Player Matchup

Tiamat
Tiamat
C4PNCLUTCH14
Tiamat
Level 81
God Stats
2W - 4L
1,367 SR
Queue Stats
32W - 31L
1,441 Elo+
Party 2
Artemis
Artemis
Djdestined23
Artemis
Level 18
God Stats
1W - 1L
1,283 SR
Queue Stats
20W - 21L
1,441 Elo+
Party 2
Nemesis
Nemesis
LetzGetILL
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,441 Elo+
Party 2
Kuzenbo
Kuzenbo
Politikz29
Kuzenbo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,441 Elo+
Party 2
Nox
Nox
SeasonalDread2
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,441 Elo+
Party 2
Team Averages
Level 32
1,430 SR
1,441 Elo+

VS

Team Averages
Level 51
1,469 SR
1,404 Elo+
Freya
Freya
Casauble
Freya
Level 17
God Stats
5W - 9L
1,345 SR
Queue Stats
29W - 36L
1,361 Elo+
Party 1
King Arthur
King Arthur
FirsthandBobcat
King Arthur
Level 82
God Stats
3W - 5L
1,461 SR
Queue Stats
66W - 67L
1,403 Elo+
Party 1
Anhur
Anhur
Gecko DB
Anhur
Level 102
God Stats
2W - 3L
1,396 SR
Queue Stats
86W - 85L
1,368 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VisualBag965704
Morgan Le Fay
Level 36
God Stats
3W - 8L
1,416 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Athena
Athena
WindmillCalamity
Athena
Level 19
God Stats
13W - 9L
1,727 SR
Queue Stats
79W - 81L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
5 / 4 / 11
11,197
509
16,230
11,839
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Djdestined23
Artemis
20
13 / 0 / 10
12,914
587
30,074
17,520
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
LetzGetILL
Nemesis
18
5 / 1 / 15
11,054
502
9,883
16,638
8,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Politikz29
Kuzenbo
15
3 / 5 / 19
10,512
478
9,440
22,366
36,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 1 / 5
11,775
535
10,535
12,876
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Casauble
Freya
14
3 / 5 / 6
8,824
401
11,872
17,481
7,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
FirsthandBobcat
King Arthur
17
3 / 4 / 1
10,588
481
11,538
21,399
23,290
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Gecko DB
Anhur
14
4 / 7 / 3
9,189
418
11,682
19,419
6,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
VisualBag965704
Morgan Le Fay
13
0 / 6 / 3
8,310
378
8,190
15,290
5,331
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 8 / 4
9,410
428
6,798
24,264
25,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
29
Kills
11
11
Deaths
30
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
4
11
2.63
L
Freya
Casauble
Freya
3
5
6
1.2
W
Artemis
Djdestined23
Artemis
13
0
10
18
L
King Arthur
FirsthandBobcat
King Arthur
3
4
1
0.88
L
Anhur
Gecko DB
Anhur
4
7
3
0.79
W
Nemesis
LetzGetILL
Nemesis
5
1
15
12.5
W
Kuzenbo
Politikz29
Kuzenbo
3
5
19
2.5
W
3
1
5
5.5
L
Morgan Le Fay
VisualBag965704
Morgan Le Fay
0
6
3
0.25
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,162
Damage
50,080
81,239
Taken
97,853
66,731
Mitigated
68,094
23,907
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,230
1,310
0
2,842
11,839
7,012
1,038
5,140
6,699
74,853
0
L
Freya
Casauble
Freya
11,872
4,217
0
7,645
17,481
7,283
60
7,136
10,345
34,885
0
W
Artemis
Djdestined23
Artemis
30,074
21,684
0
14,189
17,520
8,301
4,992
6,051
11,469
0
111,099
L
King Arthur
FirsthandBobcat
King Arthur
11,538
516
236
2,932
21,399
23,290
0
9,673
11,726
0
67,567
L
Anhur
Gecko DB
Anhur
11,682
7,257
0
4,604
19,419
6,529
716
6,830
12,589
0
55,302
W
Nemesis
LetzGetILL
Nemesis
9,883
5,134
0
1,004
16,638
8,078
1,232
3,590
13,048
0
82,818
W
Kuzenbo
Politikz29
Kuzenbo
9,440
3,527
0
1,816
22,366
36,369
583
10,784
11,582
25,139
0
W
10,535
987
0
4,056
12,876
6,971
1,451
1,295
11,581
83,060
0
L
Morgan Le Fay
VisualBag965704
Morgan Le Fay
8,190
1,612
0
1,618
15,290
5,331
548
4,163
11,127
56,179
0
L
6,798
2,160
0
3,222
24,264
25,661
58
8,403
15,861
21,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,452
Gold Earned
46,321
578
Minions Killed
379
0
Camps Cleared
0
2,071,371
Distance Traveled
1,847,871
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,197
509
124
6
0
376,906
3
L
Freya
8,824
401
49
2
0
376,467
0
W
Artemis
12,914
587
157
7
0
386,013
1
L
King Arthur
10,588
481
125
6
0
415,553
2
L
Anhur
9,189
418
86
4
0
357,352
2
W
Nemesis
11,054
502
107
5
0
506,150
0
W
Kuzenbo
10,512
478
14
1
0
424,001
0
W
Nox
11,775
535
176
8
0
378,301
3
L
Morgan Le Fay
8,310
378
90
4
0
329,944
7
L
Athena
9,410
428
29
1
0
368,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role