Player Matchup

Charybdis
Charybdis
KevTails
Charybdis
Level 14
God Stats
7W - 3L
1,926 SR
Queue Stats
670W - 245L
1,769 Elo+
Party 1
Merlin
Merlin
PreMadePizza
Merlin
Level 49
God Stats
7W - 10L
1,406 SR
Queue Stats
41W - 66L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
Vearz_Vanny
Erlang Shen
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
220W - 75L
1,721 Elo+
Party 1
Team Averages
Level 74
1,611 SR
1,660 Elo+

VS

Team Averages
Level 91
1,661 SR
1,285 Elo+
Hera
Hera
Deneault12
Hera
Level 158
God Stats
2W - 2L
1,982 SR
Queue Stats
393W - 505L
1,469 Elo+
Solo
Tyr
Tyr
SmokedChickenBoi
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 66L
1,158 Elo+
Party 2
Neith
Neith
shadowmuncher69
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 93L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KevTails
Charybdis
16
7 / 2 / 6
10,419
801
11,704
9,998
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
2 / 1 / 7
9,588
738
5,184
6,379
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Vearz_Vanny
Erlang Shen
15
6 / 0 / 8
9,986
768
11,153
14,150
9,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,306
639
8,956
7,798
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 1
8,285
637
4,693
11,915
13,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 0
8,486
653
6,438
10,871
3,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
3
3
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Charybdis
KevTails
Charybdis
7
2
6
5
W
Merlin
2
1
7
5.5
L
1
5
1
0.3
W
Erlang Shen
Vearz_Vanny
Erlang Shen
6
0
8
10
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
20,087
30,527
Taken
30,584
15,599
Mitigated
19,303
10,373
Healing
5,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,956
2,529
0
330
7,798
2,332
0
869
6,929
32,189
0
W
Charybdis
KevTails
Charybdis
11,704
7,608
0
1,988
9,998
4,071
219
3,794
5,982
0
50,126
W
Merlin
5,184
519
497
2,091
6,379
2,385
576
1,514
4,829
36,514
0
L
4,693
1,185
538
2,177
11,915
13,406
0
2,483
9,432
0
7,861
W
Erlang Shen
Vearz_Vanny
Erlang Shen
11,153
5,501
0
5,797
14,150
9,143
1,079
4,270
9,633
0
29,996
L
6,438
1,548
362
1,690
10,871
3,565
0
2,082
8,789
0
27,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
25,077
169
Minions Killed
115
9
Camps Cleared
2
715,584
Distance Traveled
714,968
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,306
639
58
4
0
210,772
5
W
Charybdis
10,419
801
68
5
6
226,088
2
W
Merlin
9,588
738
72
6
2
237,842
3
L
Tyr
8,285
637
9
1
1
269,023
0
W
Erlang Shen
9,986
768
29
2
1
251,654
2
L
Neith
8,486
653
48
4
1
235,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role