Player Matchup

Loki
Loki
AVeryFastTyr
Loki
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 1L
1,926 Elo+
Party 1
Sun Wukong
Sun Wukong
AhthoGames
Sun Wukong
Level 13
God Stats
14W - 2L
1,973 SR
Queue Stats
14W - 3L
1,747 Elo+
Party 1
Sol
Sol
Davik145
Sol
Level 111
God Stats
4W - 3L
1,370 SR
Queue Stats
85W - 43L
1,653 Elo+
Party 1
Ares
Ares
Generk2
Ares
Level 141
God Stats
6W - 0L
1,848 SR
Queue Stats
110W - 68L
1,685 Elo+
Party 1
Skadi
Skadi
exorc157
Skadi
Level 99
God Stats
4W - 2L
1,584 SR
Queue Stats
32W - 40L
1,501 Elo+
Solo
Team Averages
Level 75
1,655 SR
1,702 Elo+

VS

Team Averages
Level 89
1,615 SR
1,481 Elo+
Nu Wa
Nu Wa
CrimsonFang
Nu Wa
Level 93
God Stats
3W - 2L
1,823 SR
Queue Stats
15W - 13L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
EgotisticPenguin
Baron Samedi
Level 155
God Stats
15W - 13L
1,469 SR
Queue Stats
447W - 432L
1,427 Elo+
Solo
Atlas
Atlas
Motherfragerzz
Atlas
Level 108
God Stats
0W - 1L
1,782 SR
Queue Stats
79W - 63L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
gutbusterrr
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,500 Elo+
Party 2
Izanami
Izanami
vatorob26
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 13
13,205
1,200
19,094
12,055
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
AhthoGames
Sun Wukong
19
5 / 2 / 28
12,882
1,171
16,732
14,200
12,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 1 / 16
13,994
1,272
29,930
13,420
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Generk2
Ares
19
7 / 0 / 25
14,042
1,277
17,849
13,125
16,476
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
exorc157
Skadi
19
7 / 2 / 20
13,454
1,223
15,929
10,295
4,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 8
11,274
1,025
16,145
15,194
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
EgotisticPenguin
Baron Samedi
16
2 / 8 / 4
11,090
1,008
7,791
20,578
8,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 8
12,016
1,092
10,478
23,226
31,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
gutbusterrr
Gilgamesh
16
3 / 11 / 5
11,335
1,030
12,026
24,680
22,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
vatorob26
Izanami
17
3 / 11 / 6
11,684
1,062
10,171
23,007
9,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
41
42
Kills
10
10
Deaths
42
102
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
5
13
3.5
W
Sun Wukong
AhthoGames
Sun Wukong
5
2
28
9.5
L
1
9
8
0.56
W
12
1
16
20
L
Baron Samedi
EgotisticPenguin
Baron Samedi
2
8
4
0.5
W
Ares
Generk2
Ares
7
0
25
19.5
L
1
3
8
1.67
W
Skadi
exorc157
Skadi
7
2
20
8.5
L
Gilgamesh
gutbusterrr
Gilgamesh
3
11
5
0.5
L
Izanami
vatorob26
Izanami
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,534
Damage
56,611
63,095
Taken
106,685
44,352
Mitigated
77,322
19,938
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,094
6,794
0
461
12,055
4,971
0
7,135
4,756
0
37,178
W
Sun Wukong
AhthoGames
Sun Wukong
16,732
3,543
0
6,395
14,200
12,645
0
7,611
6,409
0
41,752
L
16,145
4,518
0
482
15,194
5,557
0
4,519
10,675
48,714
0
W
29,930
10,632
0
6,782
13,420
6,141
0
6,642
6,671
73,194
4,693
L
Baron Samedi
EgotisticPenguin
Baron Samedi
7,791
186
647
2,653
20,578
8,887
0
8,732
11,846
13,354
0
W
Ares
Generk2
Ares
17,849
393
0
1,978
13,125
16,476
0
6,389
6,536
25,242
0
L
10,478
3,155
0
3,676
23,226
31,647
0
9,675
13,551
30,181
0
W
Skadi
exorc157
Skadi
15,929
8,899
0
4,322
10,295
4,119
0
6,637
3,550
0
47,847
L
Gilgamesh
gutbusterrr
Gilgamesh
12,026
2,485
0
664
24,680
22,147
0
13,070
11,610
0
29,294
L
Izanami
vatorob26
Izanami
10,171
6,291
0
1,332
23,007
9,084
0
9,667
13,340
0
26,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,577
Gold Earned
57,399
270
Minions Killed
200
14
Camps Cleared
3
1,119,032
Distance Traveled
1,005,644
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,205
1,200
24
2
5
231,685
0
W
Sun Wukong
12,882
1,171
54
5
0
233,445
0
L
Nu Wa
11,274
1,025
85
8
0
209,460
2
W
Sol
13,994
1,272
111
10
3
211,257
0
L
Baron Samedi
11,090
1,008
16
1
0
167,049
1
W
Ares
14,042
1,277
9
1
2
240,133
0
L
Atlas
12,016
1,092
22
2
0
232,046
0
W
Skadi
13,454
1,223
72
7
4
202,512
0
L
Gilgamesh
11,335
1,030
42
4
3
203,337
0
L
Izanami
11,684
1,062
35
3
0
193,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role