Player Matchup

Arachne
Arachne
AoJuang
Arachne
Level 108
God Stats
1W - 1L
1,696 SR
Queue Stats
74W - 74L
1,428 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ElDiosKevin
Kumbhakarna
Level 86
God Stats
0W - 3L
1,390 SR
Queue Stats
1W - 6L
1,118 Elo+
Party 1
Shiva
Shiva
Matt3100
Shiva
Level 143
God Stats
4W - 12L
1,437 SR
Queue Stats
24W - 25L
1,464 Elo+
Party 1
Olorun
Olorun
RamboJuanPio
Olorun
Level 128
God Stats
1W - 2L
1,386 SR
Queue Stats
4W - 8L
1,360 Elo+
Party 1
Agni
Agni
Tonyrt
Agni
Level 109
God Stats
0W - 1L
1,736 SR
Queue Stats
20W - 21L
1,448 Elo+
Party 1
Team Averages
Level 115
1,529 SR
1,364 Elo+

VS

Team Averages
Level 143
1,414 SR
1,517 Elo+
Shiva
Shiva
 
Shiva
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
GlizzyBunzz
Serqet
Level 160
God Stats
5W - 1L
1,179 SR
Queue Stats
274W - 254L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
Hightide50
Aphrodite
Level 147
God Stats
15W - 13L
1,404 SR
Queue Stats
389W - 408L
1,512 Elo+
Party 2
Neith
Neith
HollusStump
Neith
Level 160
God Stats
23W - 29L
1,499 SR
Queue Stats
392W - 392L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
YeetOnMySkeet
Zhong Kui
Level 106
God Stats
6W - 6L
1,402 SR
Queue Stats
225W - 239L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AoJuang
Arachne
13
0 / 7 / 5
7,895
439
3,885
16,536
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
ElDiosKevin
Kumbhakarna
13
4 / 2 / 1
8,874
493
3,257
13,914
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
Matt3100
Shiva
16
2 / 5 / 2
9,418
523
13,644
21,469
20,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
15
2 / 5 / 0
9,143
508
3,811
14,923
5,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
Tonyrt
Agni
14
2 / 8 / 1
8,497
472
5,410
10,401
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
5 / 3 / 6
10,131
563
14,605
16,183
14,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
 
Shiva
16
5 / 3 / 6
10,131
563
14,605
16,183
14,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
17
7 / 1 / 6
10,451
581
10,129
12,983
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Hightide50
Aphrodite
17
6 / 1 / 13
10,467
582
12,710
14,125
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 5
10,182
566
11,309
7,361
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
YeetOnMySkeet
Zhong Kui
15
3 / 4 / 8
8,967
498
11,550
13,293
11,791
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
10
Kills
32
27
Deaths
13
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
3
6
2.67
W
Shiva
 
Shiva
5
3
6
2.67
L
Arachne
AoJuang
Arachne
0
7
5
0.36
L
Kumbhakarna
ElDiosKevin
Kumbhakarna
4
2
1
2.25
W
Serqet
7
1
6
10
W
Aphrodite
Hightide50
Aphrodite
6
1
13
12.5
W
6
1
5
8.5
L
Shiva
Matt3100
Shiva
2
5
2
0.6
L
Olorun
2
5
0
0.4
L
Agni
Tonyrt
Agni
2
8
1
0.31
W
Zhong Kui
YeetOnMySkeet
Zhong Kui
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
74,908
77,243
Taken
80,128
49,836
Mitigated
53,731
20,351
Healing
37,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,605
3,981
188
5,568
16,183
14,199
749
1,062
14,434
0
59,284
W
Shiva
 
Shiva
14,605
3,981
188
5,568
16,183
14,199
749
1,062
14,434
0
59,284
L
Arachne
AoJuang
Arachne
3,885
2,893
0
2,007
16,536
6,132
0
4,528
11,798
0
40,782
L
Kumbhakarna
ElDiosKevin
Kumbhakarna
3,257
329
129
2,958
13,914
14,468
0
5,626
8,288
24,439
0
W
Serqet
10,129
2,009
0
4,649
12,983
4,601
0
1,745
10,971
0
65,548
W
Aphrodite
Hightide50
Aphrodite
12,710
542
4,079
9,781
14,125
5,709
243
2,617
11,436
66,748
0
W
11,309
3,493
0
3,341
7,361
3,232
2,490
2,059
5,259
0
65,327
L
Shiva
Matt3100
Shiva
13,644
2,297
67
9,673
21,469
20,153
0
1,974
18,925
0
68,027
L
Olorun
3,811
3,041
154
4,578
14,923
5,521
1,084
4,061
10,862
63,551
0
L
Agni
Tonyrt
Agni
5,410
435
0
785
10,401
3,562
450
7,343
3,058
45,170
0
W
Zhong Kui
YeetOnMySkeet
Zhong Kui
11,550
1,341
177
4,109
13,293
11,791
358
4,995
8,258
51,166
5,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
60,329
438
Minions Killed
672
0
Camps Cleared
0
1,689,621
Distance Traveled
2,169,047
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,131
563
108
6
0
361,613
3
W
Shiva
10,131
563
108
6
0
361,613
3
L
Arachne
7,895
439
74
4
0
369,493
5
L
Kumbhakarna
8,874
493
24
1
0
361,025
3
W
Serqet
10,451
581
111
6
0
397,983
3
W
Aphrodite
10,467
582
129
7
0
367,043
3
W
Neith
10,182
566
124
7
0
343,459
3
L
Shiva
9,418
523
132
7
0
325,220
2
L
Olorun
9,143
508
117
7
0
317,395
1
L
Agni
8,497
472
91
5
0
316,488
8
W
Zhong Kui
8,967
498
92
5
0
337,336
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role