Player Matchup

Sobek
Sobek
Masters
Bunghole
Sobek
Masters
Level 160
God Stats
5W - 8L
1,225 SR
Queue Stats
709W - 673L
2,498 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Burstii-SzN
Hou Yi
Diamond I
Level 160
God Stats
4W - 5L
1,331 SR
Queue Stats
306W - 258L
2,470 MMR
Solo
Nemesis
Nemesis
Masters
Rushology
Nemesis
Masters
Level 160
God Stats
12W - 9L
1,708 SR
Queue Stats
197W - 174L
2,823 MMR
Solo
Zeus
Zeus
Masters
Typhoon_S_
Zeus
Masters
Level 147
God Stats
39W - 14L
1,908 SR
Queue Stats
319W - 279L
2,679 MMR
Solo
Amaterasu
Amaterasu
Masters
Vihvoh
Amaterasu
Masters
Level 155
God Stats
16W - 7L
1,742 SR
Queue Stats
336W - 336L
2,546 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 156
1,583 SR
2,603 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 119
1,560 SR
1,887 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
 
Ullr
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Grandmaster
 
Eset
Grandmaster
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Grandmaster
 
Eset
Grandmaster
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Masters
Contode
Chaac
Masters
Level 60
God Stats
5W - 7L
1,644 SR
Queue Stats
134W - 115L
2,438 MMR
Solo
Bellona
Bellona
Diamond I
IllusioN20XX
Bellona
Diamond I
Level 158
God Stats
5W - 3L
1,613 SR
Queue Stats
75W - 56L
2,452 MMR
Solo
Xing Tian
Xing Tian
Diamond II
Stuaart96
Xing Tian
Diamond II
Level 160
God Stats
24W - 26L
1,664 SR
Queue Stats
297W - 297L
2,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bunghole
Sobek
16
0 / 4 / 20
11,060
553
8,943
22,010
27,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
19
9 / 2 / 8
12,801
640
13,977
16,298
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Rushology
Nemesis
20
11 / 2 / 13
12,885
644
16,730
14,987
6,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 1 / 15
12,090
605
27,749
8,544
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Vihvoh
Amaterasu
17
2 / 4 / 11
11,390
570
10,369
22,999
21,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
LokiCabrakanGebAtlas

VS

Bans
ArachneBastetShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
7 / 6 / 1
10,886
544
14,216
18,272
5,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
 
Ullr
17
7 / 6 / 1
10,886
544
14,216
18,272
5,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
 
Eset
16
2 / 4 / 3
9,707
485
12,835
9,537
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
 
Eset
16
2 / 4 / 3
9,707
485
12,835
9,537
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Contode
Chaac
15
1 / 6 / 2
9,451
473
11,365
21,635
19,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
IllusioN20XX
Bellona
14
1 / 9 / 4
8,783
439
8,158
18,834
13,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
Stuaart96
Xing Tian
12
2 / 6 / 6
8,665
433
6,709
25,038
23,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
31
Kills
22
13
Deaths
41
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
6
1
1.25
L
Ullr
 
Ullr
7
6
1
1.25
L
Eset
 
Eset
2
4
3
0.88
L
Eset
 
Eset
2
4
3
0.88
W
Sobek
Bunghole
Sobek
0
4
20
2.5
W
Hou Yi
9
2
8
6.5
L
Chaac
Contode
Chaac
1
6
2
0.33
L
Bellona
IllusioN20XX
Bellona
1
9
4
0.33
W
Nemesis
Rushology
Nemesis
11
2
13
8.75
L
Xing Tian
Stuaart96
Xing Tian
2
6
6
0.83
W
9
1
15
16.5
W
Amaterasu
Vihvoh
Amaterasu
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,768
Damage
80,334
84,838
Taken
121,125
64,189
Mitigated
74,223
37,879
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
14,216
6,172
0
1,640
18,272
5,875
0
4,846
13,426
0
87,068
L
Ullr
 
Ullr
14,216
6,172
0
1,640
18,272
5,875
0
4,846
13,426
0
87,068
L
Eset
 
Eset
12,835
996
383
1,324
9,537
2,644
0
3,129
6,408
76,911
0
L
Eset
 
Eset
12,835
996
383
1,324
9,537
2,644
0
3,129
6,408
76,911
0
W
Sobek
Bunghole
Sobek
8,943
1,046
2,809
8,183
22,010
27,215
25
6,413
15,597
35,865
0
W
Hou Yi
13,977
6,599
0
9,699
16,298
6,361
6,757
2,387
13,911
0
98,062
L
Chaac
Contode
Chaac
11,365
2,992
0
4,113
21,635
19,980
0
5,508
16,127
0
63,268
L
Bellona
IllusioN20XX
Bellona
8,158
2,634
0
1,314
18,834
13,894
0
8,236
10,598
0
63,073
W
Nemesis
Rushology
Nemesis
16,730
9,125
0
3,718
14,987
6,441
1,413
3,727
11,260
0
93,610
L
Xing Tian
Stuaart96
Xing Tian
6,709
675
252
2,808
25,038
23,311
0
14,973
10,065
23,326
0
W
27,749
1,633
0
2,406
8,544
3,142
1,503
3,719
4,825
96,929
0
W
Amaterasu
Vihvoh
Amaterasu
10,369
5,626
0
11,064
22,999
21,030
460
4,828
18,171
0
69,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,226
Gold Earned
68,085
559
Minions Killed
837
0
Camps Cleared
0
2,065,222
Distance Traveled
2,639,347
22
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,886
544
130
7
0
373,940
8
L
Ullr
10,886
544
130
7
0
373,940
8
L
Eset
9,707
485
154
8
0
374,351
5
L
Eset
9,707
485
154
8
0
374,351
5
W
Sobek
11,060
553
47
2
0
398,165
4
W
Hou Yi
12,801
640
153
8
0
379,401
7
L
Chaac
9,451
473
128
6
0
354,183
4
L
Bellona
8,783
439
113
6
0
403,540
3
W
Nemesis
12,885
644
111
6
0
483,094
0
L
Xing Tian
8,665
433
28
1
0
385,042
10
W
Zeus
12,090
605
130
7
0
420,523
7
W
Amaterasu
11,390
570
118
6
0
384,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role