Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Jahbri90
Baron Samedi
Level 129
God Stats
8W - 7L
1,407 SR
Queue Stats
367W - 318L
1,555 Elo+
Party 1
Ganesha
Ganesha
MachineQuill IG
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 93L
1,562 Elo+
Party 1
Xbalanque
Xbalanque
Tinko Poof
Xbalanque
Level 105
God Stats
0W - 2L
1,247 SR
Queue Stats
293W - 247L
1,568 Elo+
Party 1
He Bo
He Bo
masterdark22
He Bo
Level 65
God Stats
2W - 5L
1,496 SR
Queue Stats
308W - 316L
1,446 Elo+
Solo
Team Averages
Level 101
1,442 SR
1,522 Elo+

VS

Team Averages
Level 59
1,500 SR
1,451 Elo+
Bastet
Bastet
EThote Llama
Bastet
Level 119
God Stats
7W - 2L
1,500 SR
Queue Stats
502W - 506L
1,503 Elo+
Party 2
Eset
Eset
MangoLord
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,379 Elo+
Party 2
Chronos
Chronos
RaptorT55
Chronos
Level 101
God Stats
4W - 5L
1,500 SR
Queue Stats
356W - 360L
1,525 Elo+
Party 2
King Arthur
King Arthur
RyceGuru
King Arthur
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 48L
1,455 Elo+
Party 2
Olorun
Olorun
TrueKingOj
Olorun
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 272L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
8 / 5 / 10
12,915
760
15,222
24,222
31,841
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
 
King Arthur
20
8 / 5 / 10
12,915
760
15,222
24,222
31,841
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Jahbri90
Baron Samedi
20
14 / 5 / 10
13,053
768
29,058
18,210
15,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
1 / 5 / 23
12,307
724
13,980
28,367
39,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Tinko Poof
Xbalanque
20
6 / 5 / 14
12,337
726
16,456
14,404
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 12 / 15
10,833
637
9,672
15,302
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
18 / 4 / 10
16,097
947
33,587
26,089
11,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
19
2 / 7 / 13
11,118
654
11,808
15,549
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
RaptorT55
Chronos
20
6 / 3 / 15
13,221
778
18,763
16,047
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RyceGuru
King Arthur
16
0 / 10 / 14
10,621
625
3,934
24,134
26,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
TrueKingOj
Olorun
19
6 / 6 / 13
11,910
701
12,034
16,295
5,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
97
38
Kills
32
37
Deaths
30
82
Assists
65
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
8
5
10
2.6
L
King Arthur
 
King Arthur
8
5
10
2.6
W
Bastet
18
4
10
5.75
L
Baron Samedi
Jahbri90
Baron Samedi
14
5
10
3.8
L
1
5
23
2.5
W
Eset
2
7
13
1.21
W
Chronos
RaptorT55
Chronos
6
3
15
4.5
W
King Arthur
RyceGuru
King Arthur
0
10
14
0.7
L
Xbalanque
Tinko Poof
Xbalanque
6
5
14
2.6
W
Olorun
TrueKingOj
Olorun
6
6
13
2.08
L
1
12
15
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,610
Damage
80,126
124,727
Taken
98,114
131,103
Mitigated
55,053
37,682
Healing
36,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,222
651
0
2,781
24,222
31,841
260
9,184
14,712
0
24,515
L
King Arthur
 
King Arthur
15,222
651
0
2,781
24,222
31,841
260
9,184
14,712
0
24,515
W
Bastet
33,587
7,820
1,593
10,435
26,089
11,483
687
10,602
14,940
0
49,897
L
Baron Samedi
Jahbri90
Baron Samedi
29,058
1,173
8,748
6,141
18,210
15,337
701
10,052
7,829
45,645
0
L
13,980
724
2,836
6,366
28,367
39,811
629
12,953
14,615
31,168
0
W
Eset
11,808
1,452
3,571
3,325
15,549
5,492
227
11,103
4,137
19,564
0
W
Chronos
RaptorT55
Chronos
18,763
6,282
1,453
4,228
16,047
6,443
2,163
9,201
6,646
62,505
0
W
King Arthur
RyceGuru
King Arthur
3,934
826
1,740
2,975
24,134
26,235
120
11,945
11,582
0
6,193
L
Xbalanque
Tinko Poof
Xbalanque
16,456
6,445
4,393
2,212
14,404
7,800
3,316
5,204
9,088
0
41,874
W
Olorun
TrueKingOj
Olorun
12,034
5,785
2,505
4,217
16,295
5,400
1,494
9,228
6,983
26,431
0
L
9,672
622
973
451
15,302
4,473
0
4,150
11,027
14,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,360
Gold Earned
62,967
212
Minions Killed
163
0
Camps Cleared
0
1,693,962
Distance Traveled
1,459,983
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,915
760
38
2
0
285,200
1
L
King Arthur
12,915
760
38
2
0
285,200
1
W
Bastet
16,097
947
38
2
0
371,918
3
L
Baron Samedi
13,053
768
32
2
0
278,934
1
L
Ganesha
12,307
724
0
0
0
318,274
0
W
Eset
11,118
654
19
1
0
274,906
0
W
Chronos
13,221
778
82
5
0
306,063
0
W
King Arthur
10,621
625
5
0
0
300,317
0
L
Xbalanque
12,337
726
82
5
0
287,478
2
W
Olorun
11,910
701
19
1
0
206,779
3
L
He Bo
10,833
637
22
1
0
238,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role