Player Matchup

Medusa
Medusa
Doopinator
Medusa
Level 128
God Stats
2W - 5L
1,299 SR
Queue Stats
159W - 200L
1,439 Elo+
Party 1
Izanami
Izanami
FourOneAUS
Izanami
Level 117
God Stats
6W - 1L
1,683 SR
Queue Stats
111W - 126L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
Scib123
Sylvanus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 56L
1,622 Elo+
Party 1
Cliodhna
Cliodhna
Shmiddyy
Cliodhna
Level 152
God Stats
3W - 5L
1,266 SR
Queue Stats
601W - 493L
1,596 Elo+
Party 1
Janus
Janus
Torvalt
Janus
Level 159
God Stats
13W - 8L
1,855 SR
Queue Stats
235W - 227L
1,514 Elo+
Party 1
Team Averages
Level 143
1,521 SR
1,531 Elo+

VS

Team Averages
Level 132
1,592 SR
1,491 Elo+
Osiris
Osiris
 
Osiris
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
 
Osiris
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Coulrophiliac
Zhong Kui
Level 147
God Stats
10W - 10L
1,721 SR
Queue Stats
405W - 434L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Falib0
Morgan Le Fay
Level 108
God Stats
3W - 1L
1,932 SR
Queue Stats
128W - 125L
1,480 Elo+
Solo
Thanatos
Thanatos
KayKay113
Thanatos
Level 88
God Stats
22W - 23L
1,500 SR
Queue Stats
380W - 376L
1,545 Elo+
Solo
Sobek
Sobek
RooIsLost
Sobek
Level 142
God Stats
3W - 7L
1,400 SR
Queue Stats
50W - 86L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Doopinator
Medusa
9
2 / 1 / 2
5,708
519
3,290
6,492
3,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
FourOneAUS
Izanami
11
1 / 2 / 2
6,790
617
4,165
6,078
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Scib123
Sylvanus
11
2 / 0 / 2
6,797
618
3,457
4,977
3,575
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Shmiddyy
Cliodhna
13
3 / 1 / 2
7,446
677
5,061
5,878
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Torvalt
Janus
11
3 / 2 / 1
6,654
605
5,267
4,546
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 4 / 0
4,588
417
2,455
6,046
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
 
Osiris
6
0 / 4 / 0
4,588
417
2,455
6,046
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Coulrophiliac
Zhong Kui
11
1 / 0 / 0
5,909
537
4,663
5,789
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Falib0
Morgan Le Fay
10
1 / 1 / 2
5,767
524
5,003
4,446
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
KayKay113
Thanatos
10
3 / 4 / 1
6,241
567
2,766
7,940
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
RooIsLost
Sobek
9
1 / 2 / 1
5,503
500
1,039
7,444
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
6
6
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
0
0
L
Osiris
 
Osiris
0
4
0
0
L
Zhong Kui
Coulrophiliac
Zhong Kui
1
0
0
1
W
Medusa
Doopinator
Medusa
2
1
2
3
L
Morgan Le Fay
Falib0
Morgan Le Fay
1
1
2
2
W
Izanami
FourOneAUS
Izanami
1
2
2
1
L
Thanatos
KayKay113
Thanatos
3
4
1
0.88
L
Sobek
RooIsLost
Sobek
1
2
1
0.75
W
Sylvanus
Scib123
Sylvanus
2
0
2
3
W
Cliodhna
Shmiddyy
Cliodhna
3
1
2
4
W
Janus
Torvalt
Janus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,240
Damage
18,381
27,971
Taken
37,711
11,429
Mitigated
17,192
7,813
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,455
670
0
1,799
6,046
2,920
0
3,429
2,617
0
15,543
L
Osiris
 
Osiris
2,455
670
0
1,799
6,046
2,920
0
3,429
2,617
0
15,543
L
Zhong Kui
Coulrophiliac
Zhong Kui
4,663
1,598
0
3,211
5,789
3,420
0
374
5,415
32,537
6,460
W
Medusa
Doopinator
Medusa
3,290
1,297
240
1,109
6,492
3,156
0
2,902
3,494
0
14,548
L
Morgan Le Fay
Falib0
Morgan Le Fay
5,003
150
0
713
4,446
1,243
0
2,273
2,173
33,550
0
W
Izanami
FourOneAUS
Izanami
4,165
2,719
0
2,041
6,078
1,746
0
3,306
2,772
0
46,747
L
Thanatos
KayKay113
Thanatos
2,766
664
0
5,586
7,940
2,779
0
1,354
6,586
0
29,093
L
Sobek
RooIsLost
Sobek
1,039
36
0
1,914
7,444
3,910
0
1,294
6,150
11,482
0
W
Sylvanus
Scib123
Sylvanus
3,457
1,472
99
2,919
4,977
3,575
0
0
4,977
34,761
0
W
Cliodhna
Shmiddyy
Cliodhna
5,061
554
0
905
5,878
1,834
0
1,591
4,181
0
57,509
W
Janus
Torvalt
Janus
5,267
404
0
500
4,546
1,118
0
1,699
2,678
39,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,395
Gold Earned
32,596
402
Minions Killed
299
0
Camps Cleared
0
1,083,589
Distance Traveled
1,085,928
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,588
417
30
3
0
106,428
1
L
Osiris
4,588
417
30
3
0
106,428
1
L
Zhong Kui
5,909
537
95
9
0
201,070
3
W
Medusa
5,708
519
19
2
0
222,691
5
L
Morgan Le Fay
5,767
524
76
7
0
215,595
4
W
Izanami
6,790
617
115
10
0
207,174
2
L
Thanatos
6,241
567
49
4
0
229,046
2
L
Sobek
5,503
500
19
2
0
227,361
2
W
Sylvanus
6,797
618
74
7
0
163,957
4
W
Cliodhna
7,446
677
116
11
0
258,781
1
W
Janus
6,654
605
78
7
0
230,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role