Player Matchup

Serqet
Serqet
CatTheMermaid
Serqet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 285L
1,538 Elo+
Party 2
Hades
Hades
ItsByronNotBrian
Hades
Level 88
God Stats
4W - 3L
1,539 SR
Queue Stats
247W - 166L
1,600 Elo+
Party 2
King Arthur
King Arthur
JANORA
King Arthur
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,544 Elo+
Party 2
Cerberus
Cerberus
JinxKrash
Cerberus
Level 34
God Stats
9W - 7L
1,941 SR
Queue Stats
351W - 356L
1,580 Elo+
Party 2
Neith
Neith
Somebody_Nowhere
Neith
Level 73
God Stats
6W - 7L
1,440 SR
Queue Stats
101W - 124L
1,453 Elo+
Party 2
Team Averages
Level 69
1,584 SR
1,543 Elo+

VS

Team Averages
Level 33
1,434 SR
1,361 Elo+
Yemoja
Yemoja
EvilEsqueleto
Yemoja
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 103L
1,402 Elo+
Party 1
Olorun
Olorun
Saikodan23
Olorun
Level 25
God Stats
1W - 4L
1,528 SR
Queue Stats
82W - 96L
1,371 Elo+
Party 1
Chaac
Chaac
rorschachoed91
Chaac
Level 26
God Stats
2W - 5L
1,364 SR
Queue Stats
82W - 104L
1,370 Elo+
Party 1
Serqet
Serqet
xXghostBRITxX
Serqet
Level 20
God Stats
0W - 2L
1,279 SR
Queue Stats
18W - 29L
1,410 Elo+
Party 1
Izanami
Izanami
xXghostENVYxX
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 26
11,939
1,085
11,234
11,064
10,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 1 / 20
13,182
1,198
31,618
14,183
8,933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

King Arthur
JANORA
King Arthur
20
20 / 0 / 13
14,284
1,299
29,748
20,708
18,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
JinxKrash
Cerberus
19
6 / 1 / 20
13,118
1,193
15,685
18,586
8,970
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 1 / 20
11,939
1,085
13,142
4,664
1,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
11,643
1,058
6,221
18,025
23,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Saikodan23
Olorun
16
3 / 9 / 1
11,444
1,040
17,513
22,780
9,769
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 9 / 3
10,620
965
18,204
27,145
33,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 10 / 4
10,319
938
6,097
20,638
8,487
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
16
0 / 13 / 3
10,276
934
13,252
20,447
8,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
18
43
Kills
4
4
Deaths
43
99
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
26
15
L
0
2
3
0.75
W
10
1
20
20
W
King Arthur
JANORA
King Arthur
20
0
13
26.5
W
Cerberus
JinxKrash
Cerberus
6
1
20
16
L
Olorun
Saikodan23
Olorun
3
9
1
0.39
W
5
1
20
15
L
1
9
3
0.28
L
0
10
4
0.2
L
Izanami
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,427
Damage
61,287
69,205
Taken
109,035
48,440
Mitigated
83,618
29,565
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,234
2,827
0
583
11,064
10,672
0
2,437
8,369
333
12,891
L
6,221
2,581
4,157
3,779
18,025
23,475
0
8,717
8,978
17,308
0
W
31,618
5,855
1,802
6,894
14,183
8,933
0
5,077
8,923
51,268
0
W
King Arthur
JANORA
King Arthur
29,748
3,311
183
9,168
20,708
18,013
0
7,292
13,084
0
59,057
W
Cerberus
JinxKrash
Cerberus
15,685
1,145
98
9,133
18,586
8,970
0
7,202
11,384
33,135
0
L
Olorun
Saikodan23
Olorun
17,513
13,365
1,074
2,951
22,780
9,769
0
8,005
14,379
34,017
0
W
13,142
3,852
0
1,704
4,664
1,852
0
1,726
2,818
0
34,100
L
18,204
6,598
224
3,450
27,145
33,383
0
11,659
14,906
0
38,864
L
6,097
2,104
0
424
20,638
8,487
0
9,870
10,378
0
15,830
L
Izanami
13,252
11,347
0
0
20,447
8,504
0
9,185
10,868
0
39,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,462
Gold Earned
54,302
227
Minions Killed
192
7
Camps Cleared
3
1,133,317
Distance Traveled
949,231
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,939
1,085
7
1
0
248,051
0
L
Yemoja
11,643
1,058
14
1
0
181,052
0
W
Hades
13,182
1,198
46
4
1
209,510
0
W
King Arthur
14,284
1,299
52
5
3
237,933
0
W
Cerberus
13,118
1,193
66
6
3
222,710
2
L
Olorun
11,444
1,040
52
5
2
168,986
1
W
Neith
11,939
1,085
56
5
0
215,113
1
L
Chaac
10,620
965
39
4
0
184,264
0
L
Serqet
10,319
938
27
2
0
230,952
0
L
Izanami
10,276
934
60
5
1
183,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role