Player Matchup

Cerberus
Cerberus
FuFu the Ferret
Cerberus
Level 118
God Stats
8W - 3L
1,231 SR
Queue Stats
286W - 219L
1,533 Elo+
Party 2
Hercules
Hercules
GokuzinhoDSatan
Hercules
Level 156
God Stats
2W - 2L
1,738 SR
Queue Stats
132W - 75L
1,298 Elo+
Party 2
Nu Wa
Nu Wa
MHG Exclusive
Nu Wa
Level 157
God Stats
11W - 6L
1,689 SR
Queue Stats
295W - 211L
1,605 Elo+
Party 2
Izanami
Izanami
XEONknight
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
s2kwaveees
Danzaburou
Level 108
God Stats
5W - 1L
1,773 SR
Queue Stats
265W - 253L
1,470 Elo+
Party 1
Team Averages
Level 133
1,586 SR
1,479 Elo+

VS

Team Averages
Level 129
1,469 SR
1,409 Elo+
Arachne
Arachne
Heavenzly
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 300L
1,457 Elo+
Solo
Bastet
Bastet
Kentenko
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,376 Elo+
Solo
Hera
Hera
M3TH_860
Hera
Level 158
God Stats
1W - 5L
1,327 SR
Queue Stats
403W - 447L
1,392 Elo+
Solo
Jing Wei
Jing Wei
PRITIPSYKOO
Jing Wei
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
126W - 194L
1,382 Elo+
Solo
Cthulhu
Cthulhu
wildmanarmy
Cthulhu
Level 158
God Stats
1W - 3L
1,516 SR
Queue Stats
174W - 202L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
1
0 / 0 / 0
2,768
277
0
0
0
Hercules
16
4 / 1 / 15
9,053
905
9,795
12,927
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
7 / 0 / 13
8,737
874
9,884
4,969
2,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
XEONknight
Izanami
16
2 / 1 / 16
8,858
886
5,985
7,971
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
s2kwaveees
Danzaburou
17
9 / 1 / 10
9,368
937
11,114
8,722
3,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Heavenzly
Arachne
11
2 / 4 / 0
7,307
731
3,544
7,612
2,570
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Kentenko
Bastet
10
0 / 6 / 2
6,386
639
5,596
9,209
2,253
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
13
0 / 3 / 2
6,938
694
7,302
6,593
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
PRITIPSYKOO
Jing Wei
12
0 / 5 / 1
6,940
694
3,349
8,296
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
wildmanarmy
Cthulhu
14
1 / 4 / 1
7,239
724
7,809
9,501
9,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
22
Kills
3
3
Deaths
22
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
0
0
0
W
Hercules
4
1
15
11.5
L
Arachne
Heavenzly
Arachne
2
4
0
0.5
L
Bastet
Kentenko
Bastet
0
6
2
0.17
L
Hera
0
3
2
0.33
W
7
0
13
13.5
L
Jing Wei
PRITIPSYKOO
Jing Wei
0
5
1
0.1
W
Izanami
XEONknight
Izanami
2
1
16
10
W
Danzaburou
s2kwaveees
Danzaburou
9
1
10
14
L
Cthulhu
wildmanarmy
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,778
Damage
27,600
34,589
Taken
41,211
21,584
Mitigated
19,259
14,816
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
9,795
1,733
219
3,703
12,927
12,290
0
4,623
8,304
0
13,794
L
Arachne
Heavenzly
Arachne
3,544
1,590
122
538
7,612
2,570
0
2,117
5,495
0
4,605
L
Bastet
Kentenko
Bastet
5,596
1,603
556
778
9,209
2,253
0
2,662
6,547
0
9,943
L
Hera
7,302
2,254
1,250
1,856
6,593
1,932
0
1,137
5,456
21,440
0
W
9,884
4,242
3,238
2,307
4,969
2,013
290
3,524
1,445
17,506
0
L
Jing Wei
PRITIPSYKOO
Jing Wei
3,349
1,785
256
1,419
8,296
3,413
0
1,649
6,647
0
18,770
W
Izanami
XEONknight
Izanami
5,985
2,596
175
1,415
7,971
3,301
819
3,821
4,150
0
21,799
W
Danzaburou
s2kwaveees
Danzaburou
11,114
3,123
1,332
2,427
8,722
3,980
462
3,143
5,579
0
34,660
L
Cthulhu
wildmanarmy
Cthulhu
7,809
249
79
1,341
9,501
9,091
0
2,319
7,182
22,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
34,810
134
Minions Killed
102
0
Camps Cleared
0
812,173
Distance Traveled
766,954
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
2,768
277
0
0
0
0
0
W
Hercules
9,053
905
11
1
0
222,958
0
L
Arachne
7,307
731
3
0
0
131,367
0
L
Bastet
6,386
639
6
1
0
146,333
0
L
Hera
6,938
694
31
3
0
162,440
2
W
Nu Wa
8,737
874
18
2
0
206,203
0
L
Jing Wei
6,940
694
34
3
0
152,394
0
W
Izanami
8,858
886
51
5
0
187,669
0
W
Danzaburou
9,368
937
54
5
0
195,343
0
L
Cthulhu
7,239
724
28
3
0
174,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role