Player Matchup

Arachne
Arachne
 
Arachne
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Mcchunky5597
Sobek
Level 18
God Stats
2W - 1L
1,469 SR
Queue Stats
3W - 5L
1,514 Elo+
Party 2
Achilles
Achilles
THICYNIBBIE
Achilles
Level 118
God Stats
3W - 3L
1,548 SR
Queue Stats
90W - 87L
1,623 Elo+
Party 2
Hou Yi
Hou Yi
Zedaroon
Hou Yi
Level 28
God Stats
5W - 2L
1,705 SR
Queue Stats
62W - 77L
1,465 Elo+
Party 1
Team Averages
Level 80
1,532 SR
1,515 Elo+

VS

Team Averages
Level 109
1,534 SR
1,525 Elo+
Achilles
Achilles
D_SourceGoD1111
Achilles
Level 143
God Stats
1W - 1L
1,733 SR
Queue Stats
126W - 125L
1,600 Elo+
Solo
Anubis
Anubis
Grimsin1281
Anubis
Level 109
God Stats
0W - 3L
1,697 SR
Queue Stats
47W - 52L
1,535 Elo+
Solo
Izanami
Izanami
WanessaWolf
Izanami
Level 102
God Stats
82W - 63L
1,607 SR
Queue Stats
161W - 151L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
couked_yurrdski
Kuzenbo
Level 67
God Stats
0W - 4L
1,135 SR
Queue Stats
157W - 135L
1,498 Elo+
Solo
Serqet
Serqet
xLunaticSant751
Serqet
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
171W - 159L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 1 / 0
6,119
556
2,978
7,586
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
 
Arachne
11
1 / 1 / 0
6,119
556
2,978
7,586
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
 
Zhong Kui
9
1 / 5 / 0
5,919
538
4,349
7,002
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
9
1 / 5 / 0
5,919
538
4,349
7,002
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,735
430
1,385
6,391
3,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
THICYNIBBIE
Achilles
11
0 / 0 / 0
6,241
567
1,822
5,133
1,881
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Zedaroon
Hou Yi
8
0 / 2 / 0
5,246
477
2,885
5,641
1,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
1
0 / 0 / 0
2,092
190
0
0
0
Anubis
11
6 / 1 / 3
6,885
626
8,649
8,001
3,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
WanessaWolf
Izanami
13
3 / 0 / 1
7,587
690
4,187
3,563
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 5
5,662
515
4,873
7,333
6,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 4
5,976
543
1,683
4,627
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
11
17
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
0
1
W
Arachne
 
Arachne
1
1
0
1
W
Zhong Kui
 
Zhong Kui
1
5
0
0.2
W
Zhong Kui
 
Zhong Kui
1
5
0
0.2
L
Achilles
0
0
0
0
L
Anubis
6
1
3
7.5
W
0
3
1
0.17
W
Achilles
THICYNIBBIE
Achilles
0
0
0
0
L
Izanami
WanessaWolf
Izanami
3
0
1
3.5
W
Hou Yi
Zedaroon
Hou Yi
0
2
0
0
L
1
1
5
3.5
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
19,392
46,341
Taken
23,524
17,687
Mitigated
13,009
8,867
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,978
2,228
0
1,461
7,586
2,181
0
3,019
4,567
0
39,666
W
Arachne
 
Arachne
2,978
2,228
0
1,461
7,586
2,181
0
3,019
4,567
0
39,666
W
Zhong Kui
 
Zhong Kui
4,349
202
0
1,548
7,002
3,519
0
4,183
2,819
22,305
0
W
Zhong Kui
 
Zhong Kui
4,349
202
0
1,548
7,002
3,519
0
4,183
2,819
22,305
0
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
8,649
592
0
4,823
8,001
3,726
0
3,043
4,958
37,027
0
W
1,385
530
0
614
6,391
3,317
0
3,019
3,372
9,585
0
W
Achilles
THICYNIBBIE
Achilles
1,822
686
0
1,045
5,133
1,881
348
1,937
3,196
0
38,421
L
Izanami
WanessaWolf
Izanami
4,187
2,619
0
2,127
3,563
1,062
0
177
3,386
0
57,611
W
Hou Yi
Zedaroon
Hou Yi
2,885
877
0
1,190
5,641
1,089
0
1,020
4,621
0
24,100
L
4,873
1,983
135
1,778
7,333
6,750
58
1,764
5,569
21,311
1,332
L
1,683
276
0
2,501
4,627
1,471
0
750
3,877
0
27,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
28,202
418
Minions Killed
321
0
Camps Cleared
0
1,616,963
Distance Traveled
868,573
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,119
556
77
7
0
275,022
1
W
Arachne
6,119
556
77
7
0
275,022
1
W
Zhong Kui
5,919
538
50
5
0
198,275
1
W
Zhong Kui
5,919
538
50
5
0
198,275
1
L
Achilles
2,092
190
0
0
0
0
0
L
Anubis
6,885
626
91
8
0
197,153
4
W
Sobek
4,735
430
25
2
0
222,177
0
W
Achilles
6,241
567
87
8
0
241,360
5
L
Izanami
7,587
690
127
12
0
208,718
2
W
Hou Yi
5,246
477
52
5
0
206,832
6
L
Kuzenbo
5,662
515
38
3
0
229,107
3
L
Serqet
5,976
543
65
6
0
233,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role