Player Matchup

Yemoja
Yemoja
Brownbear007
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 156L
1,374 Elo+
Party 2
Thoth
Thoth
Sionnon3
Thoth
Level 108
God Stats
0W - 1L
1,251 SR
Queue Stats
95W - 141L
1,340 Elo+
Party 2
Odin
Odin
SirGannicus
Odin
Level 89
God Stats
0W - 1L
1,289 SR
Queue Stats
111W - 145L
1,361 Elo+
Party 2
Team Averages
Level 102
1,346 SR
1,358 Elo+

VS

Team Averages
Level 75
1,451 SR
1,398 Elo+
Nox
Nox
Papa Dongers
Nox
Level 128
God Stats
2W - 3L
1,440 SR
Queue Stats
48W - 61L
1,488 Elo+
Solo
Tyr
Tyr
oDevilKhaoso
Tyr
Level 48
God Stats
8W - 9L
1,414 SR
Queue Stats
149W - 232L
1,354 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zOKLISTKEOz
Kumbhakarna
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
202W - 273L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 0 / 0
9,610
641
5,104
10,448
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
Sionnon3
Thoth
12
0 / 3 / 1
8,464
564
6,737
7,715
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
0 / 5 / 1
8,471
565
6,203
12,783
6,794
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 2
10,777
718
16,025
6,905
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 2
9,771
651
4,714
8,063
4,817
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Kumbhakarna
zOKLISTKEOz
Kumbhakarna
16
1 / 1 / 6
11,052
737
4,444
13,625
18,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
8
8
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
0
0
1
W
5
0
2
6
L
Thoth
Sionnon3
Thoth
0
3
1
0.17
L
0
5
1
0.1
W
2
0
2
3
W
Kumbhakarna
zOKLISTKEOz
Kumbhakarna
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,044
Damage
25,183
30,946
Taken
28,593
21,055
Mitigated
26,317
5,582
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,104
1,121
2,043
2,244
10,448
11,764
0
6,660
3,788
21,394
0
W
16,025
322
0
1,943
6,905
3,316
1,102
2,734
4,171
57,982
0
L
Thoth
Sionnon3
Thoth
6,737
593
0
795
7,715
2,497
0
6,723
992
20,078
0
L
6,203
366
0
500
12,783
6,794
0
7,427
5,356
0
26,774
W
4,714
86
0
3,226
8,063
4,817
762
4,299
3,764
0
34,017
W
Kumbhakarna
zOKLISTKEOz
Kumbhakarna
4,444
585
147
5,304
13,625
18,184
243
6,079
7,546
20,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
31,600
113
Minions Killed
165
2
Camps Cleared
11
699,549
Distance Traveled
884,445
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,610
641
15
1
0
218,151
2
W
Nox
10,777
718
87
6
2
298,965
2
L
Thoth
8,464
564
37
2
1
238,068
1
L
Odin
8,471
565
61
4
1
243,330
1
W
Tyr
9,771
651
53
4
7
286,946
0
W
Kumbhakarna
11,052
737
25
2
2
298,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role