Player Matchup

Kali
Kali
Dekadin
Kali
Level 156
God Stats
3W - 0L
1,772 SR
Queue Stats
47W - 45L
1,506 Elo+
Solo
Anubis
Anubis
Drakhariss
Anubis
Level 160
God Stats
31W - 37L
1,435 SR
Queue Stats
63W - 69L
1,444 Elo+
Solo
Danzaburou
Danzaburou
HilltopClassic
Danzaburou
Level 144
God Stats
25W - 24L
1,447 SR
Queue Stats
512W - 528L
1,553 Elo+
Party 1
Hercules
Hercules
NickyMJP
Hercules
Level 100
God Stats
86W - 90L
1,551 SR
Queue Stats
656W - 641L
1,559 Elo+
Party 1
Ganesha
Ganesha
TheOnlyReasons
Ganesha
Level 66
God Stats
10W - 2L
1,686 SR
Queue Stats
387W - 362L
1,531 Elo+
Party 1
Team Averages
Level 125
1,578 SR
1,519 Elo+

VS

Team Averages
Level 101
1,653 SR
1,525 Elo+
Osiris
Osiris
ArsonProbable
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,457 Elo+
Party 2
Izanami
Izanami
Keiter119
Izanami
Level 81
God Stats
8W - 6L
1,442 SR
Queue Stats
28W - 30L
1,599 Elo+
Party 3
Ares
Ares
ProphetSoulz
Ares
Level 147
God Stats
6W - 9L
2,006 SR
Queue Stats
107W - 107L
1,526 Elo+
Party 3
Janus
Janus
Ushysushi
Janus
Level 59
God Stats
5W - 9L
1,819 SR
Queue Stats
7W - 12L
1,580 Elo+
Party 2
Cliodhna
Cliodhna
Woodman12386
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dekadin
Kali
14
7 / 5 / 12
9,069
605
11,742
14,425
6,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Drakhariss
Anubis
14
7 / 3 / 6
8,969
598
8,067
8,872
4,399
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
HilltopClassic
Danzaburou
16
12 / 0 / 1
10,525
702
12,226
8,318
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
NickyMJP
Hercules
14
9 / 1 / 8
9,162
611
10,399
15,792
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 21
8,577
572
6,293
14,734
15,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
6,993
466
10,358
14,774
13,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Keiter119
Izanami
12
1 / 5 / 0
6,895
460
2,948
9,321
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 8 / 4
7,087
472
7,553
16,787
10,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Ushysushi
Janus
10
2 / 8 / 2
6,472
431
6,619
9,239
2,058
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Woodman12386
Cliodhna
12
4 / 8 / 3
7,553
504
10,119
15,567
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
35
Kills
11
11
Deaths
35
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Kali
Dekadin
Kali
7
5
12
2.6
W
Anubis
Drakhariss
Anubis
7
3
6
3.33
W
Danzaburou
HilltopClassic
Danzaburou
12
0
1
12.5
L
Izanami
Keiter119
Izanami
1
5
0
0.2
W
Hercules
NickyMJP
Hercules
9
1
8
13
L
2
8
4
0.5
W
0
2
21
5.25
L
Janus
Ushysushi
Janus
2
8
2
0.38
L
Cliodhna
Woodman12386
Cliodhna
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,727
Damage
37,597
62,141
Taken
65,688
41,151
Mitigated
32,503
18,487
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,358
3,244
0
2,362
14,774
13,316
0
2,371
11,935
0
32,711
W
Kali
Dekadin
Kali
11,742
6,702
0
2,599
14,425
6,393
207
1,098
13,149
0
52,385
W
Anubis
Drakhariss
Anubis
8,067
540
0
3,305
8,872
4,399
1,370
4,146
4,638
49,455
0
W
Danzaburou
HilltopClassic
Danzaburou
12,226
5,833
0
4,635
8,318
2,909
2,420
3,006
5,276
0
67,158
L
Izanami
Keiter119
Izanami
2,948
2,043
0
3,436
9,321
1,670
0
1,457
7,864
0
44,756
W
Hercules
NickyMJP
Hercules
10,399
3,607
248
5,533
15,792
11,522
853
2,395
12,918
1,083
33,350
L
7,553
635
0
1,952
16,787
10,166
0
3,502
13,179
21,517
0
W
6,293
771
0
2,167
14,734
15,928
259
3,276
11,205
22,593
8,340
L
Janus
Ushysushi
Janus
6,619
728
0
1,190
9,239
2,058
180
3,416
5,706
27,725
0
L
Cliodhna
Woodman12386
Cliodhna
10,119
1,232
0
3,447
15,567
5,293
0
2,608
12,836
0
42,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,302
Gold Earned
35,000
388
Minions Killed
308
0
Camps Cleared
0
1,384,728
Distance Traveled
1,284,168
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,993
466
64
4
0
243,193
1
W
Kali
9,069
605
71
5
0
274,636
4
W
Anubis
8,969
598
101
7
0
229,237
0
W
Danzaburou
10,525
702
136
9
0
296,543
2
L
Izanami
6,895
460
104
7
0
250,743
0
W
Hercules
9,162
611
67
4
0
285,349
9
L
Ares
7,087
472
23
2
0
262,021
1
W
Ganesha
8,577
572
13
1
0
298,963
5
L
Janus
6,472
431
48
3
0
234,449
2
L
Cliodhna
7,553
504
69
5
0
293,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role