Player Matchup

Fafnir
Fafnir
CrazyDaze
Fafnir
Level 153
God Stats
17W - 9L
1,673 SR
Queue Stats
238W - 227L
1,382 Elo+
Solo
Da Ji
Da Ji
DiablosDaughter
Da Ji
Level 64
God Stats
25W - 35L
1,227 SR
Queue Stats
105W - 117L
1,309 Elo+
Party 2
Osiris
Osiris
UnrulyD
Osiris
Level 86
God Stats
1W - 4L
1,281 SR
Queue Stats
175W - 150L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
devontatertots
Ah Muzen Cab
Level 25
God Stats
7W - 18L
1,530 SR
Queue Stats
15W - 25L
1,309 Elo+
Party 2
Nu Wa
Nu Wa
vietnam_sapa
Nu Wa
Level 128
God Stats
52W - 47L
1,433 SR
Queue Stats
383W - 408L
1,324 Elo+
Solo
Team Averages
Level 91
1,429 SR
1,343 Elo+

VS

Team Averages
Level 104
1,500 SR
1,406 Elo+
Cthulhu
Cthulhu
MonyboiYT
Cthulhu
Level 108
God Stats
1W - 0L
1,325 SR
Queue Stats
4W - 1L
1,653 Elo+
Solo
Nu Wa
Nu Wa
NaturedCell9461
Nu Wa
Level 126
God Stats
71W - 64L
1,470 SR
Queue Stats
1,107W - 1,154L
1,375 Elo+
Party 1
Skadi
Skadi
TheTruePatchuti
Skadi
Level 77
God Stats
11W - 21L
1,345 SR
Queue Stats
75W - 82L
1,341 Elo+
Solo
Vamana
Vamana
ThickPotato6530
Vamana
Level 85
God Stats
2W - 3L
1,674 SR
Queue Stats
98W - 80L
1,297 Elo+
Party 1
Fenrir
Fenrir
jhonyWTF343
Fenrir
Level 122
God Stats
3W - 1L
1,684 SR
Queue Stats
375W - 426L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CrazyDaze
Fafnir
14
2 / 4 / 5
9,550
478
7,180
22,317
19,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 9 / 6
8,153
408
8,113
17,860
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
UnrulyD
Osiris
15
1 / 9 / 4
8,894
445
11,262
24,024
21,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
devontatertots
Ah Muzen Cab
14
0 / 7 / 2
8,177
409
9,398
14,259
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 4 / 1
11,407
570
22,490
17,917
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MonyboiYT
Cthulhu
17
5 / 1 / 11
11,997
600
13,330
17,939
17,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 4 / 6
11,467
573
14,428
11,759
3,679
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 4 / 6
11,324
566
12,317
13,546
4,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 1 / 2
13,278
664
24,279
24,881
20,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
17
1 / 5 / 4
10,127
506
5,575
20,951
12,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
13
Kills
33
33
Deaths
15
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fafnir
CrazyDaze
Fafnir
2
4
5
1.13
L
0
9
6
0.33
W
Cthulhu
MonyboiYT
Cthulhu
5
1
11
10.5
W
5
4
6
2
W
8
4
6
2.75
W
14
1
2
15
L
Osiris
UnrulyD
Osiris
1
9
4
0.33
L
Ah Muzen Cab
devontatertots
Ah Muzen Cab
0
7
2
0.14
W
Fenrir
1
5
4
0.6
L
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,443
Damage
69,929
96,377
Taken
89,076
57,569
Mitigated
60,013
27,642
Healing
28,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
CrazyDaze
Fafnir
7,180
2,385
408
8,597
22,317
19,961
35
7,893
14,424
23,226
0
L
8,113
1,511
0
3,627
17,860
5,816
0
4,384
13,476
0
47,629
W
Cthulhu
MonyboiYT
Cthulhu
13,330
1,862
2,959
2,140
17,939
17,858
1,665
4,188
13,751
68,365
0
W
14,428
6,361
36
1,140
11,759
3,679
3,697
7,176
4,583
84,755
0
W
12,317
7,400
0
4,033
13,546
4,738
4,660
5,636
7,910
0
66,732
W
24,279
15,399
0
12,149
24,881
20,866
1,989
6,925
17,956
0
91,141
L
Osiris
UnrulyD
Osiris
11,262
4,549
0
4,346
24,024
21,765
88
2,708
21,316
0
49,106
L
Ah Muzen Cab
devontatertots
Ah Muzen Cab
9,398
3,895
0
3,266
14,259
4,704
679
5,633
8,626
0
61,669
W
Fenrir
5,575
973
0
6,417
20,951
12,872
203
5,745
15,206
0
75,322
L
22,490
6,964
0
7,398
17,917
5,323
336
7,140
10,777
90,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,181
Gold Earned
58,193
421
Minions Killed
626
0
Camps Cleared
0
1,653,429
Distance Traveled
1,805,315
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,550
478
26
1
0
358,529
9
L
Da Ji
8,153
408
75
4
0
350,489
3
W
Cthulhu
11,997
600
115
6
0
376,124
0
W
Nu Wa
11,467
573
137
7
0
305,743
0
W
Skadi
11,324
566
114
6
0
356,787
7
W
Vamana
13,278
664
156
8
0
399,584
0
L
Osiris
8,894
445
78
4
0
314,040
1
L
Ah Muzen Cab
8,177
409
108
5
0
311,904
0
W
Fenrir
10,127
506
104
5
0
367,077
0
L
Nu Wa
11,407
570
134
7
0
318,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role