Player Matchup

Vamana
Vamana
GlocKoma21
Vamana
Level 128
God Stats
3W - 2L
1,733 SR
Queue Stats
162W - 152L
1,547 Elo+
Party 3
Medusa
Medusa
HOOD3DL3G3ND
Medusa
Level 147
God Stats
30W - 32L
1,456 SR
Queue Stats
309W - 223L
1,549 Elo+
Solo
Hel
Hel
TSE Lacky
Hel
Level 126
God Stats
12W - 5L
1,500 SR
Queue Stats
332W - 321L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
TSE Maji
Sun Wukong
Level 106
God Stats
10W - 9L
1,425 SR
Queue Stats
320W - 293L
1,572 Elo+
Party 1
Ymir
Ymir
n00bz4breakfa2t
Ymir
Level 115
God Stats
5W - 2L
1,908 SR
Queue Stats
64W - 74L
1,564 Elo+
Party 3
Team Averages
Level 124
1,604 SR
1,565 Elo+

VS

Team Averages
Level 118
1,593 SR
1,551 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Boongies
Mercury
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 81L
1,581 Elo+
Party 4
Izanami
Izanami
LolitaAndroid
Izanami
Level 109
God Stats
0W - 2L
1,930 SR
Queue Stats
12W - 18L
1,554 Elo+
Solo
Hel
Hel
aT Devasation
Hel
Level 137
God Stats
1W - 2L
1,626 SR
Queue Stats
45W - 41L
1,603 Elo+
Party 4
Mulan
Mulan
xxZedsDeadxx
Mulan
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GlocKoma21
Vamana
14
9 / 0 / 8
8,902
636
13,121
13,353
10,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
13
2 / 4 / 3
7,777
556
8,599
11,071
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 1 / 4
8,841
632
9,147
6,766
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
TSE Maji
Sun Wukong
14
1 / 1 / 4
7,985
570
5,890
11,829
6,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 6
8,000
571
5,394
10,492
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 3 / 3
6,401
457
4,826
12,478
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
 
Guan Yu
9
1 / 3 / 3
6,401
457
4,826
12,478
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Boongies
Mercury
10
0 / 5 / 0
6,045
432
1,523
10,576
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
11
3 / 6 / 1
7,040
503
10,419
10,834
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 0
7,408
529
4,955
12,573
5,499
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 4 / 0
7,781
556
8,913
15,120
15,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
22
Kills
7
6
Deaths
25
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
3
0.83
L
Guan Yu
 
Guan Yu
1
3
3
0.83
L
Mercury
Boongies
Mercury
0
5
0
0
W
Vamana
GlocKoma21
Vamana
9
0
8
13
W
Medusa
2
4
3
0.88
L
Izanami
3
6
1
0.58
W
5
1
4
7
W
Sun Wukong
TSE Maji
Sun Wukong
1
1
4
3
L
1
4
0
0.25
W
5
0
6
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,151
Damage
35,462
53,511
Taken
74,059
31,980
Mitigated
45,413
21,143
Healing
25,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,826
839
833
3,734
12,478
9,466
0
3,971
8,507
0
14,126
L
Guan Yu
 
Guan Yu
4,826
839
833
3,734
12,478
9,466
0
3,971
8,507
0
14,126
L
Mercury
Boongies
Mercury
1,523
741
0
3,358
10,576
3,253
0
1,647
8,929
0
29,692
W
Vamana
GlocKoma21
Vamana
13,121
7,931
0
2,188
13,353
10,716
420
1,954
11,368
0
53,421
W
Medusa
8,599
3,874
0
4,405
11,071
2,098
0
0
11,071
0
59,101
L
Izanami
10,419
6,230
0
2,006
10,834
2,351
0
1,327
9,507
0
49,859
W
9,147
569
2,851
4,210
6,766
3,778
295
2,692
4,033
61,539
0
W
Sun Wukong
TSE Maji
Sun Wukong
5,890
1,068
0
5,459
11,829
6,573
270
0
11,183
0
47,107
L
4,955
516
244
5,233
12,573
5,499
0
4,337
8,236
54,524
0
W
5,394
1,027
191
1,839
10,492
8,815
105
309
10,143
19,568
2,667
L
8,913
1,405
0
5,516
15,120
15,378
88
2,755
12,365
0
54,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
41,076
440
Minions Killed
425
0
Camps Cleared
0
1,472,407
Distance Traveled
1,637,887
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,401
457
26
2
0
292,765
8
L
Guan Yu
6,401
457
26
2
0
292,765
8
L
Mercury
6,045
432
65
5
0
315,603
5
W
Vamana
8,902
636
84
6
0
321,539
1
W
Medusa
7,777
556
98
7
0
274,751
3
L
Izanami
7,040
503
93
7
0
232,771
3
W
Hel
8,841
632
117
8
0
300,919
4
W
Sun Wukong
7,985
570
106
8
0
285,134
6
L
Hel
7,408
529
105
8
0
269,824
6
W
Ymir
8,000
571
35
3
0
290,064
2
L
Mulan
7,781
556
110
8
0
234,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role