Player Matchup

Nemesis
Nemesis
Dooked
Nemesis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,793 Elo+
Party 1
Cernunnos
Cernunnos
Indelmaen
Cernunnos
Level 160
God Stats
2W - 4L
1,319 SR
Queue Stats
73W - 21L
1,791 Elo+
Party 1
Cabrakan
Cabrakan
Rawlout
Cabrakan
Level 152
God Stats
4W - 3L
1,835 SR
Queue Stats
29W - 16L
1,710 Elo+
Party 1
Horus
Horus
VinnieD
Horus
Level 160
God Stats
2W - 2L
1,603 SR
Queue Stats
62W - 42L
1,740 Elo+
Party 1
Sylvanus
Sylvanus
starfoxa
Sylvanus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 19L
1,768 Elo+
Party 1
Team Averages
Level 158
1,551 SR
1,760 Elo+

VS

Team Averages
Level 124
1,562 SR
1,712 Elo+
Danzaburou
Danzaburou
HaydoW
Danzaburou
Level 148
God Stats
3W - 1L
1,540 SR
Queue Stats
86W - 41L
1,774 Elo+
Solo
Horus
Horus
XxHeadshotH3CTOR
Horus
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 133L
1,687 Elo+
Solo
The Morrigan
The Morrigan
Yotsuyu
The Morrigan
Level 160
God Stats
614W - 137L
1,954 SR
Queue Stats
840W - 276L
1,820 Elo+
Solo
Artio
Artio
baloko
Artio
Level 106
God Stats
2W - 4L
1,317 SR
Queue Stats
210W - 187L
1,659 Elo+
Solo
Fenrir
Fenrir
kallian2309
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dooked
Nemesis
20
10 / 8 / 7
17,402
622
23,132
26,000
16,503
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Indelmaen
Cernunnos
20
6 / 5 / 15
14,744
527
18,839
27,815
29,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Rawlout
Cabrakan
19
5 / 7 / 7
13,791
493
14,778
26,639
26,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
VinnieD
Horus
20
7 / 7 / 6
15,972
570
23,474
25,493
15,616
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
starfoxa
Sylvanus
20
3 / 10 / 7
14,192
507
15,187
28,302
15,676
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HaydoW
Danzaburou
20
16 / 8 / 9
18,179
649
30,400
28,135
9,589
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 7 / 24
13,602
486
9,404
27,188
27,249
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
Yotsuyu
The Morrigan
20
10 / 5 / 11
16,779
599
33,529
13,864
5,058
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
baloko
Artio
20
4 / 4 / 10
15,438
551
13,863
33,371
42,287
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
20
5 / 7 / 13
14,924
533
14,423
23,100
8,373
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
104
31
Kills
37
37
Deaths
31
42
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dooked
Nemesis
10
8
7
1.69
W
Danzaburou
HaydoW
Danzaburou
16
8
9
2.56
L
Cernunnos
Indelmaen
Cernunnos
6
5
15
2.7
L
Cabrakan
Rawlout
Cabrakan
5
7
7
1.21
L
Horus
VinnieD
Horus
7
7
6
1.43
W
2
7
24
2
W
The Morrigan
Yotsuyu
The Morrigan
10
5
11
3.1
W
Artio
baloko
Artio
4
4
10
2.25
W
Fenrir
5
7
13
1.64
L
Sylvanus
starfoxa
Sylvanus
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,410
Damage
101,619
134,249
Taken
125,658
103,751
Mitigated
92,556
31,514
Healing
51,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dooked
Nemesis
23,132
14,520
0
7,068
26,000
16,503
4,690
4,445
21,555
0
159,330
W
Danzaburou
HaydoW
Danzaburou
30,400
21,064
0
11,294
28,135
9,589
2,500
4,828
23,307
0
148,239
L
Cernunnos
Indelmaen
Cernunnos
18,839
9,643
995
3,394
27,815
29,106
0
3,189
24,626
0
71,763
L
Cabrakan
Rawlout
Cabrakan
14,778
2,618
0
3,786
26,639
26,850
0
13,145
13,208
71,699
0
L
Horus
VinnieD
Horus
23,474
9,762
1,728
3,969
25,493
15,616
2,034
6,433
19,060
0
140,883
W
9,404
4,154
2,476
9,604
27,188
27,249
111
6,395
20,793
0
24,359
W
The Morrigan
Yotsuyu
The Morrigan
33,529
7,227
0
3,830
13,864
5,058
972
4,409
9,026
132,764
11,950
W
Artio
baloko
Artio
13,863
2,080
1,806
13,502
33,371
42,287
228
9,429
23,942
89,862
0
W
Fenrir
14,423
2,529
0
8,752
23,100
8,373
1,894
5,036
18,064
0
115,765
L
Sylvanus
starfoxa
Sylvanus
15,187
2,322
3,216
7,358
28,302
15,676
0
10,584
17,227
90,994
17,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,101
Gold Earned
78,922
767
Minions Killed
783
0
Camps Cleared
0
2,468,032
Distance Traveled
2,634,584
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
17,402
622
204
7
0
546,302
2
W
Danzaburou
18,179
649
198
7
0
458,279
4
L
Cernunnos
14,744
527
57
2
0
486,520
0
L
Cabrakan
13,791
493
138
5
0
453,077
9
L
Horus
15,972
570
186
7
0
570,507
6
W
Horus
13,602
486
34
1
0
570,523
10
W
The Morrigan
16,779
599
232
8
0
504,393
8
W
Artio
15,438
551
172
6
0
544,620
2
W
Fenrir
14,924
533
147
5
0
556,769
4
L
Sylvanus
14,192
507
182
7
0
411,626
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role