Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Chrispurrs
Zeus
Level 159
God Stats
27W - 17L
1,717 SR
Queue Stats
154W - 122L
1,554 Elo+
Party 1
Charybdis
Charybdis
DeificInk23361
Charybdis
Level 148
God Stats
8W - 7L
1,498 SR
Queue Stats
124W - 100L
1,614 Elo+
Party 1
Team Averages
Level 157
1,554 SR
1,542 Elo+

VS

Team Averages
Level 85
1,474 SR
1,668 Elo+
Artio
Artio
AurumBomb
Artio
Level 88
God Stats
5W - 9L
1,356 SR
Queue Stats
69W - 63L
1,604 Elo+
Solo
Hera
Hera
BeastofCarthage
Hera
Level 107
God Stats
4W - 5L
1,141 SR
Queue Stats
84W - 75L
1,614 Elo+
Party 2
Neith
Neith
EnderofLives
Neith
Level 60
God Stats
14W - 9L
1,924 SR
Queue Stats
21W - 15L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 7 / 8
9,377
852
5,385
14,381
13,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
 
Ares
12
4 / 7 / 8
9,377
852
5,385
14,381
13,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 2 / 8
8,731
794
7,104
7,896
3,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
DeificInk23361
Charybdis
13
6 / 2 / 7
9,103
828
8,035
9,029
3,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AurumBomb
Artio
9
1 / 4 / 4
6,960
633
1,717
7,668
2,751
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 4 / 3
8,967
815
9,472
9,421
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 5 / 6
8,417
765
6,631
9,037
2,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
17
Kills
11
18
Deaths
13
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
7
8
1.14
W
Ares
 
Ares
4
7
8
1.14
L
Artio
AurumBomb
Artio
1
4
4
0.75
L
7
4
3
2.13
W
3
2
8
3.5
W
Charybdis
DeificInk23361
Charybdis
6
2
7
4.75
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,909
Damage
17,820
45,687
Taken
26,126
34,635
Mitigated
8,393
10,317
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,385
247
0
2,419
14,381
13,889
232
4,101
10,029
9,654
0
W
Ares
 
Ares
5,385
247
0
2,419
14,381
13,889
232
4,101
10,029
9,654
0
L
Artio
AurumBomb
Artio
1,717
355
327
2,308
7,668
2,751
0
2,806
4,862
5,412
0
L
9,472
2,032
0
1,371
9,421
3,027
0
4,951
4,470
36,471
0
W
7,104
617
0
3,516
7,896
3,189
740
3,584
4,312
44,734
0
W
Charybdis
DeificInk23361
Charybdis
8,035
3,485
0
1,963
9,029
3,668
1,350
3,842
5,187
0
33,975
L
6,631
3,268
0
1,026
9,037
2,615
27
4,837
4,200
0
20,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,588
Gold Earned
24,344
126
Minions Killed
83
6
Camps Cleared
2
741,650
Distance Traveled
465,391
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,377
852
2
0
0
189,795
0
W
Ares
9,377
852
2
0
0
189,795
0
L
Artio
6,960
633
5
0
0
78,922
0
L
Hera
8,967
815
45
4
0
199,575
1
W
Zeus
8,731
794
64
6
5
178,182
2
W
Charybdis
9,103
828
58
5
1
183,878
5
L
Neith
8,417
765
33
3
2
186,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role