Player Matchup

Anubis
Anubis
Anønymity
Anubis
Level 121
God Stats
1W - 1L
1,313 SR
Queue Stats
16W - 10L
1,551 Elo+
Party 2
Scylla
Scylla
LilPopLilPop
Scylla
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,451 Elo+
Solo
Danzaburou
Danzaburou
MonkeyBoiKoba
Danzaburou
Level 54
God Stats
25W - 13L
1,710 SR
Queue Stats
311W - 146L
1,660 Elo+
Party 2
Nemesis
Nemesis
NursingHomeOrgy
Nemesis
Level 29
God Stats
1W - 0L
1,262 SR
Queue Stats
23W - 10L
1,706 Elo+
Party 2
Amaterasu
Amaterasu
SirTommyGavin69
Amaterasu
Level 131
God Stats
22W - 6L
1,824 SR
Queue Stats
164W - 85L
1,702 Elo+
Party 2
Team Averages
Level 74
1,522 SR
1,614 Elo+

VS

Team Averages
Level 75
1,465 SR
1,398 Elo+
Neith
Neith
wGTS Chaos
Neith
Level 84
God Stats
88W - 120L
1,460 SR
Queue Stats
92W - 130L
1,407 Elo+
Party 1
Artemis
Artemis
wGTS Gladiator
Artemis
Level 89
God Stats
0W - 9L
1,078 SR
Queue Stats
96W - 131L
1,410 Elo+
Party 1
Hachiman
Hachiman
wGTS JUGGERNAUT
Hachiman
Level 75
God Stats
3W - 2L
1,718 SR
Queue Stats
193W - 276L
1,419 Elo+
Party 1
Zhong Kui
Zhong Kui
wGTS Nemesis
Zhong Kui
Level 108
God Stats
6W - 6L
1,603 SR
Queue Stats
194W - 270L
1,356 Elo+
Party 1
Chaac
Chaac
wGTS REDBIRD
Chaac
Level 18
God Stats
47W - 63L
1,466 SR
Queue Stats
65W - 92L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anønymity
Anubis
20
17 / 2 / 14
14,712
920
27,273
11,525
7,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
19
1 / 1 / 13
11,406
713
7,701
6,367
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MonkeyBoiKoba
Danzaburou
20
7 / 1 / 18
13,055
816
21,806
18,753
8,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 4 / 18
12,644
790
20,282
18,993
9,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
SirTommyGavin69
Amaterasu
18
2 / 1 / 26
12,154
760
13,274
26,709
31,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
5 / 6 / 3
12,448
778
16,097
20,395
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 3
10,206
638
5,425
18,347
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
17
0 / 9 / 3
10,194
637
7,717
18,985
5,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
wGTS Nemesis
Zhong Kui
17
0 / 8 / 3
10,161
635
12,295
19,091
11,716
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 4
9,903
619
14,389
22,375
18,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
38
Kills
9
9
Deaths
38
89
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anønymity
Anubis
17
2
14
12
W
Scylla
1
1
13
7.5
W
Danzaburou
MonkeyBoiKoba
Danzaburou
7
1
18
16
W
11
4
18
5
W
Amaterasu
SirTommyGavin69
Amaterasu
2
1
26
15
L
Neith
5
6
3
1.08
L
2
8
3
0.44
L
Hachiman
0
9
3
0.17
L
Zhong Kui
wGTS Nemesis
Zhong Kui
0
8
3
0.19
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,336
Damage
55,923
82,347
Taken
99,193
61,382
Mitigated
47,858
29,336
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anønymity
Anubis
27,273
1,808
0
8,212
11,525
7,798
2,744
1,884
9,465
88,504
0
W
Scylla
7,701
370
170
623
6,367
2,876
1,097
706
5,629
48,413
0
W
Danzaburou
MonkeyBoiKoba
Danzaburou
21,806
11,318
0
6,584
18,753
8,887
3,931
3,091
15,395
0
79,346
W
20,282
6,917
0
3,409
18,993
9,877
774
3,825
14,868
0
36,286
W
Amaterasu
SirTommyGavin69
Amaterasu
13,274
3,649
0
10,338
26,709
31,944
532
2,789
23,650
0
28,555
L
Neith
16,097
5,877
596
4,879
20,395
6,850
654
8,520
11,759
0
52,496
L
5,425
2,557
444
1,694
18,347
5,510
604
6,831
11,394
0
26,881
L
Hachiman
7,717
4,189
330
1,139
18,985
5,680
92
6,368
12,532
0
29,321
L
Zhong Kui
wGTS Nemesis
Zhong Kui
12,295
744
230
3,436
19,091
11,716
330
7,149
11,890
36,276
0
L
14,389
1,462
188
3,784
22,375
18,102
0
5,883
16,334
0
27,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,971
Gold Earned
52,912
341
Minions Killed
250
0
Camps Cleared
0
1,645,111
Distance Traveled
1,351,486
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,712
920
117
7
0
295,299
6
W
Scylla
11,406
713
82
5
0
290,862
1
W
Danzaburou
13,055
816
80
5
0
321,963
1
W
Nemesis
12,644
790
32
2
0
381,091
1
W
Amaterasu
12,154
760
30
2
0
355,896
4
L
Neith
12,448
778
73
5
0
256,779
0
L
Artemis
10,206
638
36
2
0
248,241
0
L
Hachiman
10,194
637
44
3
0
273,401
0
L
Zhong Kui
10,161
635
70
4
0
274,386
3
L
Chaac
9,903
619
27
2
0
298,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role