Player Matchup

Da Ji
Da Ji
ImPooch
Da Ji
Level 157
God Stats
5W - 4L
1,610 SR
Queue Stats
589W - 419L
1,622 Elo+
Party 2
Hades
Hades
LaughingSatan
Hades
Level 156
God Stats
10W - 2L
1,575 SR
Queue Stats
395W - 408L
1,476 Elo+
Party 2
Ravana
Ravana
Xxx Roast xxX
Ravana
Level 152
God Stats
20W - 11L
1,564 SR
Queue Stats
655W - 370L
1,680 Elo+
Party 2
Yemoja
Yemoja
ethereal lilith
Yemoja
Level 148
God Stats
1W - 1L
1,955 SR
Queue Stats
29W - 30L
1,574 Elo+
Solo
Bacchus
Bacchus
oG x Scrubbyyy
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,456 Elo+
Party 2
Team Averages
Level 128
1,641 SR
1,562 Elo+

VS

Team Averages
Level 101
1,459 SR
1,485 Elo+
Fafnir
Fafnir
 
Fafnir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
 
Fafnir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
BlackOshin
Atlas
Level 69
God Stats
0W - 3L
1,318 SR
Queue Stats
88W - 97L
1,389 Elo+
Party 3
Hera
Hera
CyanideSyringe7
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
Rigamorte
Ah Puch
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Yemoja
Yemoja
Wakahakawi
Yemoja
Level 135
God Stats
1W - 1L
1,435 SR
Queue Stats
31W - 42L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ImPooch
Da Ji
17
9 / 5 / 12
10,812
832
16,306
13,170
7,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 2 / 12
9,605
739
12,465
11,833
12,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 3 / 14
10,441
803
14,400
18,690
18,075
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 20
10,459
805
6,321
13,829
17,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
5 / 2 / 16
11,076
852
13,457
15,860
26,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 3 / 6
8,668
667
7,716
14,874
19,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
 
Fafnir
14
1 / 3 / 6
8,668
667
7,716
14,874
19,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
15
3 / 4 / 6
9,235
710
9,042
18,610
20,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 7 / 6
10,152
781
16,382
12,752
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Rigamorte
Ah Puch
12
1 / 7 / 5
7,773
598
8,268
12,388
5,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Wakahakawi
Yemoja
17
3 / 4 / 8
9,584
737
9,222
12,398
7,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
25
Kills
13
13
Deaths
28
74
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
6
1.33
L
Fafnir
 
Fafnir
1
3
6
1.33
L
Atlas
3
4
6
1.5
L
4
7
6
1
W
Da Ji
ImPooch
Da Ji
9
5
12
3
W
1
2
12
3.5
L
Ah Puch
Rigamorte
Ah Puch
1
7
5
0.5
L
Yemoja
Wakahakawi
Yemoja
3
4
8
1.75
W
8
3
14
5
W
2
1
20
12
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,949
Damage
58,346
73,382
Taken
85,896
81,905
Mitigated
78,965
35,663
Healing
19,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,716
2,684
791
2,803
14,874
19,411
0
5,326
9,548
13,745
0
L
Fafnir
 
Fafnir
7,716
2,684
791
2,803
14,874
19,411
0
5,326
9,548
13,745
0
L
Atlas
9,042
4,240
1,769
2,669
18,610
20,719
0
9,423
9,187
17,711
0
L
16,382
5,752
82
721
12,752
5,882
74
6,386
6,366
34,510
0
W
Da Ji
ImPooch
Da Ji
16,306
3,501
1,793
1,013
13,170
7,397
1,141
9,283
3,799
0
30,769
W
12,465
734
1,066
1,869
11,833
12,361
1,186
9,517
2,057
34,608
0
L
Ah Puch
Rigamorte
Ah Puch
8,268
1,129
250
544
12,388
5,591
147
4,910
7,478
16,417
0
L
Yemoja
Wakahakawi
Yemoja
9,222
1,071
5,319
859
12,398
7,951
0
6,198
6,200
19,473
0
W
14,400
4,602
2,505
3,916
18,690
18,075
561
10,045
8,442
0
22,857
W
6,321
1,633
12,979
5,013
13,829
17,267
1,266
12,230
1,240
16,198
0
W
13,457
1,454
1,949
3,560
15,860
26,805
850
8,261
7,214
25,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
54,080
127
Minions Killed
122
0
Camps Cleared
0
1,253,880
Distance Traveled
1,233,512
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,668
667
12
1
0
227,060
0
L
Fafnir
8,668
667
12
1
0
227,060
0
L
Atlas
9,235
710
15
1
0
212,435
0
L
Hera
10,152
781
37
3
0
175,832
3
W
Da Ji
10,812
832
18
1
0
239,373
0
W
Hades
9,605
739
52
4
0
246,402
3
L
Ah Puch
7,773
598
22
2
0
183,420
0
L
Yemoja
9,584
737
24
2
0
207,705
1
W
Ravana
10,441
803
7
1
0
250,013
0
W
Yemoja
10,459
805
31
2
0
214,347
0
W
Bacchus
11,076
852
19
1
0
303,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role