Player Matchup

Horus
Horus
Dathray11
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,499 Elo+
Solo
Discordia
Discordia
Lvl5Totodile
Discordia
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 43L
1,640 Elo+
Party 2
Hera
Hera
ProfessorEmerie
Hera
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 7L
1,500 Elo+
Party 2
Apollo
Apollo
Raalex
Apollo
Level 149
God Stats
3W - 1L
1,343 SR
Queue Stats
194W - 208L
1,451 Elo+
Party 4
King Arthur
King Arthur
sakucredo
King Arthur
Level 144
God Stats
3W - 0L
1,744 SR
Queue Stats
192W - 200L
1,441 Elo+
Party 4
Team Averages
Level 77
1,517 SR
1,506 Elo+

VS

Team Averages
Level 102
1,495 SR
1,510 Elo+
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SaltyBoyPC
Fenrir
Level 146
God Stats
1W - 2L
1,331 SR
Queue Stats
144W - 130L
1,555 Elo+
Party 3
Chang'e
Chang'e
Unobtrusive owl
Chang'e
Level 125
God Stats
2W - 7L
1,640 SR
Queue Stats
240W - 251L
1,505 Elo+
Party 3
Apollo
Apollo
Xyoxes
Apollo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 63L
1,500 Elo+
Party 1
Izanami
Izanami
ZenMythos
Izanami
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 54L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dathray11
Horus
14
1 / 2 / 20
8,445
938
5,564
9,184
7,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
Lvl5Totodile
Discordia
16
6 / 2 / 14
9,636
1,071
13,115
4,613
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 12
9,068
1,008
13,733
5,800
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Raalex
Apollo
16
14 / 4 / 11
9,991
1,110
13,542
9,844
4,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
sakucredo
King Arthur
14
2 / 5 / 12
8,198
911
5,753
9,744
10,259
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 7 / 6
7,128
792
4,591
10,031
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
 
Charybdis
11
2 / 7 / 6
7,128
792
4,591
10,031
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
SaltyBoyPC
Fenrir
13
1 / 4 / 9
7,484
832
2,867
13,415
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 6
7,851
872
6,644
11,292
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Xyoxes
Apollo
13
2 / 7 / 4
7,453
828
3,120
9,756
3,667
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
ZenMythos
Izanami
14
5 / 5 / 5
7,749
861
9,886
11,359
4,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
28
Kills
15
14
Deaths
35
69
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
7
6
0.71
L
Charybdis
 
Charybdis
2
7
6
0.71
W
Horus
Dathray11
Horus
1
2
20
5.5
W
Discordia
Lvl5Totodile
Discordia
6
2
14
6.5
W
5
1
12
11
W
Apollo
Raalex
Apollo
14
4
11
4.88
L
Fenrir
SaltyBoyPC
Fenrir
1
4
9
1.38
L
3
5
6
1.2
L
Apollo
Xyoxes
Apollo
2
7
4
0.57
L
Izanami
ZenMythos
Izanami
5
5
5
1.5
W
King Arthur
sakucredo
King Arthur
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,707
Damage
31,699
39,185
Taken
65,884
26,305
Mitigated
33,216
11,134
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,591
1,848
397
1,072
10,031
3,510
0
3,095
6,808
0
9,286
L
Charybdis
 
Charybdis
4,591
1,848
397
1,072
10,031
3,510
0
3,095
6,808
0
9,286
W
Horus
Dathray11
Horus
5,564
2,441
1,078
2,278
9,184
7,283
553
1,858
7,326
0
8,636
W
Discordia
Lvl5Totodile
Discordia
13,115
387
823
682
4,613
1,803
1,286
394
4,219
26,935
0
W
13,733
3,386
80
1,482
5,800
2,107
1,102
1,129
4,671
30,118
0
W
Apollo
Raalex
Apollo
13,542
8,282
961
1,758
9,844
4,853
1,268
1,251
8,593
0
24,727
L
Fenrir
SaltyBoyPC
Fenrir
2,867
839
368
2,535
13,415
14,353
0
6,713
6,578
0
5,928
L
6,644
237
3,135
3,953
11,292
4,037
0
5,246
5,970
15,549
0
L
Apollo
Xyoxes
Apollo
3,120
375
885
600
9,756
3,667
0
3,869
5,775
0
12,129
L
Izanami
ZenMythos
Izanami
9,886
5,685
575
2,555
11,359
4,139
0
7,205
3,874
0
24,203
W
King Arthur
sakucredo
King Arthur
5,753
572
1,369
623
9,744
10,259
125
2,012
7,732
0
12,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,338
Gold Earned
44,793
92
Minions Killed
84
0
Camps Cleared
0
917,996
Distance Traveled
988,059
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,128
792
7
1
0
164,637
1
L
Charybdis
7,128
792
7
1
0
164,637
1
W
Horus
8,445
938
5
1
0
176,770
1
W
Discordia
9,636
1,071
34
4
0
207,893
1
W
Hera
9,068
1,008
28
3
0
197,072
4
W
Apollo
9,991
1,110
20
2
0
169,053
3
L
Fenrir
7,484
832
7
1
0
181,848
1
L
Chang'e
7,851
872
24
3
0
158,374
0
L
Apollo
7,453
828
13
1
0
159,106
1
L
Izanami
7,749
861
26
3
0
159,457
1
W
King Arthur
8,198
911
5
1
0
167,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role