
MINALIES2706
Horus
Level 157
God Stats
10W - 5L
1,785 SR
Queue Stats
137W - 125L
1,554 Elo+
Party 1
Team Averages
Level 130
1,550 SR
1,647 Elo+

VS

Team Averages
Level 27
1,590 SR
1,459 Elo+
Bellona
Bellona
DyrKral
Bellona
Level 64
God Stats
3W - 2L
1,715 SR
Queue Stats
662W - 619L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
LichKing1600
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
TerraLilly
Jing Wei
Level 24
God Stats
8W - 11L
1,499 SR
Queue Stats
13W - 27L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
Toesniffer22
Kukulkan
Level 28
God Stats
4W - 2L
1,611 SR
Queue Stats
8W - 7L
1,527 Elo+
Party 3
Nemesis
Nemesis
TruckssTV
Nemesis
Level 16
God Stats
5W - 3L
1,622 SR
Queue Stats
28W - 31L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AndresproHD
Thanatos
17
13 / 2 / 9
10,213
928
17,146
15,055
8,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 17
9,885
899
6,000
11,483
13,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Dixuz
Ah Puch
17
6 / 1 / 11
9,422
857
16,783
7,431
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
16
5 / 2 / 8
9,176
834
11,076
10,557
4,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 1 / 16
9,079
825
4,418
10,821
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DyrKral
Bellona
15
5 / 5 / 1
9,175
834
10,067
13,075
13,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
LichKing1600
Cthulhu
13
0 / 7 / 2
7,186
653
5,287
13,643
8,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
TerraLilly
Jing Wei
14
0 / 7 / 4
7,599
691
5,283
12,094
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Toesniffer22
Kukulkan
14
0 / 6 / 2
7,783
708
4,790
11,135
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
TruckssTV
Nemesis
14
1 / 5 / 3
8,266
751
4,649
11,950
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
18
30
Kills
6
6
Deaths
30
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AndresproHD
Thanatos
13
2
9
8.75
W
4
0
17
12.5
W
Ah Puch
Dixuz
Ah Puch
6
1
11
11.5
L
Bellona
DyrKral
Bellona
5
5
1
1.1
W
Hou Yi
5
2
8
4.5
L
Cthulhu
LichKing1600
Cthulhu
0
7
2
0.14
W
2
1
16
10
L
Jing Wei
TerraLilly
Jing Wei
0
7
4
0.29
L
Kukulkan
Toesniffer22
Kukulkan
0
6
2
0.17
L
Nemesis
TruckssTV
Nemesis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,423
Damage
30,076
55,347
Taken
61,897
42,880
Mitigated
32,907
35,037
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AndresproHD
Thanatos
17,146
4,902
0
11,053
15,055
8,634
0
1,571
13,484
0
37,674
W
6,000
181
5,152
4,699
11,483
13,526
917
1,742
9,741
15,596
0
W
Ah Puch
Dixuz
Ah Puch
16,783
582
0
2,009
7,431
3,591
612
3,490
3,941
43,700
0
L
Bellona
DyrKral
Bellona
10,067
1,543
0
2,298
13,075
13,744
0
4,766
8,148
0
26,385
W
Hou Yi
11,076
6,049
0
2,676
10,557
4,700
1,823
1,074
9,483
0
42,887
L
Cthulhu
LichKing1600
Cthulhu
5,287
0
0
505
13,643
8,525
481
8,688
4,534
14,830
0
W
4,418
1,367
4,138
5,310
10,821
12,429
303
2,200
8,621
0
9,481
L
Jing Wei
TerraLilly
Jing Wei
5,283
4,053
0
754
12,094
3,840
0
1,549
10,503
0
19,326
L
Kukulkan
Toesniffer22
Kukulkan
4,790
197
62
926
11,135
3,697
0
5,359
5,471
30,359
0
L
Nemesis
TruckssTV
Nemesis
4,649
1,143
0
999
11,950
3,101
876
1,396
10,458
0
15,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
40,009
220
Minions Killed
179
0
Camps Cleared
0
1,115,867
Distance Traveled
1,017,846
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,213
928
41
4
0
249,008
1
W
Terra
9,885
899
30
3
0
241,783
1
W
Ah Puch
9,422
857
74
7
0
197,581
0
L
Bellona
9,175
834
30
3
0
223,562
1
W
Hou Yi
9,176
834
66
6
0
193,509
0
L
Cthulhu
7,186
653
20
2
0
204,658
0
W
Horus
9,079
825
9
1
0
233,986
3
L
Jing Wei
7,599
691
25
2
0
174,186
0
L
Kukulkan
7,783
708
78
7
0
199,769
1
L
Nemesis
8,266
751
26
2
0
215,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role