Player Matchup

Morgan Le Fay
Morgan Le Fay
Aquawoody
Morgan Le Fay
Level 93
God Stats
10W - 5L
1,848 SR
Queue Stats
69W - 64L
1,578 Elo+
Party 2
Cernunnos
Cernunnos
Damianiac
Cernunnos
Level 123
God Stats
3W - 6L
1,355 SR
Queue Stats
233W - 210L
1,615 Elo+
Party 2
Fafnir
Fafnir
FAETREY
Fafnir
Level 46
God Stats
2W - 0L
1,736 SR
Queue Stats
11W - 20L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
Wolfstone64
Gilgamesh
Level 89
God Stats
3W - 1L
1,744 SR
Queue Stats
117W - 99L
1,602 Elo+
Party 2
Fenrir
Fenrir
bemble
Fenrir
Level 109
God Stats
28W - 24L
1,541 SR
Queue Stats
188W - 167L
1,610 Elo+
Party 2
Team Averages
Level 92
1,645 SR
1,559 Elo+

VS

Team Averages
Level 37
1,677 SR
1,426 Elo+
Charybdis
Charybdis
DubiousFluids
Charybdis
Level 45
God Stats
0W - 1L
1,586 SR
Queue Stats
2W - 4L
1,518 Elo+
Party 1
Atlas
Atlas
Kremdor
Atlas
Level 26
God Stats
1W - 3L
1,634 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 1
Vamana
Vamana
MrDrProfGuyJr
Vamana
Level 35
God Stats
0W - 2L
1,595 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 1
Camazotz
Camazotz
WholesomeFather
Camazotz
Level 48
God Stats
0W - 1L
1,808 SR
Queue Stats
6W - 3L
1,518 Elo+
Party 1
Raijin
Raijin
jeffdunham123
Raijin
Level 29
God Stats
1W - 2L
1,764 SR
Queue Stats
2W - 6L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aquawoody
Morgan Le Fay
15
2 / 4 / 14
10,021
557
7,494
10,199
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Damianiac
Cernunnos
17
11 / 2 / 6
11,695
650
17,911
14,104
5,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
FAETREY
Fafnir
14
3 / 2 / 17
10,324
574
6,651
15,207
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Wolfstone64
Gilgamesh
16
1 / 4 / 4
10,476
582
7,049
17,630
14,521
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
bemble
Fenrir
17
11 / 2 / 7
11,372
632
12,223
15,992
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DubiousFluids
Charybdis
12
0 / 7 / 2
7,245
403
4,781
13,653
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Kremdor
Atlas
11
2 / 5 / 2
7,811
434
4,948
12,395
9,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 3 / 2
8,967
498
6,064
14,539
8,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
14
5 / 8 / 5
8,775
488
12,075
19,082
7,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 3
8,189
455
7,161
8,943
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
28
Kills
13
14
Deaths
28
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aquawoody
Morgan Le Fay
2
4
14
2.25
W
Cernunnos
Damianiac
Cernunnos
11
2
6
7
L
Charybdis
DubiousFluids
Charybdis
0
7
2
0.14
W
Fafnir
FAETREY
Fafnir
3
2
17
5.75
L
Atlas
Kremdor
Atlas
2
5
2
0.6
L
3
3
2
1.33
L
Camazotz
5
8
5
0.94
W
Gilgamesh
Wolfstone64
Gilgamesh
1
4
4
0.75
W
Fenrir
bemble
Fenrir
11
2
7
7.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,328
Damage
35,029
73,132
Taken
68,612
47,013
Mitigated
32,222
23,937
Healing
16,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aquawoody
Morgan Le Fay
7,494
475
0
1,634
10,199
3,550
837
3,991
5,968
60,135
0
W
Cernunnos
Damianiac
Cernunnos
17,911
11,060
0
7,077
14,104
5,657
4,755
3,305
10,739
0
93,463
L
Charybdis
DubiousFluids
Charybdis
4,781
2,906
0
4,172
13,653
3,861
0
884
12,769
0
44,209
W
Fafnir
FAETREY
Fafnir
6,651
1,819
306
4,763
15,207
16,586
842
2,569
12,478
17,938
3,354
L
Atlas
Kremdor
Atlas
4,948
1,788
44
1,728
12,395
9,987
0
3,729
8,666
22,461
0
L
6,064
800
0
2,138
14,539
8,366
1,114
1,371
13,168
4,608
46,606
L
Camazotz
12,075
4,071
0
7,531
19,082
7,547
0
4,906
14,176
0
60,652
W
Gilgamesh
Wolfstone64
Gilgamesh
7,049
2,279
0
2,285
17,630
14,521
206
3,133
14,442
161
62,587
W
Fenrir
bemble
Fenrir
12,223
4,378
0
7,872
15,992
6,699
1,744
1,928
13,988
0
72,019
L
7,161
574
0
619
8,943
2,461
0
2,672
6,271
38,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,888
Gold Earned
40,987
473
Minions Killed
398
0
Camps Cleared
0
1,869,132
Distance Traveled
1,661,738
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,021
557
89
5
0
360,980
0
W
Cernunnos
11,695
650
127
7
0
351,949
5
L
Charybdis
7,245
403
85
5
0
305,957
4
W
Fafnir
10,324
574
20
1
0
372,545
1
L
Atlas
7,811
434
34
2
0
349,295
1
L
Vamana
8,967
498
120
7
0
340,366
2
L
Camazotz
8,775
488
80
4
0
332,804
10
W
Gilgamesh
10,476
582
125
7
0
370,647
3
W
Fenrir
11,372
632
112
6
0
413,011
6
L
Raijin
8,189
455
79
4
0
333,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role