Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Jpez_E
Hades
Level 138
God Stats
16W - 11L
1,589 SR
Queue Stats
607W - 611L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Packman56
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,539 Elo+
Party 3
Chaac
Chaac
banana126
Chaac
Level 127
God Stats
14W - 13L
1,476 SR
Queue Stats
78W - 65L
1,493 Elo+
Party 3
Apollo
Apollo
xDeadpooledx
Apollo
Level 107
God Stats
11W - 6L
1,281 SR
Queue Stats
228W - 229L
1,482 Elo+
Solo
Team Averages
Level 126
1,474 SR
1,498 Elo+

VS

Team Averages
Level 123
1,395 SR
1,471 Elo+
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
SwiftKO
Bacchus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
Tyler_lou
Baron Samedi
Level 84
God Stats
0W - 9L
1,014 SR
Queue Stats
15W - 22L
1,418 Elo+
Party 2
Izanami
Izanami
Vid-Hogg
Izanami
Level 104
God Stats
1W - 4L
1,293 SR
Queue Stats
41W - 43L
1,466 Elo+
Party 2
Fenrir
Fenrir
richie_castillo
Fenrir
Level 148
God Stats
22W - 34L
1,562 SR
Queue Stats
331W - 318L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
6 / 2 / 11
9,383
586
8,487
10,453
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
 
Hun Batz
16
6 / 2 / 11
9,383
586
8,487
10,453
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Jpez_E
Hades
13
3 / 2 / 12
8,192
512
12,016
11,804
5,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Packman56
Cthulhu
14
4 / 2 / 13
9,000
563
5,773
9,569
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
banana126
Chaac
15
4 / 2 / 7
8,684
543
8,633
14,276
14,226
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Apollo
18
6 / 2 / 4
10,422
651
8,944
10,424
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 3 / 2
8,379
524
7,585
15,077
17,579
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
 
Tyr
14
1 / 3 / 2
8,379
524
7,585
15,077
17,579
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
SwiftKO
Bacchus
10
2 / 5 / 5
7,503
469
5,777
11,593
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Tyler_lou
Baron Samedi
11
0 / 6 / 2
6,833
427
7,140
11,331
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Vid-Hogg
Izanami
14
3 / 5 / 1
8,714
545
7,456
11,288
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 5 / 0
8,047
503
6,620
13,889
5,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
29
Kills
11
12
Deaths
27
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
2
11
5.75
W
Hun Batz
 
Hun Batz
6
2
11
5.75
L
Tyr
 
Tyr
1
3
2
0.67
L
Tyr
 
Tyr
1
3
2
0.67
W
Hades
Jpez_E
Hades
3
2
12
4.5
W
Cthulhu
Packman56
Cthulhu
4
2
13
5.25
L
Bacchus
SwiftKO
Bacchus
2
5
5
0.9
L
Baron Samedi
Tyler_lou
Baron Samedi
0
6
2
0.17
L
Izanami
Vid-Hogg
Izanami
3
5
1
0.7
W
Chaac
banana126
Chaac
4
2
7
3.75
L
4
5
0
0.8
W
Apollo
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,340
Damage
42,163
66,979
Taken
78,255
39,920
Mitigated
62,444
24,207
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,487
1,951
0
4,026
10,453
4,083
1,325
1,594
8,674
0
72,533
W
Hun Batz
 
Hun Batz
8,487
1,951
0
4,026
10,453
4,083
1,325
1,594
8,674
0
72,533
L
Tyr
 
Tyr
7,585
1,023
0
4,763
15,077
17,579
0
2,618
12,459
57
52,580
L
Tyr
 
Tyr
7,585
1,023
0
4,763
15,077
17,579
0
2,618
12,459
57
52,580
W
Hades
Jpez_E
Hades
12,016
1,410
386
5,585
11,804
5,812
374
4,807
6,644
35,730
0
W
Cthulhu
Packman56
Cthulhu
5,773
344
953
1,777
9,569
8,442
168
934
8,635
25,736
0
L
Bacchus
SwiftKO
Bacchus
5,777
782
431
1,783
11,593
13,011
0
4,925
6,668
17,734
0
L
Baron Samedi
Tyler_lou
Baron Samedi
7,140
600
216
1,967
11,331
4,171
160
4,413
6,918
34,509
0
L
Izanami
Vid-Hogg
Izanami
7,456
3,650
263
3,501
11,288
4,683
672
2,625
8,663
0
68,786
W
Chaac
banana126
Chaac
8,633
1,205
0
4,132
14,276
14,226
323
2,811
11,320
0
50,190
L
6,620
1,618
0
1,997
13,889
5,421
900
3,208
10,681
0
45,248
W
Apollo
8,944
3,850
0
3,322
10,424
3,274
2,511
2,139
8,279
0
85,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,064
Gold Earned
47,855
636
Minions Killed
503
0
Camps Cleared
0
1,965,787
Distance Traveled
1,733,245
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,383
586
125
8
0
346,306
5
W
Hun Batz
9,383
586
125
8
0
346,306
5
L
Tyr
8,379
524
99
6
0
301,254
4
L
Tyr
8,379
524
99
6
0
301,254
4
W
Hades
8,192
512
71
4
0
312,407
5
W
Cthulhu
9,000
563
44
3
0
346,858
1
L
Bacchus
7,503
469
22
1
0
324,512
5
L
Baron Samedi
6,833
427
61
4
0
264,699
3
L
Izanami
8,714
545
137
9
0
268,276
2
W
Chaac
8,684
543
113
7
0
277,745
4
L
Fenrir
8,047
503
85
5
0
273,250
2
W
Apollo
10,422
651
158
10
0
336,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role