Player Matchup

Ra
Ra
 
Ra
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Osuchie
Tyr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,320 Elo+
Party 3
Izanami
Izanami
Tkyo_Weeb
Izanami
Level 49
God Stats
1W - 4L
1,263 SR
Queue Stats
31W - 46L
1,391 Elo+
Party 3
Kukulkan
Kukulkan
thedizaster115
Kukulkan
Level 16
God Stats
0W - 3L
1,260 SR
Queue Stats
3W - 11L
1,214 Elo+
Party 2
Ne Zha
Ne Zha
thelegendofthe
Ne Zha
Level 29
God Stats
0W - 1L
1,474 SR
Queue Stats
5W - 10L
1,297 Elo+
Party 2
Team Averages
Level 38
1,416 SR
1,370 Elo+

VS

Team Averages
Level 51
1,550 SR
1,450 Elo+
Chang'e
Chang'e
 
Chang'e
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
MaximilianW
Thanatos
Level 29
God Stats
3W - 2L
1,550 SR
Queue Stats
35W - 38L
1,395 Elo+
Party 1
Amaterasu
Amaterasu
Slayer69ing
Amaterasu
Level 27
God Stats
2W - 0L
1,590 SR
Queue Stats
14W - 27L
1,395 Elo+
Party 1
Neith
Neith
Thatclayworld
Neith
Level 41
God Stats
2W - 1L
1,636 SR
Queue Stats
57W - 55L
1,395 Elo+
Party 1
Bacchus
Bacchus
punkfr0st
Bacchus
Level 40
God Stats
8W - 6L
1,527 SR
Queue Stats
163W - 167L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 9 / 2
7,050
415
1,671
9,416
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
 
Ra
11
0 / 9 / 2
7,050
415
1,671
9,416
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
11
1 / 5 / 2
7,219
425
2,022
10,917
8,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Tkyo_Weeb
Izanami
11
1 / 7 / 1
7,139
420
5,735
10,146
2,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
13
2 / 4 / 4
8,050
474
7,860
11,295
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 9 / 1
8,446
497
9,629
14,783
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
8 / 1 / 3
9,947
585
11,388
10,339
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
 
Chang'e
16
8 / 1 / 3
9,947
585
11,388
10,339
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
MaximilianW
Thanatos
14
9 / 5 / 5
8,928
525
8,544
11,175
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Slayer69ing
Amaterasu
13
1 / 5 / 2
8,269
486
1,627
11,981
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
12 / 2 / 1
10,644
626
14,088
11,092
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
punkfr0st
Bacchus
14
3 / 0 / 12
9,384
552
6,451
7,354
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
11
Kills
41
43
Deaths
14
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
9
2
0.11
L
Ra
 
Ra
0
9
2
0.11
W
Chang'e
 
Chang'e
8
1
3
9.5
W
Chang'e
 
Chang'e
8
1
3
9.5
W
Thanatos
MaximilianW
Thanatos
9
5
5
2.3
L
Tyr
1
5
2
0.4
W
Amaterasu
Slayer69ing
Amaterasu
1
5
2
0.4
W
12
2
1
6.25
L
Izanami
Tkyo_Weeb
Izanami
1
7
1
0.21
W
Bacchus
punkfr0st
Bacchus
3
0
12
9
L
Kukulkan
2
4
4
1
L
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
53,486
65,973
Taken
62,280
25,388
Mitigated
31,043
10,871
Healing
32,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,671
183
102
803
9,416
2,795
640
5,121
4,295
39,131
0
L
Ra
 
Ra
1,671
183
102
803
9,416
2,795
640
5,121
4,295
39,131
0
W
Chang'e
 
Chang'e
11,388
824
1,487
6,540
10,339
3,109
2,072
2,781
7,054
73,331
0
W
Chang'e
 
Chang'e
11,388
824
1,487
6,540
10,339
3,109
2,072
2,781
7,054
73,331
0
W
Thanatos
MaximilianW
Thanatos
8,544
1,197
0
7,921
11,175
3,787
0
1,217
9,958
0
32,681
L
Tyr
2,022
686
265
1,545
10,917
8,242
0
1,513
9,404
78
17,799
W
Amaterasu
Slayer69ing
Amaterasu
1,627
962
0
3,160
11,981
8,158
1,437
2,246
9,735
0
29,808
W
14,088
6,530
0
3,228
11,092
4,332
2,255
2,358
8,511
0
65,941
L
Izanami
Tkyo_Weeb
Izanami
5,735
3,005
0
998
10,146
2,731
0
2,375
7,771
0
40,960
W
Bacchus
punkfr0st
Bacchus
6,451
428
123
1,883
7,354
8,548
145
1,007
5,424
26,539
0
L
Kukulkan
7,860
910
0
2,645
11,295
3,321
207
3,446
7,849
47,289
0
L
9,629
4,274
0
3,608
14,783
5,504
583
5,384
9,399
0
30,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,954
Gold Earned
57,119
389
Minions Killed
505
0
Camps Cleared
0
1,876,895
Distance Traveled
2,081,197
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,050
415
76
4
0
315,285
6
L
Ra
7,050
415
76
4
0
315,285
6
W
Chang'e
9,947
585
126
7
0
364,048
1
W
Chang'e
9,947
585
126
7
0
364,048
1
W
Thanatos
8,928
525
48
3
0
383,168
2
L
Tyr
7,219
425
25
1
0
323,554
6
W
Amaterasu
8,269
486
58
3
0
302,386
3
W
Neith
10,644
626
125
7
0
320,545
2
L
Izanami
7,139
420
78
5
0
294,651
6
W
Bacchus
9,384
552
22
1
0
347,002
4
L
Kukulkan
8,050
474
94
6
0
318,113
3
L
Ne Zha
8,446
497
40
2
0
310,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role