Player Matchup

Susano
Susano
DabCoach
Susano
Level 158
God Stats
3W - 1L
1,571 SR
Queue Stats
133W - 40L
1,728 Elo+
Party 1
Neith
Neith
DaddyFAaT
Neith
Level 145
God Stats
6W - 2L
1,779 SR
Queue Stats
16W - 14L
1,395 Elo+
Party 1
Raijin
Raijin
DraculaSlayer1
Raijin
Level 125
God Stats
2W - 0L
1,296 SR
Queue Stats
118W - 130L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Koala5943
Cu Chulainn
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
smokepenith
Bacchus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 24L
1,823 Elo+
Party 1
Team Averages
Level 89
1,529 SR
1,588 Elo+

VS

Team Averages
Level 87
1,317 SR
1,462 Elo+
Tyr
Tyr
Lawfferson
Tyr
Level 142
God Stats
1W - 3L
1,311 SR
Queue Stats
117W - 117L
1,623 Elo+
Party 2
Geb
Geb
MrBeeseChurger
Geb
Level 20
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 2L
1,331 Elo+
Party 2
Loki
Loki
Toostanky420
Loki
Level 140
God Stats
0W - 1L
1,315 SR
Queue Stats
23W - 14L
1,583 Elo+
Party 2
Neith
Neith
shadow_black1909
Neith
Level 123
God Stats
0W - 2L
1,314 SR
Queue Stats
9W - 12L
1,497 Elo+
Party 3
Cerberus
Cerberus
siul0019
Cerberus
Level 8
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DabCoach
Susano
12
4 / 0 / 1
6,982
582
4,116
7,049
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
DaddyFAaT
Neith
10
3 / 2 / 2
6,185
515
5,270
6,862
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 3
6,233
519
2,808
6,777
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Koala5943
Cu Chulainn
14
8 / 0 / 1
8,252
688
6,185
6,004
3,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
smokepenith
Bacchus
10
3 / 0 / 5
6,506
542
3,699
8,003
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,034
503
6,057
7,640
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 0
4,713
393
895
4,799
1,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 5 / 1
6,835
570
6,500
7,766
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 2
5,755
480
3,423
7,224
1,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
siul0019
Cerberus
8
0 / 4 / 2
5,130
428
378
9,020
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
19
Kills
6
6
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
DabCoach
Susano
4
0
1
4.5
W
Neith
DaddyFAaT
Neith
3
2
2
2
W
1
4
3
0.63
W
Cu Chulainn
Koala5943
Cu Chulainn
8
0
1
8.5
L
2
4
1
0.63
L
0
4
0
0
L
4
5
1
0.9
L
0
2
2
0.5
L
Cerberus
siul0019
Cerberus
0
4
2
0.25
W
Bacchus
smokepenith
Bacchus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,078
Damage
17,253
34,695
Taken
36,449
17,674
Mitigated
12,672
7,546
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
DabCoach
Susano
4,116
712
0
3,342
7,049
2,259
0
0
7,049
0
43,009
W
Neith
DaddyFAaT
Neith
5,270
1,863
0
2,071
6,862
1,934
1,314
15
6,847
0
35,282
W
2,808
240
0
550
6,777
1,574
0
0
6,777
30,671
0
W
Cu Chulainn
Koala5943
Cu Chulainn
6,185
1,234
0
603
6,004
3,448
0
752
5,109
2,399
46,908
L
6,057
1,207
0
2,589
7,640
2,479
0
1,762
5,878
0
30,068
L
895
210
0
647
4,799
1,959
0
175
4,624
13,710
0
L
6,500
2,243
0
870
7,766
3,106
0
1,293
6,473
0
39,225
L
3,423
1,001
0
3,685
7,224
1,636
0
703
6,521
0
37,201
L
Cerberus
siul0019
Cerberus
378
30
145
970
9,020
3,492
0
3,021
5,999
13,072
0
W
Bacchus
smokepenith
Bacchus
3,699
565
62
918
8,003
8,459
76
363
7,640
15,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
28,467
353
Minions Killed
243
0
Camps Cleared
0
1,163,378
Distance Traveled
1,099,739
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,982
582
89
7
0
270,828
0
W
Neith
6,185
515
67
6
0
203,825
5
W
Raijin
6,233
519
68
6
0
212,179
4
W
Cu Chulainn
8,252
688
111
9
0
250,295
1
L
Tyr
6,034
503
56
5
0
260,502
1
L
Geb
4,713
393
17
1
0
206,577
0
L
Loki
6,835
570
70
6
0
226,700
1
L
Neith
5,755
480
74
6
0
216,125
3
L
Cerberus
5,130
428
26
2
0
189,835
1
W
Bacchus
6,506
542
18
2
0
226,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role