Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
FR33 Willyyy
Scylla
Level 106
God Stats
18W - 24L
1,466 SR
Queue Stats
334W - 371L
1,451 Elo+
Solo
Hades
Hades
LightningX07
Hades
Level 46
God Stats
8W - 2L
1,853 SR
Queue Stats
32W - 25L
1,600 Elo+
Solo
Bastet
Bastet
SladeKahn
Bastet
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,673 Elo+
Solo
Mulan
Mulan
TypoDaFalcon
Mulan
Level 65
God Stats
2W - 3L
1,303 SR
Queue Stats
216W - 237L
1,443 Elo+
Solo
Team Averages
Level 95
1,520 SR
1,528 Elo+

VS

Team Averages
Level 31
1,504 SR
1,349 Elo+
Izanami
Izanami
JRG_inThe_Hoodie
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,244 Elo+
Party 1
Ra
Ra
KNHNsakuya
Ra
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 110L
1,479 Elo+
Solo
Fenrir
Fenrir
Lundy_274
Fenrir
Level 40
God Stats
2W - 2L
1,518 SR
Queue Stats
97W - 145L
1,392 Elo+
Solo
Ymir
Ymir
glizzy-drummer
Ymir
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
inkchous
Amaterasu
Level 13
God Stats
8W - 15L
1,500 SR
Queue Stats
15W - 37L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
7 / 1 / 16
12,040
1,204
21,888
8,354
3,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
 
Charybdis
18
7 / 1 / 16
12,040
1,204
21,888
8,354
3,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
18
4 / 0 / 22
11,628
1,163
14,604
5,300
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 3 / 15
12,287
1,229
18,115
12,893
7,253
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
SladeKahn
Bastet
17
5 / 0 / 17
10,807
1,081
16,421
5,377
2,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
5 / 0 / 22
11,228
1,123
8,795
6,702
7,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

261

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,591
959
9,756
17,127
5,610
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 2
10,634
1,063
13,390
15,908
6,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Lundy_274
Fenrir
15
0 / 4 / 0
8,959
896
2,111
11,786
5,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 6 / 1
9,440
944
4,143
18,931
20,528
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
inkchous
Amaterasu
15
1 / 10 / 3
10,118
1,012
3,848
23,316
14,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
11
37
Kills
4
5
Deaths
30
108
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
16
15
W
Charybdis
 
Charybdis
7
1
16
15
W
Scylla
4
0
22
15
L
1
7
1
0.21
L
1
3
2
0.67
W
9
3
15
5.5
L
Fenrir
Lundy_274
Fenrir
0
4
0
0
W
Bastet
SladeKahn
Bastet
5
0
17
13.5
W
5
0
22
16
L
1
6
1
0.25
L
Amaterasu
inkchous
Amaterasu
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,711
Damage
33,248
46,980
Taken
87,068
24,834
Mitigated
53,112
12,362
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
21,888
12,104
0
2,286
8,354
3,218
0
4,716
3,578
0
51,082
W
Charybdis
 
Charybdis
21,888
12,104
0
2,286
8,354
3,218
0
4,716
3,578
0
51,082
W
Scylla
14,604
816
489
1,778
5,300
1,758
0
2,590
2,710
27,971
0
L
9,756
5,836
0
515
17,127
5,610
0
6,909
9,982
0
29,102
L
13,390
383
1,716
3,747
15,908
6,585
0
3,480
12,328
67,399
0
W
18,115
3,082
216
3,397
12,893
7,253
0
5,812
7,008
31,104
0
L
Fenrir
Lundy_274
Fenrir
2,111
0
0
461
11,786
5,952
0
4,418
7,252
0
7,943
W
Bastet
SladeKahn
Bastet
16,421
2,832
0
1,560
5,377
2,127
0
2,307
3,070
0
30,100
W
8,795
995
0
350
6,702
7,260
0
2,108
4,522
34
24,826
L
4,143
709
0
0
18,931
20,528
0
6,952
11,714
8,135
0
L
Amaterasu
inkchous
Amaterasu
3,848
1,131
0
2,144
23,316
14,437
0
10,005
13,039
0
8,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,030
Gold Earned
48,742
258
Minions Killed
205
14
Camps Cleared
4
1,151,589
Distance Traveled
917,199
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,040
1,204
61
6
3
184,900
1
W
Charybdis
12,040
1,204
61
6
3
184,900
1
W
Scylla
11,628
1,163
33
3
4
188,370
2
L
Izanami
9,591
959
44
4
2
166,972
0
L
Ra
10,634
1,063
131
13
0
201,542
0
W
Hades
12,287
1,229
34
3
0
171,271
0
L
Fenrir
8,959
896
10
1
1
233,266
3
W
Bastet
10,807
1,081
37
4
3
220,112
0
W
Mulan
11,228
1,123
32
3
1
202,036
0
L
Ymir
9,440
944
8
1
0
126,393
1
L
Amaterasu
10,118
1,012
12
1
1
189,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role