Player Matchup

Chaac
Chaac
DragonBlitz99
Chaac
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 102L
1,467 Elo+
Solo
Fenrir
Fenrir
Jakescarface1
Fenrir
Level 158
God Stats
1W - 1L
1,748 SR
Queue Stats
49W - 53L
1,524 Elo+
Solo
Atlas
Atlas
MANGAKAIZER
Atlas
Level 149
God Stats
7W - 6L
1,199 SR
Queue Stats
429W - 473L
1,455 Elo+
Solo
Hou Yi
Hou Yi
Mousk420
Hou Yi
Level 78
God Stats
1W - 2L
1,537 SR
Queue Stats
94W - 91L
1,461 Elo+
Solo
Mercury
Mercury
SlayinTheSlayer
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Team Averages
Level 99
1,497 SR
1,481 Elo+

VS

Team Averages
Level 86
1,475 SR
1,451 Elo+
Heimdallr
Heimdallr
BloodyBermit
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
PhilyFanz
King Arthur
Level 128
God Stats
1W - 0L
1,310 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 1
Khepri
Khepri
greygoose38
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 1
Hercules
Hercules
oG x Scrubbyyy
Hercules
Level 27
God Stats
1W - 0L
1,650 SR
Queue Stats
7W - 5L
1,373 Elo+
Solo
Vulcan
Vulcan
slyfury
Vulcan
Level 128
God Stats
3W - 3L
1,416 SR
Queue Stats
357W - 399L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 4
11,865
791
20,233
22,052
18,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 7
10,640
709
13,454
17,715
17,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 8
9,238
616
12,903
10,842
9,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
Mousk420
Hou Yi
15
1 / 8 / 5
8,816
588
6,538
15,059
5,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 11 / 6
8,068
538
6,270
14,334
5,958
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BloodyBermit
Heimdallr
18
4 / 4 / 21
11,119
741
11,903
11,769
6,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
PhilyFanz
King Arthur
20
11 / 2 / 14
12,161
811
16,950
20,585
20,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
19
5 / 2 / 25
11,095
740
5,183
13,611
19,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
17
5 / 3 / 21
10,640
709
10,171
19,560
26,016
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
slyfury
Vulcan
18
9 / 6 / 13
11,733
782
24,252
12,293
6,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
128
16
Kills
34
34
Deaths
17
30
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BloodyBermit
Heimdallr
4
4
21
3.63
L
10
8
4
1.5
L
5
5
7
1.7
L
0
2
8
2
L
Hou Yi
Mousk420
Hou Yi
1
8
5
0.44
W
King Arthur
PhilyFanz
King Arthur
11
2
14
9
L
0
11
6
0.27
W
Khepri
5
2
25
8.75
W
Hercules
5
3
21
5.17
W
Vulcan
slyfury
Vulcan
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,398
Damage
68,459
80,002
Taken
77,818
58,130
Mitigated
79,105
17,394
Healing
28,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BloodyBermit
Heimdallr
11,903
3,041
193
1,131
11,769
6,727
2,413
1,300
10,020
0
28,698
L
20,233
2,174
797
7,302
22,052
18,869
0
6,881
15,171
0
39,501
L
13,454
1,609
995
2,440
17,715
17,599
0
7,266
10,449
0
26,704
L
12,903
5,825
361
2,389
10,842
9,862
0
4,993
5,849
23,783
0
L
Hou Yi
Mousk420
Hou Yi
6,538
3,647
368
2,222
15,059
5,842
118
6,258
8,801
0
17,911
W
King Arthur
PhilyFanz
King Arthur
16,950
1,628
2,183
7,146
20,585
20,677
374
4,886
15,516
0
38,975
L
6,270
1,965
0
520
14,334
5,958
141
4,037
10,297
0
12,476
W
Khepri
5,183
582
2,350
4,117
13,611
19,245
657
1,347
11,858
8,336
0
W
Hercules
10,171
2,938
295
7,834
19,560
26,016
756
4,065
14,869
0
16,007
W
Vulcan
slyfury
Vulcan
24,252
7,822
1,247
2,193
12,293
6,440
547
1,305
10,720
43,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,627
Gold Earned
56,748
126
Minions Killed
131
0
Camps Cleared
0
1,262,871
Distance Traveled
1,410,413
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,119
741
29
2
0
289,045
0
L
Chaac
11,865
791
42
3
0
306,395
0
L
Fenrir
10,640
709
34
2
0
278,285
3
L
Atlas
9,238
616
22
1
0
203,708
2
L
Hou Yi
8,816
588
22
1
0
239,672
0
W
King Arthur
12,161
811
32
2
0
293,907
0
L
Mercury
8,068
538
6
0
0
234,811
1
W
Khepri
11,095
740
16
1
0
280,854
0
W
Hercules
10,640
709
13
1
0
290,057
0
W
Vulcan
11,733
782
41
3
0
256,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role