Player Matchup

Athena
Athena
B1ack-Coffee3
Athena
Level 108
God Stats
2W - 7L
1,136 SR
Queue Stats
236W - 214L
1,515 Elo+
Party 3
Tiamat
Tiamat
BingaCP3
Tiamat
Level 33
God Stats
7W - 5L
1,523 SR
Queue Stats
287W - 211L
1,503 Elo+
Party 1
Fenrir
Fenrir
KingMokam
Fenrir
Level 28
God Stats
9W - 5L
1,231 SR
Queue Stats
161W - 102L
1,544 Elo+
Party 1
Artemis
Artemis
oq-Alba
Artemis
Level 29
God Stats
27W - 17L
1,716 SR
Queue Stats
139W - 95L
1,509 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ちゃげぴぐ
Cu Chulainn
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 235L
1,479 Elo+
Party 3
Team Averages
Level 55
1,421 SR
1,510 Elo+

VS

Team Averages
Level 46
1,396 SR
1,547 Elo+
Sylvanus
Sylvanus
BillyBaller2
Sylvanus
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 47L
1,500 Elo+
Solo
Arachne
Arachne
JosephDeWitt
Arachne
Level 42
God Stats
3W - 2L
1,146 SR
Queue Stats
256W - 272L
1,368 Elo+
Solo
Poseidon
Poseidon
Positr0x
Poseidon
Level 111
God Stats
27W - 14L
1,706 SR
Queue Stats
96W - 128L
1,640 Elo+
Party 2
Cliodhna
Cliodhna
Shwauzenator
Cliodhna
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 6L
1,747 Elo+
Party 2
Izanami
Izanami
ThEGREATsMoKes
Izanami
Level 45
God Stats
5W - 5L
1,128 SR
Queue Stats
132W - 146L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 22
10,657
444
9,174
23,898
29,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
BingaCP3
Tiamat
19
9 / 2 / 12
13,257
552
16,506
13,224
9,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
KingMokam
Fenrir
20
17 / 3 / 7
14,876
620
19,877
22,432
17,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
oq-Alba
Artemis
18
6 / 5 / 17
11,917
497
22,949
15,233
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
ちゃげぴぐ
Cu Chulainn
20
4 / 3 / 15
13,182
549
22,871
22,864
26,788
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BillyBaller2
Sylvanus
16
2 / 7 / 7
10,835
451
12,247
31,798
36,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
JosephDeWitt
Arachne
17
5 / 7 / 7
11,904
496
13,352
24,082
10,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Positr0x
Poseidon
17
5 / 10 / 8
11,800
492
17,760
16,219
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Shwauzenator
Cliodhna
19
6 / 5 / 3
12,792
533
17,507
26,615
24,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 7 / 7
10,283
428
9,619
18,440
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
50
36
Kills
18
18
Deaths
36
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
5
22
2.2
L
Sylvanus
BillyBaller2
Sylvanus
2
7
7
0.79
W
Tiamat
BingaCP3
Tiamat
9
2
12
7.5
L
Arachne
JosephDeWitt
Arachne
5
7
7
1.21
W
Fenrir
KingMokam
Fenrir
17
3
7
6.83
L
Poseidon
Positr0x
Poseidon
5
10
8
0.9
L
Cliodhna
Shwauzenator
Cliodhna
6
5
3
1.5
L
0
7
7
0.5
W
Artemis
oq-Alba
Artemis
6
5
17
2.9
W
Cu Chulainn
ちゃげぴぐ
Cu Chulainn
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,377
Damage
70,485
97,651
Taken
117,154
89,361
Mitigated
81,696
25,666
Healing
32,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,174
1,325
0
1,471
23,898
29,332
218
10,590
12,952
31,816
2,027
L
Sylvanus
BillyBaller2
Sylvanus
12,247
2,318
2,105
8,590
31,798
36,304
441
6,401
24,569
34,130
1,977
W
Tiamat
BingaCP3
Tiamat
16,506
243
343
5,663
13,224
9,006
1,105
3,249
9,748
82,578
0
L
Arachne
JosephDeWitt
Arachne
13,352
8,295
0
6,957
24,082
10,688
25
7,502
16,301
436
67,490
W
Fenrir
KingMokam
Fenrir
19,877
4,658
0
9,825
22,432
17,918
0
5,825
16,415
0
123,621
L
Poseidon
Positr0x
Poseidon
17,760
2,448
0
459
16,219
4,328
0
6,149
9,614
71,447
0
L
Cliodhna
Shwauzenator
Cliodhna
17,507
1,918
0
9,728
26,615
24,170
24
4,307
22,100
0
93,002
L
9,619
5,950
0
4,447
18,440
6,206
625
4,644
13,656
0
87,118
W
Artemis
oq-Alba
Artemis
22,949
11,145
0
3,567
15,233
6,317
0
5,437
9,682
0
80,474
W
Cu Chulainn
ちゃげぴぐ
Cu Chulainn
22,871
3,144
0
4,797
22,864
26,788
730
4,820
17,868
15,756
78,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,889
Gold Earned
57,614
629
Minions Killed
567
0
Camps Cleared
0
2,322,052
Distance Traveled
2,131,072
33
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,657
444
58
2
0
457,734
8
L
Sylvanus
10,835
451
39
2
0
361,356
0
W
Tiamat
13,257
552
148
6
0
437,550
7
L
Arachne
11,904
496
88
4
0
466,947
1
W
Fenrir
14,876
620
160
7
0
530,538
1
L
Poseidon
11,800
492
120
5
0
427,738
2
L
Cliodhna
12,792
533
162
7
0
475,778
3
L
Izanami
10,283
428
158
7
0
399,253
4
W
Artemis
11,917
497
98
4
0
430,902
10
W
Cu Chulainn
13,182
549
165
7
0
465,328
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role