Player Matchup

Tiamat
Tiamat
Azathur
Tiamat
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
MojitoFTW
Neith
Level 40
God Stats
16W - 12L
1,900 SR
Queue Stats
239W - 215L
1,547 Elo+
Party 1
Nike
Nike
Moonlîght
Nike
Level 155
God Stats
10W - 19L
1,562 SR
Queue Stats
366W - 301L
1,550 Elo+
Party 1
Artio
Artio
kîtsunemorî
Artio
Level 135
God Stats
13W - 20L
1,495 SR
Queue Stats
150W - 172L
1,476 Elo+
Party 1
Ymir
Ymir
plaguedleopard
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Team Averages
Level 84
1,591 SR
1,515 Elo+

VS

Team Averages
Level 65
1,535 SR
1,617 Elo+
Set
Set
DakuTenshi
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,643 Elo+
Party 4
Atlas
Atlas
Dragons Shouts
Atlas
Level 94
God Stats
3W - 1L
1,647 SR
Queue Stats
34W - 32L
1,507 Elo+
Party 3
Izanami
Izanami
HeadlinePsycho
Izanami
Level 108
God Stats
2W - 0L
1,529 SR
Queue Stats
39W - 29L
1,541 Elo+
Party 3
Mulan
Mulan
fluffymcstuffin
Mulan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,694 Elo+
Party 4
Scylla
Scylla
zillaman22
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,702 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azathur
Tiamat
9
1 / 3 / 2
5,668
436
2,049
4,935
2,029
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
MojitoFTW
Neith
10
2 / 5 / 2
6,282
483
7,180
7,870
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 5 / 3
7,412
570
8,433
12,106
5,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 3 / 5
6,490
499
1,704
10,551
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 1
5,931
456
3,460
7,344
2,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 8
7,729
595
5,995
10,741
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 8
7,463
574
7,464
11,491
6,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 1 / 4
8,723
671
6,186
7,499
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 1 / 6
7,221
555
6,289
7,415
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
zillaman22
Scylla
13
4 / 0 / 6
7,983
614
5,829
4,303
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
21
21
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Azathur
Tiamat
1
3
2
0.67
W
3
4
8
1.75
W
3
2
8
3.5
W
7
1
4
9
L
Neith
MojitoFTW
Neith
2
5
2
0.6
L
4
5
3
1.1
W
4
1
6
7
L
1
3
5
1.17
L
0
5
1
0.1
W
Scylla
zillaman22
Scylla
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,826
Damage
31,763
42,806
Taken
41,449
16,964
Mitigated
18,085
6,050
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Azathur
Tiamat
2,049
364
0
350
4,935
2,029
0
2,330
2,572
10,345
0
W
5,995
2,574
0
759
10,741
3,546
889
1,618
9,123
0
39,355
W
7,464
3,061
2,496
2,623
11,491
6,769
210
2,381
9,110
20,963
0
W
6,186
3,953
0
2,945
7,499
1,897
2,839
439
7,060
0
63,078
L
Neith
MojitoFTW
Neith
7,180
3,234
397
2,080
7,870
1,828
0
3,210
4,624
0
30,323
L
8,433
2,315
0
635
12,106
5,409
0
3,785
8,288
0
50,616
W
6,289
1,621
0
1,932
7,415
4,629
59
1,854
5,561
0
22,406
L
1,704
152
120
2,113
10,551
5,135
0
3,537
6,979
13,672
0
L
3,460
404
0
355
7,344
2,563
622
431
6,708
22,193
0
W
Scylla
zillaman22
Scylla
5,829
347
0
880
4,303
1,244
1,731
921
3,382
36,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
39,119
235
Minions Killed
331
0
Camps Cleared
0
1,165,323
Distance Traveled
1,263,646
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,668
436
16
1
0
211,736
0
W
Set
7,729
595
67
5
0
249,306
0
W
Atlas
7,463
574
20
2
0
256,867
5
W
Izanami
8,723
671
126
10
0
260,773
2
L
Neith
6,282
483
62
5
0
231,372
4
L
Nike
7,412
570
87
7
0
266,030
1
W
Mulan
7,221
555
36
3
0
242,518
3
L
Artio
6,490
499
25
2
0
236,449
3
L
Ymir
5,931
456
45
3
0
219,736
3
W
Scylla
7,983
614
82
6
0
254,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role