Player Matchup

Cthulhu
Cthulhu
Oath_Marblez
Cthulhu
Level 114
God Stats
1W - 0L
1,350 SR
Queue Stats
29W - 16L
1,789 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rviderr
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 26L
1,809 Elo+
Party 2
Neith
Neith
ttv_mflionrage24
Neith
Level 12
God Stats
3W - 1L
1,748 SR
Queue Stats
3W - 1L
1,709 Elo+
Party 2
Team Averages
Level 84
1,533 SR
1,769 Elo+

VS

Team Averages
Level 85
1,348 SR
1,172 Elo+
Neith
Neith
Elrrom
Neith
Level 125
God Stats
24W - 53L
1,029 SR
Queue Stats
163W - 301L
1,221 Elo+
Solo
Baron Samedi
Baron Samedi
TrippyJester64
Baron Samedi
Level 12
God Stats
4W - 3L
1,830 SR
Queue Stats
19W - 34L
1,159 Elo+
Party 1
Shiva
Shiva
diablojr42
Shiva
Level 118
God Stats
0W - 5L
1,185 SR
Queue Stats
9W - 28L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Oath_Marblez
Cthulhu
16
11 / 2 / 13
11,927
852
15,275
13,828
15,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Rviderr
Morgan Le Fay
16
12 / 5 / 10
12,128
866
20,712
11,331
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 2 / 15
10,482
749
8,104
6,229
2,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elrrom
Neith
14
3 / 11 / 3
10,509
751
6,339
17,163
5,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
TrippyJester64
Baron Samedi
13
2 / 10 / 2
9,225
659
4,457
12,944
10,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
14
4 / 6 / 3
11,082
792
8,405
23,648
25,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
27
Kills
9
9
Deaths
27
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Elrrom
Neith
3
11
3
0.41
W
Cthulhu
Oath_Marblez
Cthulhu
11
2
13
8.75
W
Morgan Le Fay
Rviderr
Morgan Le Fay
12
5
10
3.4
L
Baron Samedi
TrippyJester64
Baron Samedi
2
10
2
0.3
L
Shiva
4
6
3
0.92
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,091
Damage
19,201
31,388
Taken
53,755
22,490
Mitigated
41,204
4,165
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Elrrom
Neith
6,339
2,567
155
2,296
17,163
5,194
0
12,617
4,237
0
36,350
W
Cthulhu
Oath_Marblez
Cthulhu
15,275
859
228
1,420
13,828
15,548
217
1,479
12,349
43,835
0
W
Morgan Le Fay
Rviderr
Morgan Le Fay
20,712
2,392
0
1,754
11,331
4,518
741
1,773
9,558
53,426
0
L
Baron Samedi
TrippyJester64
Baron Samedi
4,457
123
379
881
12,944
10,916
0
9,382
3,307
13,646
0
L
Shiva
8,405
974
48
1,936
23,648
25,094
0
12,964
10,034
0
27,536
W
8,104
3,313
0
763
6,229
2,424
1,068
1,357
4,872
0
14,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
30,816
153
Minions Killed
96
7
Camps Cleared
3
732,947
Distance Traveled
626,813
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,509
751
67
5
3
176,563
1
W
Cthulhu
11,927
852
64
5
2
279,139
0
W
Morgan Le Fay
12,128
866
72
5
5
238,063
3
L
Baron Samedi
9,225
659
9
1
0
200,563
1
L
Shiva
11,082
792
20
1
0
249,687
1
W
Neith
10,482
749
17
1
0
215,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role