Player Matchup

Bakasura
Bakasura
Brattykitten839
Bakasura
Level 43
God Stats
0W - 2L
1,124 SR
Queue Stats
8W - 20L
1,299 Elo+
Party 2
Anubis
Anubis
Darkknight17457
Anubis
Level 26
God Stats
1W - 5L
1,270 SR
Queue Stats
1W - 6L
1,235 Elo+
Party 2
King Arthur
King Arthur
SchrodingersApep
King Arthur
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,252 Elo+
Party 2
Ymir
Ymir
SchrodingersYume
Ymir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,312 Elo+
Party 2
Neith
Neith
slyc00per2001
Neith
Level 42
God Stats
0W - 4L
1,243 SR
Queue Stats
86W - 116L
1,425 Elo+
Solo
Team Averages
Level 61
1,328 SR
1,305 Elo+

VS

Team Averages
Level 88
1,407 SR
1,481 Elo+
Cliodhna
Cliodhna
Ahkieno
Cliodhna
Level 45
God Stats
1W - 1L
1,335 SR
Queue Stats
23W - 49L
1,234 Elo+
Solo
Nu Wa
Nu Wa
HopesNDreams261
Nu Wa
Level 106
God Stats
8W - 6L
1,455 SR
Queue Stats
37W - 41L
1,424 Elo+
Solo
Izanami
Izanami
Kabal RMT
Izanami
Level 106
God Stats
27W - 18L
1,576 SR
Queue Stats
49W - 37L
1,511 Elo+
Party 1
Geb
Geb
SobeydaTV
Geb
Level 29
God Stats
1W - 0L
1,371 SR
Queue Stats
83W - 40L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
xHDPx Getzum
Gilgamesh
Level 155
God Stats
1W - 3L
1,298 SR
Queue Stats
241W - 191L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 7 / 3
9,686
1,076
5,027
16,395
5,464
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 13 / 4
9,669
1,074
5,646
17,304
5,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
SchrodingersApep
King Arthur
14
0 / 12 / 3
8,582
954
6,988
19,049
13,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 5
9,451
1,050
11,063
27,828
27,304
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 5 / 2
9,366
1,041
8,605
14,654
4,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ahkieno
Cliodhna
17
12 / 5 / 16
11,468
1,274
18,931
11,529
4,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 0 / 25
11,709
1,301
17,390
3,480
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Kabal RMT
Izanami
17
8 / 0 / 23
11,976
1,331
17,226
7,193
2,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 32
11,643
1,294
10,106
11,302
13,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
xHDPx Getzum
Gilgamesh
18
13 / 0 / 19
12,162
1,351
23,364
11,743
6,647
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
157
6
Kills
42
42
Deaths
6
17
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Ahkieno
Cliodhna
12
5
16
4
L
Bakasura
2
7
3
0.5
L
2
13
4
0.31
W
5
0
25
17.5
W
Izanami
Kabal RMT
Izanami
8
0
23
19.5
L
King Arthur
SchrodingersApep
King Arthur
0
12
3
0.13
L
1
5
5
0.7
W
4
1
32
20
L
1
5
2
0.4
W
Gilgamesh
xHDPx Getzum
Gilgamesh
13
0
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,329
Damage
87,017
95,230
Taken
45,247
57,106
Mitigated
28,314
5,336
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Ahkieno
Cliodhna
18,931
4,048
311
3,282
11,529
4,643
0
3,946
7,583
0
27,904
L
Bakasura
5,027
3,419
0
278
16,395
5,464
0
4,379
12,016
0
14,141
L
5,646
1,101
0
967
17,304
5,962
0
4,355
12,949
15,907
0
W
17,390
6,232
0
603
3,480
1,256
0
1,093
2,362
37,829
0
W
Izanami
Kabal RMT
Izanami
17,226
12,515
0
564
7,193
2,580
0
4,040
3,153
0
38,492
L
King Arthur
SchrodingersApep
King Arthur
6,988
2,234
0
0
19,049
13,826
0
6,751
12,298
0
13,482
L
11,063
2,634
133
2,856
27,828
27,304
0
9,959
17,869
25,760
0
W
10,106
958
1,056
812
11,302
13,188
0
4,062
6,245
21,462
0
L
8,605
2,557
0
1,102
14,654
4,550
0
2,052
12,602
0
39,082
W
Gilgamesh
xHDPx Getzum
Gilgamesh
23,364
10,411
0
415
11,743
6,647
0
3,568
8,095
0
32,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,754
Gold Earned
58,958
125
Minions Killed
168
3
Camps Cleared
8
748,893
Distance Traveled
917,023
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,468
1,274
24
3
0
148,214
0
L
Bakasura
9,686
1,076
24
3
1
180,770
1
L
Anubis
9,669
1,074
20
2
1
105,538
0
W
Nu Wa
11,709
1,301
38
4
4
182,003
0
W
Izanami
11,976
1,331
64
7
1
184,623
0
L
King Arthur
8,582
954
12
1
0
148,592
0
L
Ymir
9,451
1,050
15
2
0
166,304
0
W
Geb
11,643
1,294
22
2
1
197,950
0
L
Neith
9,366
1,041
54
6
1
147,689
2
W
Gilgamesh
12,162
1,351
20
2
2
204,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role