Player Matchup

The Morrigan
The Morrigan
Lýlith
The Morrigan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,677 Elo+
Solo
Cthulhu
Cthulhu
Marekulus
Cthulhu
Level 128
God Stats
3W - 7L
1,754 SR
Queue Stats
569W - 581L
1,445 Elo+
Solo
Thoth
Thoth
Tobitantin
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,497 Elo+
Solo
Bellona
Bellona
Warwizard23
Bellona
Level 159
God Stats
4W - 3L
1,848 SR
Queue Stats
273W - 296L
1,505 Elo+
Solo
Tyr
Tyr
xDracula13
Tyr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,614 Elo+
Solo
Team Averages
Level 114
1,621 SR
1,548 Elo+

VS

Team Averages
Level 121
1,435 SR
1,471 Elo+
Cu Chulainn
Cu Chulainn
BKDarkMaze
Cu Chulainn
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 167L
1,469 Elo+
Solo
Khepri
Khepri
ExciteShadow
Khepri
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,467 Elo+
Solo
Nu Wa
Nu Wa
KwinRider
Nu Wa
Level 153
God Stats
4W - 3L
1,460 SR
Queue Stats
148W - 162L
1,435 Elo+
Solo
Serqet
Serqet
Lieucen
Serqet
Level 120
God Stats
3W - 2L
1,517 SR
Queue Stats
324W - 320L
1,517 Elo+
Party 1
Nox
Nox
Zanduras
Nox
Level 116
God Stats
1W - 6L
1,198 SR
Queue Stats
682W - 778L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lýlith
The Morrigan
13
0 / 6 / 7
8,644
786
5,741
6,825
2,248
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Marekulus
Cthulhu
15
2 / 6 / 9
9,186
835
10,352
17,754
17,429
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
17
7 / 7 / 4
10,436
949
12,163
10,965
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Warwizard23
Bellona
15
6 / 5 / 4
9,159
833
7,436
12,044
13,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 8 / 8
8,802
800
10,504
15,000
17,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BKDarkMaze
Cu Chulainn
20
14 / 2 / 15
12,030
1,094
17,155
15,113
17,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
18
6 / 1 / 23
11,342
1,031
8,108
13,916
18,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
KwinRider
Nu Wa
16
5 / 4 / 16
9,929
903
11,188
6,943
3,110
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Lieucen
Serqet
15
5 / 4 / 17
9,619
874
6,986
9,001
4,792
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 5 / 17
8,923
811
8,394
9,866
5,016
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
120
16
Kills
32
32
Deaths
16
32
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BKDarkMaze
Cu Chulainn
14
2
15
10.75
W
Khepri
6
1
23
17.5
W
Nu Wa
KwinRider
Nu Wa
5
4
16
3.25
W
Serqet
Lieucen
Serqet
5
4
17
3.38
L
The Morrigan
Lýlith
The Morrigan
0
6
7
0.58
L
Cthulhu
Marekulus
Cthulhu
2
6
9
1.08
L
Thoth
7
7
4
1.29
L
Bellona
Warwizard23
Bellona
6
5
4
1.6
W
2
5
17
2.1
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,196
Damage
51,831
62,588
Taken
54,839
54,380
Mitigated
49,131
11,508
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BKDarkMaze
Cu Chulainn
17,155
5,486
2,187
1,796
15,113
17,855
601
6,154
8,685
31
34,860
W
Khepri
8,108
1,010
1,251
2,457
13,916
18,358
476
7,364
6,397
18,696
0
W
Nu Wa
KwinRider
Nu Wa
11,188
2,958
464
618
6,943
3,110
1,026
4,990
1,953
27,494
0
W
Serqet
Lieucen
Serqet
6,986
1,166
2,385
1,155
9,001
4,792
1,493
5,484
3,443
0
15,474
L
The Morrigan
Lýlith
The Morrigan
5,741
1,514
601
514
6,825
2,248
881
3,042
3,585
16,466
0
L
Cthulhu
Marekulus
Cthulhu
10,352
894
1,158
3,518
17,754
17,429
238
7,639
9,581
22,588
0
L
Thoth
12,163
963
99
598
10,965
3,653
2,007
4,697
5,920
26,843
0
L
Bellona
Warwizard23
Bellona
7,436
2,096
449
1,041
12,044
13,742
280
4,446
7,172
0
11,893
W
8,394
1,309
420
755
9,866
5,016
1,347
4,358
5,475
16,635
0
L
10,504
1,468
957
2,573
15,000
17,308
261
7,885
7,045
102
18,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,227
Gold Earned
51,843
115
Minions Killed
123
0
Camps Cleared
0
796,068
Distance Traveled
950,814
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,030
1,094
42
4
0
205,632
0
W
Khepri
11,342
1,031
13
1
0
211,606
0
W
Nu Wa
9,929
903
24
2
0
182,972
1
W
Serqet
9,619
874
20
2
0
182,077
3
L
The Morrigan
8,644
786
21
2
0
92,716
1
L
Cthulhu
9,186
835
27
2
0
177,994
0
L
Thoth
10,436
949
38
3
0
164,079
0
L
Bellona
9,159
833
5
0
0
172,891
2
W
Nox
8,923
811
24
2
0
168,527
0
L
Tyr
8,802
800
24
2
0
188,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role