Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
DarknessCosmic
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,237 Elo+
Party 2
Cthulhu
Cthulhu
Fordgary12
Cthulhu
Level 129
God Stats
11W - 17L
1,462 SR
Queue Stats
675W - 768L
1,461 Elo+
Solo
Merlin
Merlin
MagmaMatrix
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 214L
1,476 Elo+
Party 3
Izanami
Izanami
VanillaBeany
Izanami
Level 45
God Stats
42W - 51L
1,448 SR
Queue Stats
162W - 188L
1,479 Elo+
Party 3
Team Averages
Level 60
1,485 SR
1,442 Elo+

VS

Team Averages
Level 80
1,771 SR
1,671 Elo+
Tyr
Tyr
AVeryFastTyr
Tyr
Level 11
God Stats
8W - 0L
1,985 SR
Queue Stats
13W - 1L
1,871 Elo+
Party 1
Sun Wukong
Sun Wukong
AhthoGames
Sun Wukong
Level 12
God Stats
14W - 2L
2,021 SR
Queue Stats
14W - 3L
1,705 Elo+
Party 1
Chang'e
Chang'e
Davik145
Chang'e
Level 111
God Stats
3W - 2L
1,681 SR
Queue Stats
85W - 43L
1,635 Elo+
Party 1
Eset
Eset
Generk2
Eset
Level 141
God Stats
1W - 3L
1,509 SR
Queue Stats
110W - 68L
1,671 Elo+
Party 1
Ravana
Ravana
NPlayerOne
Ravana
Level 125
God Stats
4W - 0L
1,657 SR
Queue Stats
241W - 250L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 5 / 4
11,407
1,037
15,618
15,965
5,891
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
 
Chang'e
17
3 / 5 / 4
11,407
1,037
15,618
15,965
5,891
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 9 / 8
11,338
1,031
6,626
22,782
16,388
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Fordgary12
Cthulhu
17
2 / 3 / 7
12,316
1,120
11,643
22,020
27,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
17
2 / 7 / 2
11,099
1,009
12,662
16,027
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
VanillaBeany
Izanami
17
3 / 11 / 6
11,719
1,065
15,813
21,721
7,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

56

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 18
14,227
1,293
19,871
19,562
22,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
AhthoGames
Sun Wukong
18
5 / 3 / 19
12,353
1,123
17,990
14,845
13,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Davik145
Chang'e
19
6 / 0 / 17
12,843
1,168
18,977
12,079
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
Generk2
Eset
18
7 / 2 / 19
12,685
1,153
22,997
11,079
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
NPlayerOne
Ravana
19
4 / 5 / 18
12,165
1,106
14,104
12,842
4,656
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
126
14
Kills
35
40
Deaths
11
31
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
5
4
1
L
Chang'e
 
Chang'e
3
5
4
1
W
13
1
18
22
W
Sun Wukong
AhthoGames
Sun Wukong
5
3
19
4.83
L
1
9
8
0.56
W
Chang'e
Davik145
Chang'e
6
0
17
14.5
L
Cthulhu
Fordgary12
Cthulhu
2
3
7
1.83
W
Eset
Generk2
Eset
7
2
19
8.25
L
Merlin
2
7
2
0.43
W
Ravana
NPlayerOne
Ravana
4
5
18
2.6
L
Izanami
VanillaBeany
Izanami
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,980
Damage
93,939
114,480
Taken
70,407
68,527
Mitigated
51,852
17,366
Healing
33,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,618
803
2,538
3,612
15,965
5,891
0
7,171
8,753
38,348
0
L
Chang'e
 
Chang'e
15,618
803
2,538
3,612
15,965
5,891
0
7,171
8,753
38,348
0
W
19,871
2,054
445
6,803
19,562
22,351
0
11,573
7,989
0
28,801
W
Sun Wukong
AhthoGames
Sun Wukong
17,990
3,822
0
3,468
14,845
13,688
0
9,563
5,282
0
32,816
L
6,626
1,943
0
1,378
22,782
16,388
0
12,365
10,149
0
18,642
W
Chang'e
Davik145
Chang'e
18,977
1,891
8,569
6,770
12,079
6,051
0
6,872
5,207
57,929
0
L
Cthulhu
Fordgary12
Cthulhu
11,643
733
67
2,582
22,020
27,235
0
8,587
13,233
32,099
0
W
Eset
Generk2
Eset
22,997
1,666
2,508
3,119
11,079
5,106
0
5,234
5,845
42,054
0
L
Merlin
12,662
641
0
0
16,027
5,739
0
4,177
11,507
32,365
0
W
Ravana
NPlayerOne
Ravana
14,104
3,038
0
1,599
12,842
4,656
0
6,681
6,161
0
22,750
L
Izanami
VanillaBeany
Izanami
15,813
12,518
0
1,039
21,721
7,383
0
9,674
11,974
0
41,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,286
Gold Earned
64,273
269
Minions Killed
213
12
Camps Cleared
7
1,282,564
Distance Traveled
1,156,178
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,407
1,037
62
6
2
230,969
0
L
Chang'e
11,407
1,037
62
6
2
230,969
0
W
Tyr
14,227
1,293
21
2
1
269,334
1
W
Sun Wukong
12,353
1,123
35
3
0
219,845
0
L
Vamana
11,338
1,031
26
2
1
220,886
0
W
Chang'e
12,843
1,168
95
9
2
248,015
1
L
Cthulhu
12,316
1,120
41
4
1
230,225
3
W
Eset
12,685
1,153
48
4
2
217,016
2
L
Merlin
11,099
1,009
35
3
5
181,045
0
W
Ravana
12,165
1,106
14
1
2
201,968
0
L
Izanami
11,719
1,065
43
4
1
188,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role