Player Matchup

Ravana
Ravana
AshMFNKetchum
Ravana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,564 Elo+
Party 2
Cerberus
Cerberus
DYTSHOOTER94
Cerberus
Level 6
God Stats
2W - 1L
1,542 SR
Queue Stats
3W - 6L
1,485 Elo+
Party 2
Hades
Hades
ExternalAffairs
Hades
Level 142
God Stats
1W - 0L
1,766 SR
Queue Stats
7W - 8L
1,564 Elo+
Party 2
Team Averages
Level 92
1,603 SR
1,537 Elo+

VS

Team Averages
Level 71
1,225 SR
1,230 Elo+
Anhur
Anhur
TGMeaty
Anhur
Level 26
God Stats
10W - 14L
1,168 SR
Queue Stats
25W - 31L
1,184 Elo+
Party 1
Sol
Sol
ToBy-v22
Sol
Level 99
God Stats
0W - 2L
1,320 SR
Queue Stats
288W - 376L
1,321 Elo+
Solo
Geb
Geb
zandrdog
Geb
Level 88
God Stats
9W - 9L
1,188 SR
Queue Stats
74W - 84L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 7
11,129
795
10,908
11,035
5,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
DYTSHOOTER94
Cerberus
14
0 / 4 / 16
10,293
735
2,454
13,721
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 1 / 8
11,120
794
25,256
15,527
9,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
TGMeaty
Anhur
11
1 / 9 / 5
8,544
610
5,040
15,174
3,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
4 / 6 / 2
9,457
676
13,319
11,833
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 5
9,550
682
7,374
15,375
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
19
Kills
6
6
Deaths
19
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
Cerberus
DYTSHOOTER94
Cerberus
0
4
16
2
W
10
1
8
14
L
Anhur
TGMeaty
Anhur
1
9
5
0.39
L
4
6
2
0.83
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,618
Damage
25,733
40,283
Taken
42,382
26,300
Mitigated
22,825
15,722
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,908
2,234
0
2,288
11,035
5,105
1,367
6,028
5,007
0
36,158
W
Cerberus
DYTSHOOTER94
Cerberus
2,454
261
290
2,457
13,721
12,005
598
6,495
7,226
10,727
0
W
25,256
1,610
1,036
9,651
15,527
9,190
589
8,619
6,908
70,789
0
L
Anhur
TGMeaty
Anhur
5,040
2,103
457
398
15,174
3,746
360
10,961
4,213
0
17,073
L
13,319
6,032
0
1,371
11,833
3,286
833
8,110
3,723
38,185
0
L
7,374
328
384
2,158
15,375
15,793
168
8,981
6,394
22,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
27,551
156
Minions Killed
115
10
Camps Cleared
2
745,426
Distance Traveled
657,773
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,129
795
34
2
5
249,479
3
W
Cerberus
10,293
735
16
1
1
241,386
0
W
Hades
11,120
794
106
8
4
254,561
1
L
Anhur
8,544
610
19
1
0
216,920
0
L
Sol
9,457
676
71
5
2
205,033
3
L
Geb
9,550
682
25
2
0
235,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role