Player Matchup

Shiva
Shiva
Big1Germ
Shiva
Level 106
God Stats
53W - 66L
1,429 SR
Queue Stats
226W - 278L
1,429 Elo+
Party 1
Fenrir
Fenrir
Detarame_
Fenrir
Level 120
God Stats
2W - 5L
1,503 SR
Queue Stats
325W - 416L
1,407 Elo+
Party 1
Thoth
Thoth
LTHP_Moon
Thoth
Level 95
God Stats
2W - 4L
1,727 SR
Queue Stats
709W - 683L
1,551 Elo+
Solo
Rama
Rama
bigups223
Rama
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,348 Elo+
Solo
Atlas
Atlas
l_YUNG_BRATZ_l
Atlas
Level 69
God Stats
13W - 17L
1,537 SR
Queue Stats
69W - 110L
1,379 Elo+
Party 1
Team Averages
Level 105
1,539 SR
1,423 Elo+

VS

Team Averages
Level 121
1,489 SR
1,540 Elo+
Bastet
Bastet
BloodDesiple
Bastet
Level 117
God Stats
1W - 0L
1,600 SR
Queue Stats
15W - 12L
1,501 Elo+
Solo
Ra
Ra
Fany丶小弟
Ra
Level 73
God Stats
32W - 38L
1,513 SR
Queue Stats
258W - 277L
1,571 Elo+
Solo
Artemis
Artemis
jewboy00
Artemis
Level 160
God Stats
3W - 1L
1,225 SR
Queue Stats
181W - 176L
1,529 Elo+
Solo
Horus
Horus
vl JUKES lv
Horus
Level 115
God Stats
11W - 6L
1,612 SR
Queue Stats
252W - 259L
1,513 Elo+
Solo
Ymir
Ymir
zhejiugangale
Ymir
Level 142
God Stats
94W - 101L
1,493 SR
Queue Stats
237W - 226L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Big1Germ
Shiva
17
6 / 6 / 3
10,781
539
16,389
22,220
16,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Detarame_
Fenrir
16
4 / 6 / 4
10,133
507
8,879
16,855
6,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
LTHP_Moon
Thoth
17
3 / 8 / 2
10,431
522
10,562
12,018
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
1 / 7 / 3
8,431
422
11,400
16,767
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 6
9,376
469
7,134
21,220
21,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
9 / 2 / 11
11,194
560
15,610
17,063
6,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 1 / 5
12,917
646
17,333
12,415
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
jewboy00
Artemis
17
4 / 5 / 7
10,032
502
18,260
16,209
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 6 / 8
10,550
528
8,743
20,379
21,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 2 / 10
10,618
531
11,210
16,669
19,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
16
Kills
33
33
Deaths
16
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Shiva
Big1Germ
Shiva
6
6
3
1.25
W
Bastet
9
2
11
7.25
L
Fenrir
Detarame_
Fenrir
4
6
4
1
W
12
1
5
14.5
L
Thoth
LTHP_Moon
Thoth
3
8
2
0.5
L
Rama
1
7
3
0.36
W
Artemis
jewboy00
Artemis
4
5
7
1.5
L
2
6
6
0.83
W
3
6
8
1.17
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,364
Damage
71,156
89,080
Taken
82,735
53,366
Mitigated
57,289
17,182
Healing
29,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Big1Germ
Shiva
16,389
3,108
180
8,042
22,220
16,498
0
7,021
14,460
0
62,271
W
Bastet
15,610
4,026
0
7,090
17,063
6,263
1,581
3,004
14,059
0
65,885
L
Fenrir
Detarame_
Fenrir
8,879
1,288
0
300
16,855
6,692
0
3,772
13,026
0
71,862
W
17,333
566
2,104
4,699
12,415
4,958
185
5,284
7,131
108,786
0
L
Thoth
LTHP_Moon
Thoth
10,562
614
0
165
12,018
3,900
732
5,686
6,332
70,577
0
L
Rama
11,400
9,433
0
4,344
16,767
4,429
156
4,414
12,309
0
53,910
W
Artemis
jewboy00
Artemis
18,260
10,407
0
5,848
16,209
6,038
442
3,768
12,441
0
77,875
L
7,134
1,609
593
3,558
21,220
21,847
0
7,409
13,811
20,984
3,465
W
8,743
3,254
901
5,020
20,379
21,015
224
1,485
18,894
0
54,996
W
11,210
1,232
0
3,494
16,669
19,015
148
3,821
12,848
50,345
2,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,152
Gold Earned
55,311
505
Minions Killed
578
0
Camps Cleared
0
1,887,128
Distance Traveled
1,900,925
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,781
539
125
6
0
375,279
0
W
Bastet
11,194
560
100
5
0
439,140
0
L
Fenrir
10,133
507
107
5
0
393,607
4
W
Ra
12,917
646
184
9
0
415,283
0
L
Thoth
10,431
522
135
7
0
396,249
2
L
Rama
8,431
422
95
5
0
339,496
7
W
Artemis
10,032
502
124
6
0
327,195
5
L
Atlas
9,376
469
43
2
0
382,497
5
W
Horus
10,550
528
112
6
0
331,453
2
W
Ymir
10,618
531
58
3
0
387,854
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role