Player Matchup

Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
TomahawkWarrior
Erlang Shen
Silver I
Level 160
God Stats
13W - 16L
1,485 SR
Queue Stats
296W - 282L
1,366 MMR
Solo
Medusa
Medusa
Silver I
ZackyREV
Medusa
Silver I
Level 156
God Stats
6W - 2L
1,560 SR
Queue Stats
214W - 228L
1,324 MMR
Solo
Bellona
Bellona
Gold V
aphr0ditea
Bellona
Gold V
Level 128
God Stats
3W - 2L
1,437 SR
Queue Stats
140W - 135L
1,319 MMR
Party 1
Ra
Ra
Gold V
nyates
Ra
Gold V
Level 65
God Stats
3W - 1L
1,610 SR
Queue Stats
243W - 257L
1,286 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,515 SR
1,383 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,560 SR
1,313 MMR
Ne Zha
Ne Zha
Gold V
Belldaens
Ne Zha
Gold V
Level 148
God Stats
1W - 1L
1,870 SR
Queue Stats
100W - 100L
1,343 MMR
Solo
Kukulkan
Kukulkan
Silver IV
ClapSZN
Kukulkan
Silver IV
Level 126
God Stats
2W - 3L
1,746 SR
Queue Stats
303W - 335L
1,368 MMR
Solo
Xbalanque
Xbalanque
Gold II
DogofLegend
Xbalanque
Gold II
Level 157
God Stats
1W - 3L
1,213 SR
Queue Stats
28W - 30L
1,453 MMR
Party 2
Mulan
Mulan
Silver IV
TheImplicationn
Mulan
Silver IV
Level 139
God Stats
0W - 2L
1,686 SR
Queue Stats
8W - 17L
1,274 MMR
Solo
Atlas
Atlas
Gold V
paradaisuibu
Atlas
Gold V
Level 66
God Stats
0W - 2L
1,284 SR
Queue Stats
29W - 41L
1,125 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 0 / 9
6,354
635
3,163
6,266
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
 
Xing Tian
10
2 / 0 / 9
6,354
635
3,163
6,266
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
TomahawkWarrior
Erlang Shen
11
3 / 0 / 3
6,298
630
3,195
6,496
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
ZackyREV
Medusa
11
4 / 1 / 0
6,750
675
4,474
4,593
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
aphr0ditea
Bellona
11
5 / 0 / 2
6,836
684
5,585
5,157
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
11
2 / 1 / 6
6,405
641
5,370
5,149
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
ShivaThothMorgan Le FayArachne

VS

Bans
CliodhnaBastetGilgameshLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Belldaens
Ne Zha
8
0 / 3 / 0
4,849
485
3,186
9,590
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ClapSZN
Kukulkan
9
1 / 3 / 0
5,355
536
3,640
3,751
1,247
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
DogofLegend
Xbalanque
8
0 / 2 / 0
4,931
493
2,823
4,789
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
5,009
501
2,499
8,151
2,583
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 4 / 1
5,353
535
1,362
8,543
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
18
Kills
2
2
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
9
6.5
W
Xing Tian
 
Xing Tian
2
0
9
6.5
L
Ne Zha
Belldaens
Ne Zha
0
3
0
0
L
Kukulkan
ClapSZN
Kukulkan
1
3
0
0.33
L
Xbalanque
DogofLegend
Xbalanque
0
2
0
0
L
0
4
1
0.13
W
Erlang Shen
TomahawkWarrior
Erlang Shen
3
0
3
4.5
W
Medusa
ZackyREV
Medusa
4
1
0
4
W
Bellona
aphr0ditea
Bellona
5
0
2
6
W
Ra
2
1
6
5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
13,510
33,927
Taken
34,824
17,834
Mitigated
11,560
11,228
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,163
641
0
1,575
6,266
3,714
168
1,517
4,749
9,327
0
W
Xing Tian
 
Xing Tian
3,163
641
0
1,575
6,266
3,714
168
1,517
4,749
9,327
0
L
Ne Zha
Belldaens
Ne Zha
3,186
1,546
0
2,544
9,590
2,642
0
1,975
7,531
0
30,739
L
Kukulkan
ClapSZN
Kukulkan
3,640
464
0
250
3,751
1,247
0
1,513
2,180
24,154
0
L
Xbalanque
DogofLegend
Xbalanque
2,823
761
0
1,701
4,789
1,320
0
1,099
3,690
0
23,472
L
2,499
529
0
2,147
8,151
2,583
0
1,529
6,578
0
23,901
W
Erlang Shen
TomahawkWarrior
Erlang Shen
3,195
1,790
0
1,275
6,496
2,173
170
604
5,892
0
38,560
W
Medusa
ZackyREV
Medusa
4,474
1,988
0
1,551
4,593
1,816
733
596
3,997
0
43,811
W
Bellona
aphr0ditea
Bellona
5,585
2,336
0
2,743
5,157
4,501
414
916
4,241
0
37,636
W
Ra
5,370
383
521
1,988
5,149
1,916
344
1,369
3,780
39,574
0
L
1,362
164
0
1,137
8,543
3,768
0
2,174
6,312
10,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
25,497
325
Minions Killed
244
0
Camps Cleared
0
1,235,513
Distance Traveled
973,273
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,354
635
10
1
0
178,391
3
W
Xing Tian
6,354
635
10
1
0
178,391
3
L
Ne Zha
4,849
485
50
5
0
215,663
3
L
Kukulkan
5,355
536
63
6
0
182,879
1
L
Xbalanque
4,931
493
58
6
0
186,705
2
L
Mulan
5,009
501
57
6
0
197,162
2
W
Erlang Shen
6,298
630
71
7
0
231,145
2
W
Medusa
6,750
675
64
6
0
211,134
3
W
Bellona
6,836
684
88
9
0
226,648
4
W
Ra
6,405
641
82
8
0
209,804
3
L
Atlas
5,353
535
16
2
0
190,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role