Player Matchup

Medusa
Medusa
GingerNinji
Medusa
Level 119
God Stats
10W - 15L
1,088 SR
Queue Stats
288W - 293L
1,565 Elo+
Party 2
Jormungandr
Jormungandr
LONEGRAYWOLF87
Jormungandr
Level 157
God Stats
20W - 13L
1,750 SR
Queue Stats
566W - 566L
1,537 Elo+
Solo
Hel
Hel
NovaAU
Hel
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 100L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
Psyhemuth
Nu Wa
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
50W - 53L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
letsplayyoo
Ne Zha
Level 25
God Stats
4W - 7L
1,702 SR
Queue Stats
543W - 517L
1,569 Elo+
Solo
Team Averages
Level 113
1,508 SR
1,541 Elo+

VS

Team Averages
Level 120
1,546 SR
1,552 Elo+
Olorun
Olorun
BanLokii
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 64L
1,680 Elo+
Solo
Atlas
Atlas
HardStpdad
Atlas
Level 155
God Stats
5W - 3L
1,385 SR
Queue Stats
66W - 66L
1,522 Elo+
Party 1
Chiron
Chiron
Jetsetgenetics
Chiron
Level 156
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 3L
1,313 Elo+
Party 1
Merlin
Merlin
MobyDEEK8036
Merlin
Level 127
God Stats
6W - 5L
1,679 SR
Queue Stats
68W - 62L
1,555 Elo+
Party 1
Thor
Thor
RockyBalNoah
Thor
Level 160
God Stats
1W - 1L
1,602 SR
Queue Stats
53W - 39L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
16 / 3 / 19
15,596
866
27,325
18,097
6,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
LONEGRAYWOLF87
Jormungandr
20
6 / 3 / 21
14,905
828
22,036
25,745
30,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
NovaAU
Hel
19
3 / 7 / 12
12,534
696
7,947
17,632
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Psyhemuth
Nu Wa
20
11 / 5 / 22
15,075
838
28,329
14,675
4,806
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
20
6 / 5 / 21
14,316
795
15,372
25,673
18,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BanLokii
Olorun
18
6 / 9 / 4
12,520
696
13,283
19,123
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
18
0 / 12 / 16
11,522
640
11,678
27,739
28,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
11 / 6 / 4
15,016
834
22,214
22,952
8,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
19
1 / 5 / 7
11,914
662
15,633
16,907
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 10 / 8
13,366
743
17,293
24,142
8,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
62
42
Kills
23
23
Deaths
42
95
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
BanLokii
Olorun
6
9
4
0.89
W
Medusa
16
3
19
8.5
L
Atlas
0
12
16
0.67
L
11
6
4
2.17
W
Jormungandr
LONEGRAYWOLF87
Jormungandr
6
3
21
5.5
L
Merlin
1
5
7
0.9
W
Hel
NovaAU
Hel
3
7
12
1.29
W
Nu Wa
Psyhemuth
Nu Wa
11
5
22
4.4
L
5
10
8
0.9
W
Ne Zha
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,009
Damage
80,101
101,822
Taken
110,863
67,022
Mitigated
58,500
41,285
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BanLokii
Olorun
13,283
6,314
865
3,125
19,123
7,541
0
9,083
9,484
35,841
2,842
W
Medusa
27,325
11,655
0
2,498
18,097
6,600
7,320
6,500
11,381
0
76,458
L
Atlas
11,678
2,443
263
2,905
27,739
28,913
0
13,625
13,202
26,400
0
L
22,214
5,402
1,025
5,367
22,952
8,480
1,475
10,803
11,443
0
77,730
W
Jormungandr
LONEGRAYWOLF87
Jormungandr
22,036
3,430
0
4,933
25,745
30,563
1,132
9,856
15,045
78,960
0
L
Merlin
15,633
349
0
2,172
16,907
5,476
287
10,278
6,190
73,650
0
W
Hel
NovaAU
Hel
7,947
194
13,830
8,211
17,632
6,221
1,248
7,061
10,408
25,328
0
W
Nu Wa
Psyhemuth
Nu Wa
28,329
3,254
158
1,613
14,675
4,806
3,281
5,027
9,536
56,199
0
L
17,293
3,353
0
1,469
24,142
8,090
0
11,747
11,911
0
36,409
W
Ne Zha
15,372
3,263
658
9,384
25,673
18,832
1,530
9,656
15,692
0
47,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,426
Gold Earned
64,338
362
Minions Killed
358
0
Camps Cleared
0
1,852,510
Distance Traveled
1,594,152
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,520
696
63
4
0
277,860
0
W
Medusa
15,596
866
116
6
0
379,853
15
L
Atlas
11,522
640
26
1
0
314,021
1
L
Chiron
15,016
834
133
7
0
354,964
2
W
Jormungandr
14,905
828
115
6
0
397,322
2
L
Merlin
11,914
662
91
5
0
338,708
0
W
Hel
12,534
696
30
2
0
373,679
0
W
Nu Wa
15,075
838
58
3
0
322,782
1
L
Thor
13,366
743
45
3
0
308,599
0
W
Ne Zha
14,316
795
43
2
0
378,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role