Player Matchup

Bacchus
Bacchus
DaddySquirtsUwU
Bacchus
Level 105
God Stats
4W - 2L
1,810 SR
Queue Stats
129W - 99L
1,605 Elo+
Party 2
Vamana
Vamana
MommySquirts
Vamana
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 48L
1,701 Elo+
Party 2
Ullr
Ullr
Pandapocolipse
Ullr
Level 126
God Stats
15W - 28L
1,462 SR
Queue Stats
680W - 578L
1,611 Elo+
Party 2
Team Averages
Level 111
1,591 SR
1,639 Elo+

VS

Team Averages
Level 82
1,450 SR
1,449 Elo+
He Bo
He Bo
 
He Bo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LiammSg
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,503 Elo+
Party 1
Medusa
Medusa
chapadm
Medusa
Level 18
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 12L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 13
8,469
847
7,401
8,695
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
12
2 / 0 / 12
7,820
782
6,145
9,863
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
11 / 0 / 4
9,416
942
9,559
5,430
2,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 6 / 1
6,473
647
3,846
8,819
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
 
He Bo
10
0 / 6 / 1
6,473
647
3,846
8,819
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
LiammSg
Ymir
10
1 / 5 / 0
6,868
687
4,793
10,752
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
chapadm
Medusa
10
0 / 4 / 1
6,398
640
4,877
8,379
2,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
15
Kills
1
1
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
1
0.08
L
He Bo
 
He Bo
0
6
1
0.08
W
2
1
13
8.5
L
Ymir
LiammSg
Ymir
1
5
0
0.2
W
Vamana
2
0
12
8
W
11
0
4
13
L
Medusa
chapadm
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,105
Damage
17,362
23,988
Taken
36,769
18,826
Mitigated
16,648
11,000
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,846
109
0
470
8,819
2,396
0
2,457
6,207
24,291
0
L
He Bo
 
He Bo
3,846
109
0
470
8,819
2,396
0
2,457
6,207
24,291
0
W
7,401
1,431
560
3,591
8,695
10,167
297
2,569
5,966
17,369
0
L
Ymir
LiammSg
Ymir
4,793
438
332
1,410
10,752
9,306
0
2,477
7,794
13,405
0
W
Vamana
6,145
1,568
326
5,272
9,863
6,515
491
3,097
6,598
0
23,156
W
9,559
4,069
0
1,251
5,430
2,144
1,460
2,954
2,406
0
33,425
L
Medusa
chapadm
Medusa
4,877
2,417
0
498
8,379
2,550
0
3,026
5,317
0
17,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,705
Gold Earned
26,212
106
Minions Killed
146
6
Camps Cleared
4
634,223
Distance Traveled
716,224
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,473
647
45
5
1
175,509
2
L
He Bo
6,473
647
45
5
1
175,509
2
W
Bacchus
8,469
847
24
2
1
193,551
6
L
Ymir
6,868
687
21
2
1
175,162
2
W
Vamana
7,820
782
24
2
1
231,260
2
W
Ullr
9,416
942
58
6
4
209,412
1
L
Medusa
6,398
640
35
4
1
190,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role